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Babushka/audio/sfx/Battle/Enemies
Katharina Ziolkowski 1120f17202
shader adjustments to account for modulate value
2 months ago
..
SFX_Mavka_Hit_01.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_01.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_02.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_02.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_03.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_03.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_01.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_01.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_02.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_02.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_03.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_03.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_04.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_04.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_05.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_05.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_06.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_06.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_07.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_07.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_08.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_08.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_09.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_09.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Hit_Voice_10.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Hit_Voice_10.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Voice_01.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Voice_01.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Voice_02.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Voice_02.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Voice_03.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Voice_03.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Mavka_Voice_04.wav shader adjustments to account for modulate value 2 months ago
SFX_Mavka_Voice_04.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Root_Attack_Mavka.wav shader adjustments to account for modulate value 2 months ago
SFX_Root_Attack_Mavka.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_01.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_01.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_02.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_02.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_03.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_03.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_04.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_04.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_05.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_05.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_01.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_01.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_02.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_02.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_03.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_03.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_04.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_04.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_05.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_05.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Slime_Hit_V2_06.wav shader adjustments to account for modulate value 2 months ago
SFX_Slime_Hit_V2_06.wav.import Implemented basic duck running away from vesna mechanic 9 months ago
SFX_Water_Attack_Slimes.wav shader adjustments to account for modulate value 2 months ago
SFX_Water_Attack_Slimes.wav.import Implemented basic duck running away from vesna mechanic 9 months ago