[gd_scene load_steps=11 format=3 uid="uid://cjshlwk8ajpnp"] [ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"] [ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"] [ext_resource type="Script" uid="uid://dtf4ejct4m682" path="res://scripts/CSharp/Common/Fight/ActionAnimationController.cs" id="2_7kjgs"] [ext_resource type="Script" uid="uid://dwsqst8fhhqlc" path="res://scripts/CSharp/Common/Fight/AllFightersVisual.cs" id="2_lu4y4"] [ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="2_phrlx"] [ext_resource type="PackedScene" uid="uid://7jsxokx67gpq" path="res://prefabs/fight/fighterVisuals/vesna_fighter_visual.tscn" id="4_qo0gi"] [ext_resource type="PackedScene" uid="uid://0vm3jb1hnkkb" path="res://prefabs/fight/fighterVisuals/blob_fighter_visual.tscn" id="4_vp8s0"] [ext_resource type="Script" uid="uid://buiwuf7pjfq8" path="res://scripts/CSharp/Common/Fight/FightHappeningStateReaction.cs" id="4_ydj1i"] [ext_resource type="Script" uid="uid://byf2ywov34g0x" path="res://scripts/CSharp/Common/Fight/UI/ActionSelectUiSetup.cs" id="8_bkwsr"] [ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"] [node name="BabushkaSceneFightHappening" type="Node2D"] [node name="FightHappening" type="Node" parent="."] script = ExtResource("1_gsk03") [node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual")] script = ExtResource("2_7kjgs") _allFightersVisual = NodePath("../FightVisuals") [node name="StateReactionActionAnimation" type="Node" parent="ActionAnimationController"] script = ExtResource("4_ydj1i") _fightState = 10 [node name="Camera2D" type="Camera2D" parent="."] [node name="FightSetup" type="Node2D" parent="."] script = ExtResource("1_fiutj") [node name="FightVisuals" type="Node2D" parent="." node_paths=PackedStringArray("_allyFighters", "_enemyFighters")] position = Vector2(0, 259) script = ExtResource("2_lu4y4") _allyFighters = NodePath("AllyFighters") _enemyFighters = NodePath("EnemyFighters") _blobFighterVisual = ExtResource("4_vp8s0") _vesnaFighterVisual = ExtResource("4_qo0gi") _positionDistanceFromCenter = PackedFloat32Array(300, 550, 800) [node name="AllyFighters" type="Node2D" parent="FightVisuals"] [node name="EnemyFighters" type="Node2D" parent="FightVisuals"] [node name="EnvironmentVisuals" type="Node2D" parent="."] [node name="FightSceneSwitcher" parent="." instance=ExtResource("2_phrlx")] [node name="ActionSelect" type="CanvasLayer" parent="." node_paths=PackedStringArray("_attackActionButton", "_summonActionButton", "_talkActionButton", "_fleeActionButton")] visible = false script = ExtResource("8_bkwsr") _attackActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer/AttackButton") _summonActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2/Summon Button") _talkActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3/Talk Button") _fleeActionButton = NodePath("BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4/Flee Button") [node name="BottomPanel" type="Control" parent="ActionSelect"] custom_minimum_size = Vector2(0, 200) layout_mode = 3 anchors_preset = 12 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 0 size_flags_vertical = 8 [node name="background" type="ColorRect" parent="ActionSelect/BottomPanel"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(1, 1, 1, 0.27451) [node name="VBoxContainer" type="VBoxContainer" parent="ActionSelect/BottomPanel"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer"] layout_mode = 2 size_flags_vertical = 3 theme_override_constants/margin_left = 200 theme_override_constants/margin_right = 200 [node name="HBoxContainer" type="HBoxContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer"] layout_mode = 2 alignment = 1 [node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="AttackButton" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer"] layout_mode = 2 theme_override_font_sizes/font_size = 41 text = "Attack" [node name="MarginContainer2" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="Summon Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2"] layout_mode = 2 theme_override_font_sizes/font_size = 41 text = "Summon" [node name="MarginContainer3" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="Talk Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3"] layout_mode = 2 theme_override_font_sizes/font_size = 41 text = "Talk" [node name="MarginContainer4" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="Flee Button" type="Button" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4"] layout_mode = 2 theme_override_font_sizes/font_size = 41 text = "Flee" [node name="MarginContainer2" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer"] layout_mode = 2 size_flags_vertical = 3 theme_override_constants/margin_left = 200 theme_override_constants/margin_right = 200 [node name="MarginContainer" type="MarginContainer" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer2"] layout_mode = 2 theme_override_constants/margin_left = 10 theme_override_constants/margin_top = 10 theme_override_constants/margin_right = 10 theme_override_constants/margin_bottom = 10 [node name="Label" type="Label" parent="ActionSelect/BottomPanel/VBoxContainer/MarginContainer2/MarginContainer"] layout_mode = 2 size_flags_vertical = 1 theme_override_colors/font_color = Color(0, 0, 0, 1) theme_override_font_sizes/font_size = 41 text = "This text explains the currently hovered button" [node name="StateReactionInputActionSelect" type="Node" parent="ActionSelect"] script = ExtResource("4_ydj1i") _fightState = 6 [node name="StateMachineDebugger" type="Node" parent="." node_paths=PackedStringArray("_label", "_current")] script = ExtResource("8_tv7cl") _label = NodePath("Label") _current = NodePath("Current") [node name="Label" type="Label" parent="StateMachineDebugger"] offset_left = -982.0 offset_top = -497.0 offset_right = -893.0 offset_bottom = -474.0 text = "Hello world" [node name="Current" type="Label" parent="StateMachineDebugger"] offset_left = 705.0 offset_top = -495.0 offset_right = 794.0 offset_bottom = -472.0 text = "Hello world" [connection signal="SignalTransitionState" from="FightHappening" to="FightVisuals" method="FightHappeningStateChange"] [connection signal="SignalTransitionState" from="FightHappening" to="ActionSelect/StateReactionInputActionSelect" method="FightHappeningStateTransitioned"] [connection signal="SignalTransitionState" from="FightHappening" to="StateMachineDebugger" method="StateChange"] [connection signal="SignalTransitionState" from="FightHappening" to="ActionAnimationController/StateReactionActionAnimation" method="FightHappeningStateTransitioned"] [connection signal="OnStateEntered" from="ActionAnimationController/StateReactionActionAnimation" to="ActionAnimationController" method="StateEnter"] [connection signal="OnStateExited" from="ActionAnimationController/StateReactionActionAnimation" to="ActionAnimationController" method="StateExit"] [connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer/AttackButton" to="ActionSelect" method="SelectAction" binds= [1]] [connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer2/Summon Button" to="ActionSelect" method="SelectAction" binds= [2]] [connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer3/Talk Button" to="ActionSelect" method="SelectAction" binds= [3]] [connection signal="pressed" from="ActionSelect/BottomPanel/VBoxContainer/MarginContainer/HBoxContainer/MarginContainer4/Flee Button" to="ActionSelect" method="SelectAction" binds= [4]] [connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="show"] [connection signal="OnStateEntered" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="StateEntered"] [connection signal="OnStateExited" from="ActionSelect/StateReactionInputActionSelect" to="ActionSelect" method="hide"]