[gd_scene load_steps=52 format=3 uid="uid://cacnapfv7w567"] [ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="1_pi6ua"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_hqa4k"] [ext_resource type="Texture2D" uid="uid://be1nofeo7an0" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud2.png" id="3_ir2xa"] [ext_resource type="Texture2D" uid="uid://o6vnf7n7qp8o" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud6.png" id="4_3y3c4"] [ext_resource type="Texture2D" uid="uid://cc0o84q5u437k" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud7.png" id="5_elhbh"] [ext_resource type="Texture2D" uid="uid://cqdb0iqhlk5st" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud8.png" id="6_cvg1r"] [ext_resource type="Texture2D" uid="uid://cydc6feouwxys" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills1.png" id="7_x3yi1"] [ext_resource type="Texture2D" uid="uid://vt1gtr2trvwt" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills2.png" id="8_kcbkm"] [ext_resource type="Texture2D" uid="uid://b6k4vrgj745k" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree03.png" id="9_m1imc"] [ext_resource type="Texture2D" uid="uid://dchn4jd4d7q3w" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree01.png" id="10_svwgx"] [ext_resource type="Texture2D" uid="uid://8ai3me0j0wi" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree04.png" id="11_blrv5"] [ext_resource type="Texture2D" uid="uid://g83vpep7rwwd" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree12.png" id="12_fx2ph"] [ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="13_lbo36"] [ext_resource type="Texture2D" uid="uid://dxrc50i65wuc4" path="res://art/mockups/Jelena 2d/jelena_mockup_bg01.png" id="14_6f1e2"] [ext_resource type="Texture2D" uid="uid://dv2jepy2el544" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree11.png" id="15_2x6x8"] [ext_resource type="Shader" uid="uid://do5og8uubh2m5" path="res://shader/HSV.gdshader" id="16_0fard"] [ext_resource type="Texture2D" uid="uid://d0e8a7qsfkhy3" path="res://art/mockups/Jelena 2d/jelena_mockup_bg_02.png" id="17_40bfw"] [ext_resource type="Texture2D" uid="uid://bqoyk3fsrmu1x" path="res://art/nature/baum märz 2025/back back trees.png" id="18_uik6u"] [ext_resource type="Texture2D" uid="uid://451bkvxcxab7" path="res://art/nature/baum märz 2025/gräser und büsche.png" id="19_edja8"] [ext_resource type="Texture2D" uid="uid://dldk8n51ag8fh" path="res://art/nature/baum märz 2025/backtreebois team brandon.png" id="20_pxlql"] [ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="21_mlqvj"] [ext_resource type="Texture2D" uid="uid://bcw6oeovkmiup" path="res://art/nature/baum märz 2025/sonnenblumeseamless.png" id="22_22c4u"] [ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="23_2ouqg"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="24_ffcio"] [ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="25_3h260"] [ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="27_txtka"] [ext_resource type="Texture2D" uid="uid://dgavbfci8x178" path="res://art/nature/grass/grass-1.png" id="28_ejigw"] [ext_resource type="Texture2D" uid="uid://h2b5aufaaw7w" path="res://art/nature/grass/grass-2.png" id="29_pjemw"] [ext_resource type="Texture2D" uid="uid://b644ofy7fml5w" path="res://art/nature/grass/grass-5.png" id="30_cmmg6"] [ext_resource type="Texture2D" uid="uid://badnnid7dgnpk" path="res://art/nature/grass/grass-4.png" id="31_spe7q"] [ext_resource type="Texture2D" uid="uid://ct7ea8ikor5rf" path="res://art/nature/grass/grass-3.png" id="32_inmkn"] [ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="33_xtiat"] [ext_resource type="Texture2D" uid="uid://dyueumlr5ltvr" path="res://art/nature/baum märz 2025/megaeichel megaast.png" id="34_nykjo"] [ext_resource type="Texture2D" uid="uid://cuqkp4qvcg8jc" path="res://art/nature/baum märz 2025/trauerweiden.png" id="35_g3bna"] [ext_resource type="Texture2D" uid="uid://bely5cfbf2x52" path="res://art/nature/baum märz 2025/umgeknackst.png" id="36_vwtyh"] [ext_resource type="Script" uid="uid://bryibv73x5iwr" path="res://scripts/CSharp/Common/Fight/NextRoomTrigger.cs" id="37_3y3c4"] [ext_resource type="Script" uid="uid://dpkx2gbg7b5xh" path="res://scripts/CSharp/Common/Fight/PathSetup.cs" id="37_elhbh"] [ext_resource type="Script" uid="uid://dbu8afaiohpdh" path="res://scripts/CSharp/Common/Fight/FightRoomSceneSetup.cs" id="40_cvg1r"] [ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="40_elhbh"] [ext_resource type="PackedScene" uid="uid://qfdiudt3vpai" path="res://prefabs/fight/roaming_enemy_group.tscn" id="41_cvg1r"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ruj2u"] shader = ExtResource("16_0fard") shader_parameter/hue_shift = 0.0 shader_parameter/saturation_mult = 0.603 shader_parameter/value_mult = 1.0 shader_parameter/brightness_add = -0.4369999732574999 shader_parameter/contrast_mult = 1.138000054055 [sub_resource type="ShaderMaterial" id="ShaderMaterial_q1iw4"] shader = ExtResource("16_0fard") shader_parameter/hue_shift = -0.076 shader_parameter/saturation_mult = 0.939 shader_parameter/value_mult = 0.401 shader_parameter/brightness_add = 0.0 shader_parameter/contrast_mult = 1.0 [sub_resource type="Gradient" id="Gradient_663j1"] offsets = PackedFloat32Array(0, 0.994302) colors = PackedColorArray(0.20454055, 0.23990041, 0.2641038, 1, 0.058763355, 0.07233205, 0.105805494, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_d5x6a"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"] noise = SubResource("FastNoiseLite_d5x6a") color_ramp = SubResource("Gradient_663j1") seamless = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_k0jkw"] shader = ExtResource("23_2ouqg") shader_parameter/tiling_scale = Vector2(7.79, 5.2) shader_parameter/noise = SubResource("NoiseTexture2D_d53cn") [sub_resource type="Gradient" id="Gradient_eryax"] colors = PackedColorArray(0.10571728, 0.039839525, 0.07500812, 1, 0.2610917, 0.24536225, 0.33510962, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"] frequency = 0.0296 fractal_octaves = 7 fractal_gain = 0.795 domain_warp_enabled = true [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_pjpt5"] noise = SubResource("FastNoiseLite_wgikv") color_ramp = SubResource("Gradient_eryax") seamless = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_yvxfs"] shader = ExtResource("27_txtka") shader_parameter/speed = 0.4 shader_parameter/minStrength = 0.101 shader_parameter/maxStrength = 0.392 shader_parameter/strengthScale = 270.22 shader_parameter/interval = 36.75 shader_parameter/detail = 3.68 shader_parameter/distortion = 1.0 shader_parameter/heightOffset = 0.49 shader_parameter/offset = 0.2 [sub_resource type="RectangleShape2D" id="RectangleShape2D_ir2xa"] size = Vector2(608, 1256) [node name="BabushkaSceneFightWorldRoom" type="Node2D"] [node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")] position = Vector2(3180, 1961) scale = Vector2(1, 0.993819) zoom = Vector2(0.25, 0.25) limit_left = 6525 limit_top = -395 limit_right = 15490 limit_bottom = 4090 editor_draw_limits = true script = ExtResource("1_pi6ua") _followNode = NodePath("../YSorted/Vesna/CharacterBody2D") [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="background color layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -552) motion_scale = Vector2(0.1, 0.1) motion_mirroring = Vector2(2048, 0) [node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.11449895, 0.25957486, 0.33625737, 1) z_index = -500 position = Vector2(4096, 0) scale = Vector2(2, 2) texture = ExtResource("2_hqa4k") centered = false offset = Vector2(0, -100) [node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.11449895, 0.25957486, 0.33625737, 1) z_index = -500 scale = Vector2(2, 2) texture = ExtResource("2_hqa4k") centered = false offset = Vector2(0, -100) [node name="Sprite2D4" type="Sprite2D" parent="ParallaxBackground/background color layer"] modulate = Color(0.11449895, 0.25957486, 0.33625737, 1) z_index = -500 position = Vector2(8192, 0) scale = Vector2(2, 2) texture = ExtResource("2_hqa4k") centered = false offset = Vector2(0, -100) [node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"] modulate = Color(0.26657522, 0.2665752, 0.2665752, 1) position = Vector2(-7, -138) motion_scale = Vector2(0.2, 0.2) motion_mirroring = Vector2(7000, 0) [node name="cloud" type="Sprite2D" parent="ParallaxBackground/clouds layer"] z_index = -400 position = Vector2(792, 400) scale = Vector2(2, 2) texture = ExtResource("3_ir2xa") centered = false offset = Vector2(0, -100) [node name="cloud2" type="Sprite2D" parent="ParallaxBackground/clouds layer"] z_index = -400 position = Vector2(2656, 272) scale = Vector2(2, 2) texture = ExtResource("4_3y3c4") centered = false offset = Vector2(0, -100) [node name="cloud3" type="Sprite2D" parent="ParallaxBackground/clouds layer"] z_index = -400 position = Vector2(3240, 488) scale = Vector2(2, 2) texture = ExtResource("5_elhbh") centered = false offset = Vector2(0, -100) [node name="cloud4" type="Sprite2D" parent="ParallaxBackground/clouds layer"] z_index = -400 position = Vector2(5461, 185) scale = Vector2(2, 2) texture = ExtResource("6_cvg1r") centered = false offset = Vector2(0, -100) [node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"] modulate = Color(0, 0.42227474, 0.4229499, 1) position = Vector2(18, -713) motion_scale = Vector2(0.25, 0.25) motion_mirroring = Vector2(5424, 0) [node name="Kenney assets" type="Node2D" parent="ParallaxBackground/background layer 3"] position = Vector2(0, -39) scale = Vector2(1.2, 1.2) [node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.709819, 0.713726, 0.717632, 1) z_index = -300 position = Vector2(0, 1420) scale = Vector2(3, 3) texture = ExtResource("7_x3yi1") centered = false offset = Vector2(0, -100) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.709819, 0.713726, 0.717632, 1) z_index = -300 position = Vector2(2999, 1420) scale = Vector2(3, 3) texture = ExtResource("8_kcbkm") centered = false offset = Vector2(0, -100) [node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(376, 1136) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(312, 1160) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(216, 1072) scale = Vector2(1.46078, 0.957947) texture = ExtResource("10_svwgx") [node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(104, 1128) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(1640, 1088) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(2456, 1256) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(2392, 1288) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(2568, 1200) scale = Vector2(1.33805, 0.991627) texture = ExtResource("11_blrv5") [node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(3376, 1224) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(3488, 1248) scale = Vector2(0.939717, 0.72619) texture = ExtResource("12_fx2ph") [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.651194, 0.592081, 0.635554, 1) z_index = -300 position = Vector2(4912, 1078.25) scale = Vector2(2.33333, 1.64286) texture = ExtResource("9_m1imc") [node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"] modulate = Color(0.584268, 0.659007, 0.690272, 1) z_index = -300 position = Vector2(3069.17, 2218.33) scale = Vector2(12, 3) texture = ExtResource("13_lbo36") [node name="JelenaMockupBg01" type="Sprite2D" parent="ParallaxBackground/background layer 3"] visible = false position = Vector2(3552, 1296) scale = Vector2(3, 3.062) texture = ExtResource("14_6f1e2") [node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -82) motion_scale = Vector2(0.5, 0.5) motion_mirroring = Vector2(10480, 0) [node name="Kenney Assets" type="Node2D" parent="ParallaxBackground/background layer 4"] visible = false [node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.525643, 0.556909, 0.560815, 1) position = Vector2(0, 1420) scale = Vector2(4, 4) texture = ExtResource("7_x3yi1") centered = false offset = Vector2(-200, -80) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.525643, 0.556909, 0.560815, 1) position = Vector2(3999, 1420) scale = Vector2(4, 4) texture = ExtResource("8_kcbkm") centered = false offset = Vector2(-200, -80) [node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(128, 784) scale = Vector2(5.11066, 3.99823) texture = ExtResource("15_2x6x8") [node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(976, 952) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") [node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(1160, 976) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") flip_h = true [node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(1368, 800) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") [node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(2328, 880) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") [node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(3112, 944) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") [node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4248, 960) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") [node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5376, 848) scale = Vector2(3.7465, 2.76803) texture = ExtResource("15_2x6x8") flip_h = true [node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5624, 976) scale = Vector2(2.93619, 1.96107) texture = ExtResource("15_2x6x8") [node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(5856.97, 753.531) scale = Vector2(3.3702, 3.05266) texture = ExtResource("15_2x6x8") [node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(6888, 912) scale = Vector2(3.3702, 3.05266) texture = ExtResource("15_2x6x8") flip_h = true [node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7088.48, 752.766) scale = Vector2(3.69909, 3.46732) texture = ExtResource("15_2x6x8") [node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(7224, 888) scale = Vector2(3.1922, 3.25497) texture = ExtResource("15_2x6x8") [node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(4392, 1152) scale = Vector2(2.55123, 1.88928) texture = ExtResource("15_2x6x8") flip_h = true [node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"] modulate = Color(0.431357, 0.282353, 0.415717, 1) position = Vector2(2944, 992) scale = Vector2(3.008, 2.76803) texture = ExtResource("15_2x6x8") [node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"] z_index = -200 material = SubResource("ShaderMaterial_ruj2u") position = Vector2(2668, 726) scale = Vector2(2.75, 2.75) texture = ExtResource("17_40bfw") [node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 4"] z_index = -200 material = SubResource("ShaderMaterial_ruj2u") position = Vector2(7923, 727) scale = Vector2(2.75, 2.75) texture = ExtResource("17_40bfw") [node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(0, -256) motion_scale = Vector2(0.7, 0.7) motion_mirroring = Vector2(9965, 0) [node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) position = Vector2(993, 1576) scale = Vector2(5, 5) texture = ExtResource("7_x3yi1") centered = false offset = Vector2(-200, -80) [node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) position = Vector2(5961, 1582) scale = Vector2(5, 5) texture = ExtResource("8_kcbkm") centered = false offset = Vector2(-200, -80) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(3017.3, 536.15) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(770, 3, 304, 979) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(1807.5, 1408) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(3321.3, 600.15) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(460, 622) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(5081.3, 696.15) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(8470, 694) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(6596.8, 1566.35) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(399, 420, 228, 493) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(8110.6, 758.5) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(1770, -4, 289, 930) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(10240, 850) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(2283, 2, 186, 840) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(5641.3, 1168.15) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(2609, 434, 304, 467) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(5161.3, 608.15) scale = Vector2(1.7, 1.7) texture = ExtResource("18_uik6u") region_enabled = true region_rect = Rect2(3111, -4, 167, 949) [node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(3239.5, 1288) texture = ExtResource("19_edja8") region_enabled = true region_rect = Rect2(149, 15, 464, 478) [node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(1791.5, 1448) texture = ExtResource("19_edja8") flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(1255.5, 1392) texture = ExtResource("19_edja8") flip_h = true region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(5471.5, 1432) texture = ExtResource("19_edja8") flip_h = true region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(5007.5, 1312) texture = ExtResource("19_edja8") region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"] modulate = Color(0.15348598, 0.1618683, 0.098344676, 1) material = SubResource("ShaderMaterial_q1iw4") position = Vector2(3583.5, 1248) scale = Vector2(0.575, 0.575) texture = ExtResource("19_edja8") flip_h = true region_enabled = true region_rect = Rect2(358, 523, 345, 289) [node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(28, -28) motion_mirroring = Vector2(10000, 0) [node name="tree" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(1483.7, 800) scale = Vector2(1.6, 1.6) texture = ExtResource("20_pxlql") region_enabled = true region_rect = Rect2(-2, -5, 911, 1386) [node name="tree2" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(771.7, 664) scale = Vector2(1.6, 1.6) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(0, 4, 604, 1363) [node name="tree3" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(1763.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree12" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(9464, 731) scale = Vector2(1.6, 1.6) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree4" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(2939.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree5" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(3683.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("20_pxlql") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree6" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(115.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("20_pxlql") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="tree7" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(6259.7, 728) scale = Vector2(1.6, 1.6) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(626, -4, 711, 1519) [node name="tree8" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(7435.7, 752) scale = Vector2(1.8, 1.8) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree11" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(9092, 636) scale = Vector2(1.8, 1.8) texture = ExtResource("21_mlqvj") region_enabled = true region_rect = Rect2(1504, -2, 402, 1124) [node name="tree9" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(8179.7, 800) scale = Vector2(1.8, 1.8) texture = ExtResource("20_pxlql") region_enabled = true region_rect = Rect2(927, -1, 736, 1294) [node name="tree10" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"] modulate = Color(0.2821873, 0.32191858, 0.34160244, 1) z_index = 1 position = Vector2(4611.7, 608) scale = Vector2(1.8, 1.8) texture = ExtResource("20_pxlql") region_enabled = true region_rect = Rect2(1834, -5, 733, 1360) [node name="sunflower field" type="ParallaxLayer" parent="ParallaxBackground"] visible = false motion_mirroring = Vector2(3779, 0) [node name="Sonnenblumeseamless" type="Sprite2D" parent="ParallaxBackground/sunflower field"] z_index = -50 position = Vector2(1892, 1863) texture = ExtResource("22_22c4u") [node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"] z_index = -50 position = Vector2(9411, 1863) texture = ExtResource("22_22c4u") [node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"] position = Vector2(80, 208) motion_mirroring = Vector2(8192, 0) [node name="floortile00" type="Sprite2D" parent="ParallaxBackground/ground layer"] z_index = -10 texture_repeat = 2 material = SubResource("ShaderMaterial_k0jkw") position = Vector2(3888, 2688) scale = Vector2(16, 5.48) texture = SubResource("NoiseTexture2D_pjpt5") [node name="ParalaxForeground" type="ParallaxBackground" parent="."] layer = 1 [node name="fg1" type="ParallaxLayer" parent="ParalaxForeground"] modulate = Color(0.12842685, 0.3583113, 0.5046753, 1) position = Vector2(-897, -245) motion_scale = Vector2(1.2, 1.2) motion_mirroring = Vector2(8192, 0) [node name="TreeA4" type="Sprite2D" parent="ParalaxForeground/fg1"] z_index = 120 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9188, 5991) scale = Vector2(3.26718, 4.50965) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="TreeA5" type="Sprite2D" parent="ParalaxForeground/fg1"] modulate = Color(0.865081, 0.854544, 0.930309, 1) z_index = 120 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(14366, 5831) scale = Vector2(3.26718, 4.50965) texture = ExtResource("35_g3bna") flip_h = true region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="YSorted" type="Node2D" parent="."] y_sort_enabled = true [node name="Vesna" parent="YSorted" instance=ExtResource("24_ffcio")] position = Vector2(8202, 1950) _hoe = ExtResource("25_3h260") [node name="CharacterBody2D" parent="YSorted/Vesna" index="0"] y_sort_enabled = true [node name="visuals" parent="YSorted/Vesna/CharacterBody2D" index="1"] y_sort_enabled = true [node name="Animated Sprites" parent="YSorted/Vesna/CharacterBody2D/visuals" index="0"] y_sort_enabled = true animation = &"diagonal item" frame = 0 frame_progress = 0.0 [node name="ForestVisuals" type="Node2D" parent="YSorted"] modulate = Color(0.44591373, 0.17877698, 0.19915006, 1) y_sort_enabled = true position = Vector2(-60, -250) [node name="Static" type="Node2D" parent="YSorted/ForestVisuals"] y_sort_enabled = true position = Vector2(-8213, 84) [node name="greenery" type="Node2D" parent="YSorted/ForestVisuals/Static"] y_sort_enabled = true [node name="left side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] [node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(12572, 2621.14) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(12569, 3624.14) scale = Vector2(-2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(12361, 3147) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(11020, 2268.14) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(11265, 2268.14) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(11376, 2268.14) scale = Vector2(-1.86739, 2.34145) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(13069, 2044) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -196) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(16912, 1803) scale = Vector2(2, 2) texture = ExtResource("19_edja8") region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(7757, 2032) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(8891, 2100) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9170, 2052) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(12972, 2953) scale = Vector2(-2.82886, 2.51195) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(14232, 2419) scale = Vector2(-5.54387, 3.80466) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(13382, 2574) scale = Vector2(3.21806, 3.18583) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(14148, 1749) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9556, 2071) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9887, 2216) scale = Vector2(-1.87764, 2.59175) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10074, 2216) scale = Vector2(1.53273, 1.82378) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10217, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10721, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(13292, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(12369, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(13458, 2026) scale = Vector2(1.41694, 1.75208) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(13687, 1938) scale = Vector2(1.40272, 1.38546) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(15022, 3301) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(0.8428, 0.8771, 0.98, 1) z_index = 2 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(15973, 3380) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"] modulate = Color(1, 0.86, 0.86, 1) material = SubResource("ShaderMaterial_yvxfs") position = Vector2(14558, 2508) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -50) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="right side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] y_sort_enabled = true position = Vector2(13188, 30) [node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(4383, 1691) scale = Vector2(2, 2) texture = ExtResource("19_edja8") region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(3138, 3318) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(1.596, -114.034) flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(5757, 4296) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -237) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(5060, 1855) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-4.5, -56) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(4015, 1894) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-3.5, -59) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(5324.6553, 1847.6593) scale = Vector2(-1.86739, 2.34145) texture = ExtResource("19_edja8") offset = Vector2(-0.18457031, -59.61389) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.886275, 0.945098, 0.945098, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(2792, 2938) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-14, -100.5) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(7369, 1881) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-4, -99.5) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(7747, 1840) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(5, -76) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush28" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(6412, 4038) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush29" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(7690, 4131) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9010, 1845) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-14.5, -38.5) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9267, 1881) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-29.5, -99.5) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(8235, 4262) scale = Vector2(-2.82886, 2.51195) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1699, 76, 280, 230) [node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(8827, 4460) scale = Vector2(-5.54387, 3.80466) texture = ExtResource("19_edja8") offset = Vector2(0, -151.895) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9713, 4457) scale = Vector2(3.21806, 3.18583) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(3343, 1522.0002) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9542.094, 1883.9717) scale = Vector2(-2.40318, 3.59175) texture = ExtResource("19_edja8") offset = Vector2(-5.786621, -119.928345) region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(9879.163, 1914.8691) scale = Vector2(-1.87764, 2.59175) texture = ExtResource("19_edja8") offset = Vector2(-4.173828, -55.811768) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10073, 1998) scale = Vector2(1.53273, 1.82378) texture = ExtResource("19_edja8") offset = Vector2(0.65234375, -52.468018) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10217, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10721, 2026) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10802, 2596) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10802, 2779) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10960.999, 3436) scale = Vector2(1.41694, 1.75208) texture = ExtResource("19_edja8") offset = Vector2(1.4121094, -49.288696) region_enabled = true region_rect = Rect2(1368, 673, 186, 136) [node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] modulate = Color(0.8428, 0.8771, 0.98, 1) y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10831, 3016) scale = Vector2(1.40272, 1.38546) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(0, 604, 248, 228) [node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 1 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10960.506, 3678.0952) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(-1.2871094, -82.611084) region_enabled = true region_rect = Rect2(1837, 651, 139, 180) [node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] z_index = 2 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10831, 2250) scale = Vector2(-1.93815, 1.5875) texture = ExtResource("19_edja8") offset = Vector2(0, -172) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(6758, 1838) scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(0, -50) region_enabled = true region_rect = Rect2(1464, 419, 144, 115) [node name="grass" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] [node name="grass" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(16914, 3590) scale = Vector2(5.77602, 3.87779) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass44" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(20689, 3151) scale = Vector2(12.2062, 8.82233) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass57" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(21102, 2021) scale = Vector2(8.42127, 4.11668) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass55" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(18349, 2842) scale = Vector2(12.2062, 8.82233) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass45" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(22621, 2402) scale = Vector2(9.80195, 6.42344) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass46" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(22198, 3694) scale = Vector2(12.2062, 8.82233) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(42, 16, 176, 163) [node name="grass13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(11998, 2044.14) scale = Vector2(5.77602, 3.87779) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(332, 194, 179, 154) [node name="grass14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(11275, 2550.14) scale = Vector2(5.77602, 3.87779) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(22, 226, 197, 145) [node name="grass15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(13031, 3052) scale = Vector2(9.0736, 7.40714) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(22, 226, 197, 145) [node name="grass16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(11206, 2950) scale = Vector2(5.58376, 4.48372) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(13063, 3166.14) scale = Vector2(5.58376, 2.56212) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12569, 3487.14) scale = Vector2(5.58376, 4.48372) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(10544, 3050) scale = Vector2(7.28513, 4.2484) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12718, 3664) scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass43" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15328, 1933) scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(10844, 2200) scale = Vector2(7.28513, 4.43792) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="grass23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(10406, 2465) scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(11575, 2049) scale = Vector2(7.28513, 4.46234) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(7473, 3724) scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(7662, 2562) rotation = 1.57079 scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(8802, 3147) rotation = 1.57079 scale = Vector2(10.3031, 14.9604) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(9872, 3341) rotation = 2.09439 scale = Vector2(5.58376, 4.48372) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(305, 25, 186, 153) [node name="grass2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(8846.24, 1965) scale = Vector2(8.56132, 4.49734) texture = ExtResource("28_ejigw") region_enabled = true region_rect = Rect2(332, 194, 179, 154) [node name="grass3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(18274, 1857) scale = Vector2(5.77602, 3.87779) texture = ExtResource("30_cmmg6") offset = Vector2(-14.715942, 26.561523) region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass53" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(19296, 2343) scale = Vector2(4.5677, 5.4298) texture = ExtResource("30_cmmg6") region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass54" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(19369, 3302) scale = Vector2(4.5677, 5.4298) texture = ExtResource("30_cmmg6") region_enabled = true region_rect = Rect2(7, 4, 256, 220) [node name="grass38" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(19442, 1960) scale = Vector2(5.77602, 3.87779) texture = ExtResource("30_cmmg6") region_enabled = true region_rect = Rect2(7, 59, 257, 157) [node name="grass32" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(16284, 1836) scale = Vector2(9.30275, 4.60296) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass33" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(14152, 2798) scale = Vector2(6.8578, 6.10617) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass41" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15980, 2942) scale = Vector2(6.8578, 6.10617) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(307, 48, 183, 193) [node name="grass34" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(13337, 1931) scale = Vector2(5.22018, 6.29687) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass35" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(14537, 3031) scale = Vector2(5.22018, 6.29687) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass36" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(14537, 3570) scale = Vector2(5.1948, 5.15362) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(307, 48, 183, 193) [node name="grass37" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15217, 3630) scale = Vector2(5.1948, 5.15362) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(7, 4, 267, 239) [node name="grass4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(23612, 2281) rotation = 1.57079 scale = Vector2(5.77602, 3.87779) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(7, 4, 267, 239) [node name="grass40" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(24144.207, 3443.7068) rotation = 3.40339 scale = Vector2(5.52625, 5.81879) texture = ExtResource("29_pjemw") offset = Vector2(30.682373, -43.44397) region_enabled = true region_rect = Rect2(317, 219, 185, 159) [node name="grass11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(20024, 2147) scale = Vector2(5.77602, 3.87779) texture = ExtResource("31_spe7q") region_enabled = true region_rect = Rect2(147, 255, 218, 128) [node name="grass39" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(21726, 1867) scale = Vector2(5.77602, 6.94382) texture = ExtResource("32_inmkn") region_enabled = true region_rect = Rect2(21, 222, 491, 89) [node name="grass12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(23041, 2105) scale = Vector2(5.77602, 3.87779) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass47" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(17785, 3733) scale = Vector2(2.28071, 4.49236) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass48" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(20007, 3082) scale = Vector2(2.28071, 4.49236) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass49" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(17500, 2268) scale = Vector2(2.28071, 4.49236) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass50" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(16938, 2944) scale = Vector2(2.28071, 4.49236) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass51" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(21787, 2266) scale = Vector2(2.28071, 4.49236) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(23751, 2994) scale = Vector2(5.35495, 4.49236) texture = ExtResource("29_pjemw") offset = Vector2(-21.848877, -65.88965) region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15375, 3149) scale = Vector2(5.77602, 3.87779) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(16, 17, 290, 183) [node name="grass6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.78, 0.78, 0.78, 1) z_index = -5 position = Vector2(13784.1, 1946) scale = Vector2(7.39612, 3.87779) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(317, 219, 185, 159) [node name="grass30" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(14034, 2216) scale = Vector2(5.5153, 6.5842) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(16, 17, 290, 183) [node name="grass56" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = 99 position = Vector2(12630, 3276) scale = Vector2(3.32661, 2.09538) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(16, 17, 290, 183) [node name="grass31" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(15774, 3374) scale = Vector2(4.53474, 4.07413) texture = ExtResource("30_cmmg6") region_enabled = true region_rect = Rect2(22, 72, 489, 274) [node name="grass29" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(12637, 1962) scale = Vector2(5.91724, 3.87779) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(29, 204, 219, 159) [node name="grass7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(10546.9, 2035.5) scale = Vector2(5.38464, 7.05479) texture = ExtResource("32_inmkn") region_enabled = true region_rect = Rect2(32, 32, 445, 73) [node name="grass28" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(10321, 1770) scale = Vector2(5.38464, 7.05479) texture = ExtResource("32_inmkn") region_enabled = true region_rect = Rect2(21, 222, 491, 89) [node name="grass8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.954868, 0.882599, 0.798501, 1) z_index = -5 position = Vector2(7291, 2809) scale = Vector2(3, 3) texture = ExtResource("33_xtiat") region_enabled = true region_rect = Rect2(14, 38, 295, 165) [node name="grass9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] modulate = Color(0.856076, 0.855033, 0.937369, 1) z_index = -5 position = Vector2(7798.25, 1896.75) scale = Vector2(3.76102, 3.55455) texture = ExtResource("30_cmmg6") region_enabled = true region_rect = Rect2(14, 38, 295, 165) [node name="grass10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"] z_index = -5 position = Vector2(12419, 3510) rotation = -1.57079 scale = Vector2(3, 11.6269) texture = ExtResource("32_inmkn") region_enabled = true region_rect = Rect2(21, 222, 491, 89) [node name="trees" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"] [node name="FallenTree2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 100 position = Vector2(17948, 4306) rotation = -0.535782 scale = Vector2(1.18331, 1.10418) texture = ExtResource("34_nykjo") [node name="TreeA" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(10549, -11) scale = Vector2(2.34789, 3.23312) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="TreeA3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(15814, -1224) scale = Vector2(3.26718, 4.50965) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="TreeA2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -1 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(17459, 1356) scale = Vector2(2.06913, 2.06913) texture = ExtResource("35_g3bna") offset = Vector2(-36.7295, -309.308) region_enabled = true region_rect = Rect2(0, 0, 1405.76, 1244) [node name="TreeB" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(8927, 914) scale = Vector2(2.7776, 2.91263) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 100 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(24547, 1408) scale = Vector2(2.7776, 2.91263) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -10 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(15223, 1477) scale = Vector2(2.06913, 2.06913) texture = ExtResource("35_g3bna") offset = Vector2(2.4165, -444.148) region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeB3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -2 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(22079, 629) scale = Vector2(2.06913, 2.06913) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26) [node name="TreeC" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 105 material = SubResource("ShaderMaterial_yvxfs") position = Vector2(15156, 3649) scale = Vector2(2.06913, 2.06913) texture = ExtResource("35_g3bna") region_enabled = true region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38) [node name="TreeC2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] material = SubResource("ShaderMaterial_yvxfs") position = Vector2(19571, -107) scale = Vector2(3.02154, 3.02987) texture = ExtResource("35_g3bna") flip_h = true region_enabled = true region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38) [node name="StompA" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = -10 position = Vector2(13658, 1226) texture = ExtResource("36_vwtyh") region_enabled = true region_rect = Rect2(0, 0, 754.687, 937.323) [node name="StompA2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 100 position = Vector2(12793, 3481) scale = Vector2(1.39257, 1.26841) texture = ExtResource("36_vwtyh") region_enabled = true region_rect = Rect2(0, 0, 754.687, 937.323) [node name="StompB" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 50 position = Vector2(13946, 3121) texture = ExtResource("36_vwtyh") region_enabled = true region_rect = Rect2(730.084, 122.266, 1980.43, 840.88) [node name="StompB2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 100 position = Vector2(20561, 4147) texture = ExtResource("36_vwtyh") region_enabled = true region_rect = Rect2(730.084, 122.266, 1980.43, 840.88) [node name="StompC" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"] z_index = 50 position = Vector2(12726, 3078) texture = ExtResource("36_vwtyh") region_enabled = true region_rect = Rect2(1483.92, 1280.2, 1139.55, 367.598) [node name="BorderCollisionBody" type="StaticBody2D" parent="YSorted/ForestVisuals"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/ForestVisuals/BorderCollisionBody"] polygon = PackedVector2Array(6564, 1921, 8663, 1938, 15008, 1914, 15121, 2882, 15601, 3074, 15636, 3574, 14122, 3569, 12930, 3737, 11502, 3599, 9887, 3658, 7936, 3924, 7712, 2967, 6529, 2914, 4412, 2953, 3919, 4843, 7970, 4459, 16532, 4289, 16365, 821, 4540, 1141, 4392, 2845, 6329, 2832) [node name="Paths" type="Node2D" parent="YSorted"] modulate = Color(0.3553136, 0.35531354, 0.35531357, 1) y_sort_enabled = true [node name="Path0" type="Node2D" parent="YSorted/Paths" node_paths=PackedStringArray("closedVariant", "nextRoomVariant")] y_sort_enabled = true position = Vector2(15336, 3044) script = ExtResource("37_elhbh") closedVariant = NodePath("PathVariants/Closed") nextRoomVariant = NodePath("PathVariants/OpenToFightRoom") [node name="PathVariants" type="Node2D" parent="YSorted/Paths/Path0"] y_sort_enabled = true [node name="Closed" type="Node2D" parent="YSorted/Paths/Path0/PathVariants"] visible = false y_sort_enabled = true [node name="Visuals" type="Node2D" parent="YSorted/Paths/Path0/PathVariants/Closed"] y_sort_enabled = true [node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/Closed/Visuals"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(-90.0731, 283.561) rotation = 3.14159 scale = Vector2(5.54387, -3.80466) texture = ExtResource("19_edja8") offset = Vector2(1.06909, -110.777) flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="Collider" type="StaticBody2D" parent="YSorted/Paths/Path0/PathVariants/Closed"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Paths/Path0/PathVariants/Closed/Collider"] polygon = PackedVector2Array(487, -453, -215, -738, -671, 348, 491, 489) [node name="OpenToFightRoom" type="Node2D" parent="YSorted/Paths/Path0/PathVariants"] y_sort_enabled = true [node name="Visuals" type="Node2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom"] y_sort_enabled = true [node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/Visuals"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(304, 1029) rotation = 3.14159 scale = Vector2(5.54387, -3.80466) texture = ExtResource("19_edja8") offset = Vector2(1.06909, -110.777) flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="bush15" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/Visuals"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(134, -210) rotation = 3.14159 scale = Vector2(2, 2) texture = ExtResource("19_edja8") offset = Vector2(-6.4563, 109.743) flip_v = true region_enabled = true region_rect = Rect2(841.143, 539.388, 222.154, 270.872) [node name="NextRoomTrigger" type="Area2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom"] collision_mask = 4 script = ExtResource("37_3y3c4") [node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/NextRoomTrigger"] position = Vector2(215, -33) shape = SubResource("RectangleShape2D_ir2xa") [node name="Path1" type="Node2D" parent="YSorted/Paths" node_paths=PackedStringArray("closedVariant", "nextRoomVariant")] y_sort_enabled = true position = Vector2(6688, 2187) script = ExtResource("37_elhbh") pathId = 1 closedVariant = NodePath("PathVariants/Closed") nextRoomVariant = NodePath("PathVariants/OpenToFightRoom") [node name="PathVariants" type="Node2D" parent="YSorted/Paths/Path1"] y_sort_enabled = true [node name="Closed" type="Node2D" parent="YSorted/Paths/Path1/PathVariants"] visible = false y_sort_enabled = true [node name="Visuals" type="Node2D" parent="YSorted/Paths/Path1/PathVariants/Closed"] y_sort_enabled = true [node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"] y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(642, -31) rotation = 3.14159 scale = Vector2(5.54387, -3.80466) texture = ExtResource("19_edja8") offset = Vector2(1.06909, -110.777) flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="FallenTree" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"] z_index = 50 position = Vector2(-120, 671) texture = ExtResource("34_nykjo") [node name="grass42" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"] z_index = -5 position = Vector2(1264, -69.0005) scale = Vector2(7.28513, 6.16997) texture = ExtResource("29_pjemw") region_enabled = true region_rect = Rect2(364, 32, 148, 153) [node name="Collider" type="StaticBody2D" parent="YSorted/Paths/Path1/PathVariants/Closed"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Collider"] position = Vector2(487, 62) polygon = PackedVector2Array(664, -692, -812, -717, -1033, 505, 380, 465) [node name="OpenToFightRoom" type="Node2D" parent="YSorted/Paths/Path1/PathVariants"] y_sort_enabled = true [node name="Visuals" type="Node2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom"] modulate = Color(0.36281085, 0.22439209, 0.544261, 1) y_sort_enabled = true [node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom/Visuals"] z_index = 100 y_sort_enabled = true material = SubResource("ShaderMaterial_yvxfs") position = Vector2(559, -459) rotation = 3.14159 scale = Vector2(5.54387, -3.80466) texture = ExtResource("19_edja8") offset = Vector2(1.06909, -110.777) flip_h = true region_enabled = true region_rect = Rect2(130, 0, 201, 278) [node name="NextRoomTrigger" type="Area2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom"] collision_mask = 4 script = ExtResource("37_3y3c4") pathIndex = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom/NextRoomTrigger"] position = Vector2(-335, 18) shape = SubResource("RectangleShape2D_ir2xa") [node name="EnemyGroupSpawns" type="Node2D" parent="YSorted"] modulate = Color(0.3411854, 0.3401263, 0.29648906, 1) position = Vector2(11116, 2546) [node name="Spawn1" type="Node2D" parent="YSorted/EnemyGroupSpawns"] position = Vector2(-1008, -358) [node name="Spawn2" type="Node2D" parent="YSorted/EnemyGroupSpawns"] position = Vector2(1679, -434) [node name="Spawn3" type="Node2D" parent="YSorted/EnemyGroupSpawns"] position = Vector2(1560, 422) [node name="Spawn4" type="Node2D" parent="YSorted/EnemyGroupSpawns"] position = Vector2(-1127, 671) [node name="FightSceneSwitcher" parent="." node_paths=PackedStringArray("_sceneRoot") instance=ExtResource("40_elhbh")] unique_name_in_owner = true _sceneRoot = NodePath("..") [node name="FightSceneSetup" type="Node" parent="." node_paths=PackedStringArray("_enemyGroupSpawns", "_fightSceneSwitcher")] script = ExtResource("40_cvg1r") _enemyGroupSpawns = [NodePath("../YSorted/EnemyGroupSpawns/Spawn1"), NodePath("../YSorted/EnemyGroupSpawns/Spawn2"), NodePath("../YSorted/EnemyGroupSpawns/Spawn3"), NodePath("../YSorted/EnemyGroupSpawns/Spawn4")] _roamingEnemyGroupPrefab = ExtResource("41_cvg1r") _fightSceneSwitcher = NodePath("../FightSceneSwitcher") [editable path="YSorted/Vesna"]