[gd_scene load_steps=4 format=3 uid="uid://c0kmdjeqkqrwv"] [ext_resource type="Script" uid="uid://bh6wcyxh1f0cv" path="res://scripts/CSharp/Common/Inventory/SlotUi.cs" id="1_au0l0"] [ext_resource type="Texture2D" uid="uid://c2dbd0q02x2h" path="res://graphics/ui/babushka_ui_inventory_slot.png" id="2_7emux"] [sub_resource type="LabelSettings" id="LabelSettings_7emux"] font_size = 15 font_color = Color(0.203922, 1, 1, 1) [node name="Slot" type="Control"] custom_minimum_size = Vector2(100, 100) layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_bottom = 2.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_au0l0") [node name="TextureRect" type="TextureRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_7emux") expand_mode = 1 stretch_mode = 5 [node name="NameLabel" type="Label" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 text = "asdf" label_settings = SubResource("LabelSettings_7emux") horizontal_alignment = 1 vertical_alignment = 1 [node name="AmountLabel" type="Label" parent="."] layout_mode = 1 anchors_preset = -1 anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -409.0 offset_top = -329.0 offset_right = -10.0 offset_bottom = -10.0 grow_horizontal = 0 grow_vertical = 0 theme_override_colors/font_color = Color(0, 0, 0, 1) text = "999" horizontal_alignment = 2 vertical_alignment = 2 [connection signal="gui_input" from="." to="." method="_on_gui_input"]