[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bv3m12duf0dj6"] [ext_resource type="Shader" uid="uid://dsa3lv2as7q3b" path="res://shader/outline.gdshader" id="1_fxlom"] [resource] shader = ExtResource("1_fxlom") shader_parameter/allow_out_of_bounds = true shader_parameter/outline_thickness = 8.0 shader_parameter/outline_color = Color(0.88, 0.54208, 0.4576, 1)