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Babushka/scripts/CSharp/Common/Fight/UI/FighterHealthBarVisual.cs

14 lines
329 B

using Godot;
namespace Babushka.scripts.CSharp.Common.Fight.UI;
[GlobalClass]
public partial class FighterHealthBarVisual : Node2D
{
[Export] private Label _tmpHealthLabel = null!;
public void UpdateHealth(int currentHealth, int maxHealth)
{
_tmpHealthLabel.Text = $"{currentHealth} / {maxHealth}";
}
}