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Babushka/scripts/player.gd

31 lines
840 B

extends Node2D
@export var speed: float = 100.0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if Input.is_action_pressed("move_right"):
position.x += speed * delta
if Input.is_action_pressed("move_left"):
position.x -= speed * delta
if Input.is_action_pressed("move_up"):
position.y -= speed * delta
if Input.is_action_pressed("move_down"):
position.y += speed * delta
if Input.is_action_just_pressed("ui_up"):
Dialogic.start("test_time_line")
if Input.is_action_just_pressed("ui_down"):
if TranslationServer.get_locale() == "en":
TranslationServer.set_locale("de")
else:
TranslationServer.set_locale("en")
pass