[gd_scene load_steps=4 format=3 uid="uid://pflu0uaig7vv"] [ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"] [ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"] [ext_resource type="Script" uid="uid://b4n0nlu4ckqga" path="res://scripts/CSharp/Common/CharacterControls/RaycastDetector.cs" id="2_va8tx"] [node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_collider", "_detector")] position = Vector2(0, 1) script = ExtResource("1_va8tx") _collider = NodePath("detector") _detector = NodePath("Raycast") _xOffset = 200.0 _yOffset = 200.0 [node name="Raycast" type="RayCast2D" parent="."] target_position = Vector2(222, -168) collide_with_areas = true script = ExtResource("2_va8tx") [node name="detector" parent="." instance=ExtResource("2_8hh05")]