You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Babushka/scripts/CSharp/Common/NPC/TalkingCharacter.cs

37 lines
1016 B

using Babushka.scripts.CSharp.Common.Services;
using Godot;
namespace Babushka.scripts.CSharp.Common.NPC;
public partial class TalkingCharacter : Node2D
{
[Export] private AnimatedSprite2D? _sprite;
[Export] private string[] _timelinesToPlay;
[Export] private bool _retriggerSameTimeline = false;
private int _timelineIndex = 0;
[Signal] public delegate void TalkingEventHandler(string timelineName);
public void StartTalking()
{
if (_sprite != null)
_sprite.Animation = "talk";
EmitSignal(SignalName.Talking, _timelinesToPlay[_timelineIndex]);
if (!_retriggerSameTimeline)
_timelineIndex++;
InputService.Instance.InputEnabled = false;
if (_sprite != null)
_sprite.Play();
}
public void StopTalking()
{
if (_sprite != null)
_sprite.Animation = "idle";
InputService.Instance.InputEnabled = true;
if (_sprite != null)
_sprite.Play();
}
}