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uid="uid://foyw26hq1qp5" path="res://audio/sfx/Farming/SFX_GettingWater_02.wav" id="60_xtahx"] [ext_resource type="AudioStream" uid="uid://c43a6x43jkikl" path="res://audio/sfx/Farming/SFX_GettingWater_Well_01_Reverb.wav" id="61_qkd2b"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"] shader = ExtResource("18_curof") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 0.603 shader_parameter/value_mult = 1.0 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_8ey8m"] shader = ExtResource("18_curof") shader_parameter/hue_shift = -0.076 shader_parameter/saturation_mult = 0.939 shader_parameter/value_mult = 0.401 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 [sub_resource type="Gradient" id="Gradient_kt1wx"] colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0.329259, 1) [sub_resource type="FastNoiseLite" 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type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(3488, 1248) scale = Vector2(0.939717, 0.72619) texture = ExtResource("14_j4xpp") [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(4912, 1078.25) scale = Vector2(2.33333, 1.64286) texture = ExtResource("11_ytc4h") [node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.584268, 0.659007, 0.690272, 1) z_index = -300 position = Vector2(3069.17, 2218.33) scale = Vector2(12, 3) texture = ExtResource("15_h7aym") [node name="JelenaMockupBg01" type="Sprite2D" parent="ParallaxBackground/background layer 3"] visible = false position = Vector2(3552, 1296) scale = Vector2(3, 3.062) texture = ExtResource("16_hycfe") [node name="background layer 4" 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Vector2(3.7465, 2.76803) texture = ExtResource("17_pm4c4") [node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(3112, 944) scale = Vector2(3.7465, 2.76803) texture = ExtResource("17_pm4c4") [node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4248, 960) scale = Vector2(3.7465, 2.76803) texture = ExtResource("17_pm4c4") [node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5376, 848) scale = Vector2(3.7465, 2.76803) texture = ExtResource("17_pm4c4") flip_h = true [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5624, 976) scale = Vector2(2.93619, 1.96107) texture = ExtResource("17_pm4c4") [node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5856.97, 753.531) scale = Vector2(3.3702, 3.05266) texture = ExtResource("17_pm4c4") [node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(6888, 912) scale = Vector2(3.3702, 3.05266) texture = ExtResource("17_pm4c4") flip_h = true [node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7088.48, 752.766) scale = Vector2(3.69909, 3.46732) texture = ExtResource("17_pm4c4") [node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7224, 888) scale = Vector2(3.1922, 3.25497) texture = ExtResource("17_pm4c4") [node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4392, 1152) scale = Vector2(2.55123, 1.88928) texture = ExtResource("17_pm4c4") flip_h = true [node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(2944, 992) scale = Vector2(3.008, 2.76803) texture = ExtResource("17_pm4c4") [node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"] z_index = -200 material = SubResource("ShaderMaterial_wtdui") position = Vector2(2668, 726) scale = Vector2(2.75, 2.75) texture = ExtResource("19_seocn") [node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 4"] z_index = -200 material = SubResource("ShaderMaterial_wtdui") position = Vector2(7923, 727) scale = Vector2(2.75, 2.75) texture = ExtResource("19_seocn") [node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -256) motion_scale = Vector2(0.7, 0.7) motion_mirroring = Vector2(9965, 0) [node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.345703, 0.360648, 0.242876, 1) position = Vector2(993, 1576) scale = Vector2(5, 5) texture = ExtResource("9_o05tm") centered = false offset = Vector2(-200, -80) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.345703, 0.360648, 0.242876, 1) position = Vector2(5961, 1582) scale = Vector2(5, 5) texture = ExtResource("10_v3ice") centered = false offset = Vector2(-200, -80) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3017.3, 536.15) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(770, 3, 304, 979) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1807.5, 1408) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3321.3, 600.15) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(460, 622) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5081.3, 696.15) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(8470, 694) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(6596.8, 1566.35) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(8110.6, 758.5) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(10240, 850) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5641.3, 1168.15) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(2609, 434, 304, 467) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5161.3, 608.15) scale = Vector2(1.7, 1.7) texture = ExtResource("20_iqoej") region_enabled = true region_rect = Rect2(3111, -4, 167, 949) [node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3239.5, 1288) texture = ExtResource("21_8en1r") region_enabled = true region_rect = Rect2(149, 15, 464, 478) [node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1791.5, 1448) texture = ExtResource("21_8en1r") flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(1255.5, 1392) texture = ExtResource("21_8en1r") flip_h = true region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5471.5, 1432) texture = ExtResource("21_8en1r") flip_h = true region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(5007.5, 1312) texture = ExtResource("21_8en1r") region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] material = SubResource("ShaderMaterial_8ey8m") position = Vector2(3583.5, 1248) scale = Vector2(0.575, 0.575) texture = ExtResource("21_8en1r") flip_h = true region_enabled = true region_rect = Rect2(358, 523, 345, 289) [node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(28, -28) motion_mirroring = Vector2(10000, 0) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(1483.7, 800) scale = Vector2(1.6, 1.6) texture = ExtResource("22_adc3m") region_enabled = true region_rect = Rect2(-2, -5, 911, 1386) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(771.7, 664) scale = Vector2(1.6, 1.6) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(0, 4, 604, 1363) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(1763.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree12" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(9464, 731) scale = Vector2(1.6, 1.6) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(2939.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(3683.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("22_adc3m") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(115.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("22_adc3m") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(6259.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(7435.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(9092, 636) scale = Vector2(1.8, 1.8) texture = ExtResource("23_uhyft") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(8179.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("22_adc3m") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.674561, 0.721424, 0.744786, 1) z_index = 1 position = Vector2(4611.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("22_adc3m") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="sunflower field" type="ParallaxLayer" parent="ParallaxBackground"] visible = false motion_mirroring = Vector2(3779, 0) [node name="Sonnenblumeseamless" type="Sprite2D" parent="ParallaxBackground/sunflower field"] z_index = -50 position = Vector2(1892, 1863) texture = ExtResource("24_3fmyy") [node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"] z_index = -50 position = Vector2(9411, 1863) texture = ExtResource("24_3fmyy") [node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(80, 208) motion_mirroring = Vector2(8192, 0) [node name="floortile00" type="Sprite2D" parent="ParallaxBackground/ground layer"] z_index = -10 texture_repeat = 2 material = SubResource("ShaderMaterial_ubx8m") position = Vector2(3888, 2688) scale = Vector2(16, 5.48) texture = SubResource("NoiseTexture2D_e5alv") [node name="Fence" type="Node2D" parent="."] [node name="Fight1" type="Node2D" parent="."] position = Vector2(0, 11) [node name="FightStarter" type="Node2D" parent="Fight1" node_paths=PackedStringArray("_fightInstance")] position = Vector2(-1669, 72) script = ExtResource("26_gg38r") enemies = Array[PackedScene]([null, ExtResource("27_hfhye"), ExtResource("27_hfhye")]) _fightInstance = NodePath("../FightBaseScene") [node name="TriggerArea" type="Area2D" parent="Fight1/FightStarter"] position = Vector2(10962, 2487) collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fight1/FightStarter/TriggerArea"] position = Vector2(90, -1) shape = SubResource("RectangleShape2D_hfhye") [node name="FightBaseScene" parent="Fight1" instance=ExtResource("27_55b52")] position = Vector2(9827, 2566) [node name="FriendlyPositions" parent="Fight1/FightBaseScene" index="0"] position = Vector2(-1048, 3) [node name="FriendPos1" parent="Fight1/FightBaseScene/FriendlyPositions" index="0"] position = Vector2(0, -464) [node name="FriendPos2" parent="Fight1/FightBaseScene/FriendlyPositions" index="1"] position = Vector2(69, 9) [node name="FriendPos3" parent="Fight1/FightBaseScene/FriendlyPositions" index="2"] position = Vector2(0, 525) [node name="EnemyPositions" parent="Fight1/FightBaseScene" index="1"] position = Vector2(1162, -12) [node name="EnemyPos1" parent="Fight1/FightBaseScene/EnemyPositions" index="0"] position = Vector2(-18, -482) [node name="EnemyPos2" parent="Fight1/FightBaseScene/EnemyPositions" index="1"] position = Vector2(-133, 19) [node name="EnemyPos3" parent="Fight1/FightBaseScene/EnemyPositions" index="2"] position = Vector2(32, 562) [node name="Fight2" type="Node2D" parent="."] position = Vector2(3088, -22) [node name="FightStarter" type="Node2D" parent="Fight2" node_paths=PackedStringArray("_fightInstance")] position = Vector2(-1669, 72) script = ExtResource("26_gg38r") enemies = Array[PackedScene]([ExtResource("27_hfhye"), ExtResource("29_hfhye"), ExtResource("27_hfhye")]) _fightInstance = NodePath("../FightBaseScene") [node name="TriggerArea" type="Area2D" parent="Fight2/FightStarter"] position = Vector2(10962, 2487) collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Fight2/FightStarter/TriggerArea"] position = Vector2(90, -1) shape = SubResource("RectangleShape2D_hfhye") [node name="FightBaseScene" parent="Fight2" instance=ExtResource("27_55b52")] position = Vector2(9827, 2566) [node name="FriendlyPositions" parent="Fight2/FightBaseScene" index="0"] position = Vector2(-1048, 3) [node name="FriendPos1" parent="Fight2/FightBaseScene/FriendlyPositions" index="0"] position = Vector2(0, -464) [node name="FriendPos2" parent="Fight2/FightBaseScene/FriendlyPositions" index="1"] position = Vector2(69, 9) [node name="FriendPos3" parent="Fight2/FightBaseScene/FriendlyPositions" index="2"] position = Vector2(0, 525) [node name="EnemyPositions" parent="Fight2/FightBaseScene" index="1"] position = Vector2(1162, -12) [node name="EnemyPos1" parent="Fight2/FightBaseScene/EnemyPositions" index="0"] position = Vector2(251, -441) [node name="EnemyPos2" parent="Fight2/FightBaseScene/EnemyPositions" index="1"] position = Vector2(-385, 166) [node name="EnemyPos3" parent="Fight2/FightBaseScene/EnemyPositions" index="2"] position = Vector2(178, 594) [node name="YSorted" type="Node2D" parent="."] z_index = 1 y_sort_enabled = true [node name="Chuga" parent="YSorted" instance=ExtResource("29_26tkn")] position = Vector2(6402, 1956) _timelinesToPlay = PackedStringArray("quest5_forest_start", "quest5_forest_end") [node name="CollisionShape3D" parent="YSorted/Chuga/InteractionArea/Area2D" index="0"] shape = SubResource("CircleShape2D_hfhye") [node name="Vesna" parent="YSorted" instance=ExtResource("29_3jjxs")] z_index = 1 position = Vector2(3180, 2125) _hoe = ExtResource("30_l10vl") _wateringCan = ExtResource("31_c2gvt") [node name="FarmingControls" parent="YSorted/Vesna" index="1" node_paths=PackedStringArray("_camera")] _camera = NodePath("../../../Camera2D") [node name="ForestVisuals" type="Node2D" parent="YSorted"] position = Vector2(-60, -250) [node name="Static" type="Node2D" parent="YSorted/ForestVisuals"] position = Vector2(-8213, 84) [node name="greenery" type="Node2D" parent="YSorted/ForestVisuals/Static"] [node name="left side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] [node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(12572, 2621.14) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(12569, 3624.14) scale = Vector2(-2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10871, 4010.14) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(11020, 2268.14) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(11265, 2268.14) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(11376, 2268.14) scale = Vector2(-1.86739, 2.34145) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(13069, 2044) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -196) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(16878, 2099) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7757, 2032) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8891, 2100) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9170, 2052) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8145, 4141) scale = Vector2(-2.82886, 2.51195) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8925, 4194) scale = Vector2(-5.54387, 3.80466) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7757, 4194) scale = Vector2(3.21806, 3.18583) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(14148, 1749) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9556, 2071) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9887, 2216) scale = Vector2(-1.87764, 2.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10074, 2216) scale = Vector2(1.53273, 1.82378) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10217, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10721, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(13292, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(12369, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(13458, 2026) scale = Vector2(1.41694, 1.75208) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(13687, 1938) scale = Vector2(1.40272, 1.38546) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_bcdgk") position = Vector2(15022, 3301) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) z_index = 2 y_sort_enabled = true material = SubResource("ShaderMaterial_bcdgk") position = Vector2(15973, 3380) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7053, 2891) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -50) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="right side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] position = Vector2(13188, 30) [node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(4360, 2049) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(3008, 3136) scale = Vector2(-2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(5757, 4296) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(5051, 2217) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(4008, 2250) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(5325, 2263) scale = Vector2(-1.86739, 2.34145) texture = ExtResource("21_8en1r") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(1909, 3074) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -196) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7361, 2026) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7757, 2032) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush28" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(6412, 4038) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush29" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(7690, 4131) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8981, 2112) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9208, 2026) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8235, 4262) scale = Vector2(-2.82886, 2.51195) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8827, 4460) scale = Vector2(-5.54387, 3.80466) texture = ExtResource("21_8en1r") offset = Vector2(0, -151.895) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9713, 4457) scale = Vector2(3.21806, 3.18583) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(3348, 2074) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9556, 2071) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(9887, 2216) scale = Vector2(-1.87764, 2.59175) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10074, 2216) scale = Vector2(1.53273, 1.82378) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10217, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10721, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10802, 2596) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10802, 2779) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10963, 3651) scale = Vector2(1.41694, 1.75208) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10831, 3016) scale = Vector2(1.40272, 1.38546) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10963, 3820) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 2 y_sort_enabled = true material = SubResource("ShaderMaterial_bcdgk") position = Vector2(10831, 2250) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("21_8en1r") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(6758, 1838) scale = Vector2(2, 2) texture = ExtResource("21_8en1r") offset = Vector2(0, -50) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="grass" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] [node name="grass" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(16914, 3590) scale = Vector2(5.77602, 3.87779) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass44" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(20689, 3151) scale = Vector2(12.2062, 8.82233) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass57" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(21102, 2021) scale = Vector2(8.42127, 4.11668) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass55" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(18349, 2842) scale = Vector2(12.2062, 8.82233) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass45" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(22621, 2402) scale = Vector2(9.80195, 6.42344) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass46" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(22198, 3694) scale = Vector2(12.2062, 8.82233) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(11998, 2044.14) scale = Vector2(5.77602, 3.87779) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(332, 194, 179, 154) [node name="grass14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(11275, 2550.14) scale = Vector2(5.77602, 3.87779) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(22, 226, 197, 145) [node name="grass15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(13031, 3052) scale = Vector2(9.0736, 7.40714) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(22, 226, 197, 145) [node name="grass16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(11206, 2950) scale = Vector2(5.58376, 4.48372) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(13063, 3166.14) scale = Vector2(5.58376, 2.56212) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12569, 3487.14) scale = Vector2(5.58376, 4.48372) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(10544, 3050) scale = Vector2(7.28513, 4.2484) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12718, 3664) scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass42" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(13724, 3550) scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass43" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15328, 1933) scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(10844, 2200) scale = Vector2(7.28513, 4.43792) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(10406, 2465) scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(11575, 2049) scale = Vector2(7.28513, 4.46234) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(7473, 3724) scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(7662, 2562) rotation = 1.57079 scale = Vector2(7.28513, 6.16997) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(8802, 3147) rotation = 1.57079 scale = Vector2(10.3031, 14.9604) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(9872, 3341) rotation = 2.09439 scale = Vector2(5.58376, 4.48372) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(8846.24, 1965) scale = Vector2(8.56132, 4.49734) texture = ExtResource("41_2hsma") region_enabled = true region_rect = Rect2(332, 194, 179, 154) [node name="grass3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(18189, 1960) scale = Vector2(5.77602, 3.87779) texture = ExtResource("43_8vxd2") region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass53" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(19296, 2343) scale = Vector2(4.5677, 5.4298) texture = ExtResource("43_8vxd2") region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass54" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(19369, 3302) scale = Vector2(4.5677, 5.4298) texture = ExtResource("43_8vxd2") region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass38" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(19442, 1960) scale = Vector2(5.77602, 3.87779) texture = ExtResource("43_8vxd2") region_enabled = true region_rect = Rect2(7, 59, 257, 157) [node name="grass32" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(16284, 1836) scale = Vector2(9.30275, 4.60296) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass33" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(14152, 2798) scale = Vector2(6.8578, 6.10617) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass41" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15980, 2942) scale = Vector2(6.8578, 6.10617) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(307, 48, 183, 193) [node name="grass34" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(13337, 1931) scale = Vector2(5.22018, 6.29687) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass35" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(14537, 3031) scale = Vector2(5.22018, 6.29687) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass36" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(14537, 3570) scale = Vector2(5.1948, 5.15362) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(307, 48, 183, 193) [node name="grass37" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15217, 3630) scale = Vector2(5.1948, 5.15362) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(7, 4, 267, 239) [node name="grass4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(23612, 2281) rotation = 1.57079 scale = Vector2(5.77602, 3.87779) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(7, 4, 267, 239) [node name="grass40" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(23915, 3644) rotation = 3.40339 scale = Vector2(5.52625, 5.81879) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(317, 219, 185, 159) [node name="grass11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(20024, 2147) scale = Vector2(5.77602, 3.87779) texture = ExtResource("44_dh8gs") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass39" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(21726, 1867) scale = Vector2(5.77602, 6.94382) texture = ExtResource("45_30axv") region_enabled = true region_rect = Rect2(21, 222, 491, 89) [node name="grass12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(23041, 2105) scale = Vector2(5.77602, 3.87779) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass47" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(17785, 3733) scale = Vector2(2.28071, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass48" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(20007, 3082) scale = Vector2(2.28071, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass49" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(17500, 2268) scale = Vector2(2.28071, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass50" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(16938, 2944) scale = Vector2(2.28071, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass51" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(21787, 2266) scale = Vector2(2.28071, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(23634, 2698) scale = Vector2(5.35495, 4.49236) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15375, 3149) scale = Vector2(5.77602, 3.87779) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(16, 17, 290, 183) [node name="grass6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(13784.1, 1946) scale = Vector2(7.39612, 3.87779) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(317, 219, 185, 159) [node name="grass30" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(14034, 2216) scale = Vector2(5.5153, 6.5842) texture = ExtResource("42_r01kr") region_enabled = true region_rect = Rect2(16, 17, 290, 183) [node name="grass56" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = 99 position = Vector2(12630, 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type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(10321, 1770) scale = Vector2(5.38464, 7.05479) texture = ExtResource("45_30axv") region_enabled = true region_rect = Rect2(21, 222, 491, 89) [node name="grass8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(7291, 2809) scale = Vector2(3, 3) texture = ExtResource("46_kg80k") region_enabled = true region_rect = Rect2(14, 38, 295, 165) [node name="grass9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(7798.25, 1896.75) scale = Vector2(3.76102, 3.55455) texture = ExtResource("43_8vxd2") region_enabled = true region_rect = Rect2(14, 38, 295, 165) [node name="grass10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12419, 3510) 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type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(8927, 914) scale = Vector2(2.7776, 2.91263) texture = ExtResource("39_hfhye") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 100 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(24547, 1408) scale = Vector2(2.7776, 2.91263) texture = ExtResource("39_hfhye") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -10 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(15223, 1477) scale = Vector2(2.06913, 2.06913) texture = ExtResource("39_hfhye") offset = Vector2(2.4165, -444.148) region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -2 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(22079, 629) scale = Vector2(2.06913, 2.06913) texture = ExtResource("39_hfhye") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeC" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 105 material = SubResource("ShaderMaterial_bcdgk") position = Vector2(15156, 3649) scale = Vector2(2.06913, 2.06913) texture = ExtResource("39_hfhye") region_enabled = true region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38) [node name="TreeC2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_bcdgk") position = Vector2(19571, -107) scale = Vector2(3.02154, 3.02987) texture = ExtResource("39_hfhye") flip_h = true region_enabled = true region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38) [node name="StompA" 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size_flags_vertical = 10 [node name="SlotsMover" parent="CanvasLayer/Inventory/SlotsContainer" index="0"] anchors_preset = 7 anchor_left = 0.5 anchor_right = 0.5 offset_left = -450.0 offset_top = -610.0 offset_right = 450.0 offset_bottom = 0.0 [node name="TextureRect2" parent="CanvasLayer/Inventory/SlotsContainer/SlotsMover/BackgroundContainer" index="1"] offset_left = -360.339 offset_top = 0.228533 offset_right = -456.339 offset_bottom = 30.2285 [node name="TextureRect3" parent="CanvasLayer/Inventory/SlotsContainer/SlotsMover/BackgroundContainer" index="2"] metadata/_edit_use_anchors_ = true [node name="Slot" parent="CanvasLayer/Inventory/SlotsContainer/SlotsMover/Slots" index="0"] metadata/_edit_use_anchors_ = true [node name="Slot2" parent="CanvasLayer/Inventory/SlotsContainer/SlotsMover/Slots" index="1"] metadata/_edit_use_anchors_ = true [node name="Slot3" parent="CanvasLayer/Inventory/SlotsContainer/SlotsMover/Slots" index="2"] metadata/_edit_use_anchors_ = true [node 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type="Node" parent="Audio"] [node name="Farming SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"] stream = SubResource("AudioStreamRandomizer_ceriq") max_distance = 2e+07 playback_type = 2 script = ExtResource("56_bjj0f") [node name="Watering SFX" type="AudioStreamPlayer2D" parent="Audio/SFX"] stream = SubResource("AudioStreamRandomizer_p4qqi") max_distance = 2e+07 playback_type = 2 script = ExtResource("56_bjj0f") [node name="FillWater SFX2" type="AudioStreamPlayer2D" parent="Audio/SFX"] stream = SubResource("AudioStreamRandomizer_618my") max_distance = 2e+07 playback_type = 2 script = ExtResource("56_bjj0f") [node name="SpecialQuestNodes" type="Node" parent="."] [node name="InstantStartQuest" type="Node" parent="SpecialQuestNodes"] script = ExtResource("55_ub0r7") questResource = ExtResource("56_q833x") toStatus = 1 makeActive = true [connection signal="body_entered" from="Fight1/FightStarter/TriggerArea" to="Fight1/FightStarter" method="Start"] [connection signal="FightEnded" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="show"] [connection signal="FightEnded" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="EnableMovement"] [connection signal="FightStarted" from="Fight1/FightBaseScene" to="YSorted/Chuga" method="hide"] [connection signal="FightStarted" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="hide"] [connection signal="FightStarted" from="Fight1/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"] [connection signal="body_entered" from="Fight2/FightStarter/TriggerArea" to="Fight2/FightStarter" method="Start"] [connection signal="FightEnded" from="Fight2/FightBaseScene" to="YSorted/Chuga" method="show"] [connection signal="FightEnded" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="show"] [connection signal="FightEnded" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="EnableMovement"] [connection signal="FightStarted" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="hide"] [connection signal="FightStarted" from="Fight2/FightBaseScene" to="YSorted/Vesna" method="DisableMovement"] [connection signal="timelineEnded" from="YSorted/Chuga/Dialogic starter/DialogicToggle" to="YSorted/Chuga" method="set_position" binds= [Vector2(14579, 2951)]] [connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"] [connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"] [connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"] [connection signal="ready" from="SpecialQuestNodes/InstantStartQuest" to="SpecialQuestNodes/InstantStartQuest" method="Trigger"] [editable path="Fight1/FightBaseScene"] [editable path="Fight2/FightBaseScene"] [editable path="YSorted/Chuga"] [editable path="YSorted/Chuga/InteractionArea"] [editable path="YSorted/Vesna"] [editable path="CanvasLayer"]