[gd_scene load_steps=9 format=3 uid="uid://b1d2e7ely6hyw"] [ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="1_qa01x"] [ext_resource type="Texture2D" uid="uid://cgmu3qlovdr22" path="res://art/masks/field_outline_1.png" id="2_w8caw"] [ext_resource type="Texture2D" uid="uid://eg5ej0mtuac" path="res://art/masks/field_outline_2.png" id="3_c014y"] [ext_resource type="Texture2D" uid="uid://djpigvoyadvjs" path="res://art/masks/field_outline_3.png" id="4_teirr"] [ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="5_wx561"] [ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="6_7m4xq"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="7_2eegd"] [ext_resource type="Resource" uid="uid://d284vxftxhym0" path="res://resources/itemRepository.tres" id="7_w8caw"] [node name="BaseField" type="Node2D"] [node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldSprite", "_maskSprite", "PlantingInteraction", "PlantingPlaceholder")] z_index = -1 scale = Vector2(0.9, 1) script = ExtResource("1_qa01x") _fieldSprite = NodePath("MaskedField/FieldTexture") _maskSprite = NodePath("MaskedField") _maskTexture = Array[Texture2D]([ExtResource("2_w8caw"), ExtResource("3_c014y"), ExtResource("4_teirr")]) Tilled = ExtResource("5_wx561") Watered = ExtResource("6_7m4xq") PlantingInteraction = NodePath("../InteractionArea") PlantingPlaceholder = NodePath("PlantPlaceholder") ItemRepository = ExtResource("7_w8caw") [node name="MaskedField" type="Sprite2D" parent="FieldBehaviour"] clip_children = 1 scale = Vector2(1.5, 1.5) texture = ExtResource("3_c014y") [node name="FieldTexture" type="Sprite2D" parent="FieldBehaviour/MaskedField"] texture = ExtResource("5_wx561") [node name="PlantPlaceholder" type="Node2D" parent="FieldBehaviour"] [node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("7_2eegd")] position = Vector2(-16, -54) _active = false _spriteToOutline = NodePath("../FieldBehaviour/MaskedField/FieldTexture") [connection signal="Interacted" from="InteractionArea" to="FieldBehaviour" method="Farm"]