[gd_scene load_steps=6 format=3 uid="uid://dbgkbil1ultks"] [ext_resource type="Script" uid="uid://g338f4yomfo3" path="res://scripts/CSharp/Common/WorldManagement/WorldContainer.cs" id="1_l112d"] [ext_resource type="PackedScene" uid="uid://dbxy2y85r1d8x" path="res://scenes/worlds/Babushka_world_item_pickup_testing.tscn" id="2_akoq3"] [ext_resource type="PackedScene" uid="uid://dbd1niu3tp8y5" path="res://prefabs/Player3D.tscn" id="2_l45op"] [ext_resource type="Resource" uid="uid://daow8nx85vuc8" path="res://resources/spawnpoints/spawnpoint_game_start.tres" id="3_4ix36"] [ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="3_akoq3"] [node name="BabushkaSceneMain" type="Node"] [node name="WorldContainer" type="Node" parent="."] script = ExtResource("1_l112d") startingWorld = ExtResource("2_akoq3") startingSpawnPoint = ExtResource("3_4ix36") [node name="Player3d" parent="." instance=ExtResource("2_l45op")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.51633, 0.725631, 3.57249) [node name="Inventory" parent="." instance=ExtResource("3_akoq3")] [connection signal="WorldChanged" from="WorldContainer" to="Player3d" method="TeleportTo"]