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Babushka/scripts/CSharp/Common/Camera/CameraController.cs

13 lines
259 B

using Godot;
namespace Babushka.scripts.CSharp.Common.Camera;
public partial class CameraController : Camera2D
{
[Export] private Node2D _followNode;
public override void _Process(double delta)
{
this.GlobalPosition = _followNode.GlobalPosition;
}
}