[gd_scene load_steps=4 format=3 uid="uid://br7yq757cawts"] [sub_resource type="PlaneMesh" id="PlaneMesh_8yprl"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tgff"] albedo_color = Color(0.505882, 0.588235, 0.494118, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_t58di"] size = Vector3(2.01563, 0.160522, 2.00824) [node name="SceneFarmVesna" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0) mesh = SubResource("PlaneMesh_8yprl") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_8tgff") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000976563, -0.0739136, -0.00112915) shape = SubResource("BoxShape3D_t58di")