[gd_scene load_steps=3 format=3 uid="uid://ob04y3syvo0e"] [ext_resource type="Script" uid="uid://dumwt7lledufm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea.cs" id="1_b15wn"] [sub_resource type="SphereShape3D" id="SphereShape3D_i8sim"] resource_local_to_scene = true radius = 2.0 [node name="InteractionArea" type="Node3D" node_paths=PackedStringArray("_area", "_label")] script = ExtResource("1_b15wn") _area = NodePath("Area3D") _label = NodePath("Label3D") [node name="Area3D" type="Area3D" parent="."] collision_mask = 16 [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] shape = SubResource("SphereShape3D_i8sim") [node name="Label3D" type="Label3D" parent="."] visible = false sorting_offset = 100.0 pixel_size = 0.01 billboard = 1 no_depth_test = true fixed_size = true render_priority = 100 outline_render_priority = 99 text = "[E]" font_size = 20 outline_size = 8 [connection signal="body_entered" from="Area3D" to="." method="OnPlayerEntered"] [connection signal="body_exited" from="Area3D" to="." method="OnPlayerExited"]