[gd_scene load_steps=6 format=3 uid="uid://b1d2e7ely6hyw"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="1_femni"] [ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_femni"] [ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="3_lsfck"] [ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_cus02"] [ext_resource type="PackedScene" uid="uid://c3hwbwo423nbm" path="res://prefabs/farm/base_plant_2d.tscn" id="5_femni"] [node name="BaseField" type="Node2D"] [node name="InteractionArea2" parent="." instance=ExtResource("1_femni")] visible = false z_index = 1 scale = Vector2(2.225, 2.225) [node name="FieldBehaviour" type="Sprite2D" parent="."] texture = ExtResource("3_lsfck") script = ExtResource("2_femni") Tilled = ExtResource("3_lsfck") Watered = ExtResource("4_cus02") [node name="BasePlant" parent="FieldBehaviour" instance=ExtResource("5_femni")] [node name="BigPlant" parent="FieldBehaviour/BasePlant" index="2"] position = Vector2(6, -161) [node name="ReadyPlant" parent="FieldBehaviour/BasePlant" index="3"] position = Vector2(0, -204) [editable path="FieldBehaviour/BasePlant"]