[gd_scene load_steps=4 format=3 uid="uid://hdfejdnmp8sl"] [ext_resource type="Script" uid="uid://umop2b1m1qm8" path="res://scripts/CSharp/GameEntity/Management/EntityManager.cs" id="1_2bwns"] [ext_resource type="Script" uid="uid://bogqp274y1pgr" path="res://scripts/CSharp/GameEntity/Management/EntityNodeCreator.cs" id="2_8m173"] [ext_resource type="PackedScene" uid="uid://sbf12hin4kes" path="res://prefabs/Interactables/trash_object.tscn" id="3_v3vdc"] [node name="EntityManager" type="Node" node_paths=PackedStringArray("_nodeCreator")] script = ExtResource("1_2bwns") _nodeCreator = NodePath("EntityCreator") [node name="EntityCreator" type="Node" parent="."] script = ExtResource("2_8m173") _entityPrefabs = Dictionary[String, PackedScene]({ "TrashEntity": ExtResource("3_v3vdc") })