[gd_scene load_steps=2 format=3 uid="uid://muuxxgvx33fp"] [ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"] [node name="Duck" type="Node2D"] [node name="body" type="Sprite2D" parent="."] position = Vector2(14, 222) scale = Vector2(1.07526, 1.01724) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(30, 168, 125, 326) [node name="head" type="Sprite2D" parent="body"] position = Vector2(58, -166) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(45, 24, 87, 82) [node name="beak upper" type="Sprite2D" parent="body/head"] z_index = 1 y_sort_enabled = true position = Vector2(28, 16) scale = Vector2(0.585, 0.5) texture = ExtResource("1_cgxhx") offset = Vector2(50, 0) region_enabled = true region_rect = Rect2(292, 37, 152, 98) [node name="beak lower" type="Sprite2D" parent="body/head"] y_sort_enabled = true position = Vector2(24, 34) rotation = 0.0428005 scale = Vector2(0.585, 0.5) texture = ExtResource("1_cgxhx") offset = Vector2(50, 0) region_enabled = true region_rect = Rect2(295, 170, 145, 39) [node name="wing" type="Sprite2D" parent="body"] position = Vector2(-62, 103) rotation = -0.41677 scale = Vector2(0.889059, 0.988488) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(196, 231, 180, 164) [node name="underbelly" type="Sprite2D" parent="body"] position = Vector2(-14.8802, 125.831) rotation = -2.93148 scale = Vector2(0.710887, 1.04894) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(196, 231, 180, 164) [node name="leg left" type="Sprite2D" parent="body"] position = Vector2(30, 95) rotation = 2.58706 scale = Vector2(0.679, 0.679) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(196, 231, 177, 161) [node name="left thigh" type="Sprite2D" parent="body/leg left"] position = Vector2(83.7622, -71.8698) rotation = 0.610927 scale = Vector2(0.886555, 0.832726) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(368, 263, 81, 89) [node name="left shin" type="Sprite2D" parent="body/leg left/left thigh"] position = Vector2(1.60523, -73.2123) rotation = -0.515749 scale = Vector2(1.1036, 0.96548) skew = 0.0519596 texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(360, 361, 68, 126) [node name="left foot" type="Sprite2D" parent="body/leg left/left thigh/left shin"] position = Vector2(-9.87654, -96.2852) rotation = -2.49519 scale = Vector2(1.05636, 0.957748) skew = -0.152411 texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(246, 393, 111, 111) [node name="leg right" type="Sprite2D" parent="body"] position = Vector2(-33, 108) rotation = 2.58706 scale = Vector2(0.67, 0.62) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(196, 231, 177, 161) [node name="right thigh" type="Sprite2D" parent="body/leg right"] position = Vector2(79.9638, -66.0038) rotation = 1.02507 scale = Vector2(0.886555, 0.832726) texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(368, 263, 81, 89) [node name="right shin" type="Sprite2D" parent="body/leg right/right thigh"] position = Vector2(-30.7045, -51.617) rotation = -1.27892 scale = Vector2(1.1036, 0.96548) skew = 0.0519596 texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(360, 361, 68, 126) [node name="right foot" type="Sprite2D" parent="body/leg right/right thigh/right shin"] position = Vector2(52.0876, -74.1994) rotation = 0.121931 scale = Vector2(1.05636, -0.891307) skew = -0.152411 texture = ExtResource("1_cgxhx") region_enabled = true region_rect = Rect2(246, 393, 111, 111)