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Babushka/scripts/CSharp/Common/Fight
jonathan 5f75bde317
💄 Made heal button show how many beats are left
4 weeks ago
..
ActionDetails 🎨 Live review changes 2 months ago
Actions Added flying beet to the ui when used 4 weeks ago
UI 💄 Made heal button show how many beats are left 4 weeks ago
ActionAnimationController.cs Added flying beet to the ui when used 4 weeks ago
ActionAnimationController.cs.uid Added basic action animation 2 months ago
AllFightersVisual.cs made dead fighters shrink to telegraph to the player that they are dead 2 months ago
AllFightersVisual.cs.uid Fight happening base setup 2 months ago
AllyFighters.cs When beetroot is in inventory the player can heal 4 weeks ago
AllyFighters.cs.uid Made fight fightable 2 months ago
FightHappening.cs When beetroot is in inventory the player can heal 4 weeks ago
FightHappening.cs.uid Fight happening base setup 2 months ago
FightHappeningAnimationContext.cs Added flying beet to the ui when used 4 weeks ago
FightHappeningAnimationContext.cs.uid Added flying beet to the ui when used 4 weeks ago
FightHappeningSceneSetup.cs Fight happening base setup 2 months ago
FightHappeningSceneSetup.cs.uid Fight happening base setup 2 months ago
FightHappeningStateDebugger.cs Added basic action animation 2 months ago
FightHappeningStateDebugger.cs.uid Made fight fightable 2 months ago
FightHappeningStateReaction.cs Made fight fightable 2 months ago
FightHappeningStateReaction.cs.uid Made fight fightable 2 months ago
FightMinigameHandler.cs Added randomnes into attack minigame 1 month ago
FightMinigameHandler.cs.uid Added minigame to attack action 2 months ago
FightRoomSceneSetup.cs Defeated enemygroups now drop a beet_seed 4 weeks ago
FightRoomSceneSetup.cs.uid Fight happening base setup 2 months ago
FightSceneSwitcher.cs Added end of night scene 2 months ago
FightSceneSwitcher.cs.uid Bootstrap fight system 2 months ago
FightUtils.cs When beetroot is in inventory the player can heal 4 weeks ago
FightUtils.cs.uid Fight happening base setup 2 months ago
FightWorld.cs When beetroot is in inventory the player can heal 4 weeks ago
FightWorld.cs.uid Bootstrap fight system 2 months ago
FighterAction.cs Added flying beet to the ui when used 4 weeks ago
FighterAction.cs.uid Made fight fightable 2 months ago
FighterDamageIndicatorVisual.cs Added flying beet to the ui when used 4 weeks ago
FighterDamageIndicatorVisual.cs.uid Added damage fly number 2 months ago
FighterFormation.cs ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters 2 months ago
FighterFormation.cs.uid 🎨 Live review changes 2 months ago
FighterTurn.cs 🐛 Fixed fighters keep fighting at 0 hp 2 months ago
FighterTurn.cs.uid ♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters 2 months ago
FighterVisual.cs When beetroot is in inventory the player can heal 4 weeks ago
FighterVisual.cs.uid Fight happening base setup 2 months ago
FlyingIndicator.cs Added flying beet to the ui when used 4 weeks ago
FlyingIndicator.cs.uid Added flying beet to the ui when used 4 weeks ago
NextRoomTrigger.cs Bootstrap fight system 2 months ago
NextRoomTrigger.cs.uid Bootstrap fight system 2 months ago
NightStarter.cs 🐛Make the FightWorld reset when sleeping in the bed 2 months ago
NightStarter.cs.uid 🐛Make the FightWorld reset when sleeping in the bed 2 months ago
NoFightHappeningException.cs Fight happening base setup 2 months ago
NoFightHappeningException.cs.uid Made fight fightable 2 months ago
PathSetup.cs Bootstrap fight system 2 months ago
PathSetup.cs.uid Bootstrap fight system 2 months ago
RoamingEnemyGroup.cs Made fight fightable 2 months ago
RoamingEnemyGroup.cs.uid Made fight fightable 2 months ago
SwitchSceneOnFightEnd.cs 🐛Exiting fight happening when one side wins 2 months ago
SwitchSceneOnFightEnd.cs.uid 🐛Exiting fight happening when one side wins 2 months ago
UsedItemIndicatorVisual.cs Added flying beet to the ui when used 4 weeks ago
UsedItemIndicatorVisual.cs.uid Added flying beet to the ui when used 4 weeks ago