using Babushka.scripts.CSharp.Common.Fight.Actions; namespace Babushka.scripts.CSharp.Common.Fight; public class AllyFighters { public FightWorld.Fighter vesnaFighter = new() { type = FightWorld.Fighter.Type.Vesna, maxHealth = 60, availableActions = [ new AllyAttackAction(), new EatBeetrootAction() ] }; public FightWorld.Fighter chuhaFighter = new() { type = FightWorld.Fighter.Type.Chuha, maxHealth = 15, availableActions = [ new FighterAction.Skip() ] }; public bool IsAlive() { return vesnaFighter.IsAlive(); } }