[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://s6olqfj6ebqk"] [sub_resource type="Gradient" id="Gradient_eryax"] offsets = PackedFloat32Array(0, 0.743902, 1) colors = PackedColorArray(0.22, 0.1078, 0.16764, 1, 0.443137, 0.4, 0.360784, 1, 0.6, 0.4853, 0.414, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"] frequency = 0.0296 fractal_octaves = 7 fractal_gain = 0.795 domain_warp_enabled = true [resource] seamless = true color_ramp = SubResource("Gradient_eryax") noise = SubResource("FastNoiseLite_wgikv")