[gd_scene load_steps=7 format=3 uid="uid://bydwj3pbvqrhb"] [ext_resource type="Script" uid="uid://ct7l4er2kljnc" path="res://scripts/CSharp/Common/Minigame/MinigameController.cs" id="1_17v35"] [ext_resource type="PackedScene" uid="uid://dhfda4o386byp" path="res://prefabs/minigame/region_visual.tscn" id="2_rrvb1"] [ext_resource type="Script" uid="uid://djkyrp24ljff0" path="res://scripts/CSharp/Common/Minigame/SpinnyArmVisual.cs" id="3_86pvs"] [ext_resource type="Texture2D" uid="uid://bgn2ci6nu85t5" path="res://addons/dialogic/Example Assets/next-indicator/next-indicator-dialogic-1.png" id="3_pe4tw"] [ext_resource type="Script" uid="uid://dq7gahfp0lk7v" path="res://scripts/CSharp/Common/Util/ClickDetect.cs" id="5_86pvs"] [sub_resource type="CircleShape2D" id="CircleShape2D_pe4tw"] radius = 554.923 [node name="Minigame" type="Node2D" node_paths=PackedStringArray("_regionsParent")] script = ExtResource("1_17v35") _regionVisualPrefab = ExtResource("2_rrvb1") _regionsParent = NodePath("RegionsParent") _baseRegionColor = Color(0.176888, 0.482224, 0.338857, 1) [node name="RegionsParent" type="Node2D" parent="."] [node name="SpinnyArm" type="Node2D" parent="."] script = ExtResource("3_86pvs") [node name="ArmVisual" type="Node2D" parent="SpinnyArm"] [node name="Sprite" type="Sprite2D" parent="SpinnyArm/ArmVisual"] position = Vector2(0, -40) rotation = -3.14159 scale = Vector2(1, 2.08) texture = ExtResource("3_pe4tw") [node name="Area2D" type="Area2D" parent="."] script = ExtResource("5_86pvs") [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_pe4tw") [connection signal="ArmMoved" from="." to="SpinnyArm" method="SetAngle"] [connection signal="Click" from="Area2D" to="." method="Hit"]