[gd_scene load_steps=5 format=3 uid="uid://5hltxpdxmqcq"] [ext_resource type="Script" uid="uid://udhigottc8rg" path="res://scripts/CSharp/Common/Inventory/ItemOnGround.cs" id="1_mnomu"] [ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="2_ue6ub"] [ext_resource type="Script" uid="uid://c8suoi3i6kqai" path="res://scripts/CSharp/Common/Inventory/ItemOnGroundSpawnWith.cs" id="3_ue6ub"] [ext_resource type="Resource" uid="uid://c7viddcd3kywp" path="res://resources/items/shovel.tres" id="4_sfad0"] [node name="GenericItemOnGround" type="Node3D"] script = ExtResource("1_mnomu") [node name="InteractionArea" parent="." instance=ExtResource("2_ue6ub")] [node name="SpawnWithItem" type="Node" parent="."] script = ExtResource("3_ue6ub") _blueprint = ExtResource("4_sfad0") [node name="ItemLabel" type="Label3D" parent="."] offset = Vector2(0, 55.64) billboard = 1 text = "test" [node name="PickupErrorLabel" type="Label3D" parent="."] offset = Vector2(0, 150) billboard = 1 [connection signal="Interacted" from="InteractionArea" to="." method="TryPickUp"]