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Babushka/prefabs/interactions/interaction_area_2d.tscn

58 lines
2.1 KiB

[gd_scene load_steps=7 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_o1drf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
resource_local_to_scene = true
radius = 150.0
[sub_resource type="Theme" id="Theme_5ajrf"]
default_font_size = 30
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_5ajrf")
_sceneKeyProvider = ExtResource("2_o1drf")
_area = NodePath("Area2D")
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
_outlineMaterial = ExtResource("2_qoey7")
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 4
script = ExtResource("3_2wrrq")
[node name="CollisionShape3D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_npluf")
[node name="CanvasLayer" type="CanvasLayer" parent="Area2D"]
[node name="MarginContainer" type="MarginContainer" parent="Area2D/CanvasLayer"]
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -88.0
offset_top = -100.0
offset_right = 3.0
offset_bottom = 3.0
grow_horizontal = 0
grow_vertical = 0
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="Label" type="Label" parent="Area2D/CanvasLayer/MarginContainer"]
visible = false
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 8
theme = SubResource("Theme_5ajrf")
text = "[E]"
horizontal_alignment = 2
vertical_alignment = 2
[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]