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Babushka/scripts/CSharp/Common/Fight/NightStarter.cs

17 lines
375 B

using Godot;
using System;
using Babushka.scripts.CSharp.Common.Fight;
public partial class NightStarter : Node
{
[Export] private int _sceneIndexToLoad;
[Signal] public delegate void LoadSceneEventHandler(int index);
public void StartNight()
{
FightWorld.Instance.ResetFightWorld();
EmitSignalLoadScene(_sceneIndexToLoad);
}
}