[gd_scene load_steps=5 format=3 uid="uid://bs4t0t7o4jmam"] [ext_resource type="Script" uid="uid://doxr432r22dd0" path="res://scripts/CSharp/Common/Items/InventoryDependentInteractable.cs" id="1_cu47d"] [ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="2_s5peo"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="3_wsetd"] [ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="4_1dub8"] [node name="InventoryDependentInteractableTest" type="Node2D" node_paths=PackedStringArray("_interactionArea")] script = ExtResource("1_cu47d") _interactionArea = NodePath("InteractionArea") _itemsToReactTo = Array[Object]([ExtResource("2_s5peo")]) [node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("3_wsetd")] _active = false _spriteToOutline = NodePath("../Sprite2D") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("4_1dub8")