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Babushka/GeneratedSoundBanks/Windows/SoundbanksInfo.xml

185 lines
8.3 KiB

<?xml version="1.0" encoding="utf-8"?>
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="16" SoundBankVersion="150">
<RootPaths>
<ProjectRoot>../../../../../Documents/WwiseProjects/BabushkaTesting</ProjectRoot>
<SourceFilesRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/.cache/Windows</SourceFilesRoot>
<SoundBanksRoot>.</SoundBanksRoot>
<ExternalSourcesInputFile></ExternalSourcesInputFile>
<ExternalSourcesOutputRoot>../../../../../Documents/WwiseProjects/BabushkaTesting/GeneratedSoundBanks/Windows</ExternalSourcesOutputRoot>
</RootPaths>
<DialogueEvents/>
<SoundBanks>
<SoundBank Id="1355168291" Type="User" Language="SFX" Hash="{AB9F0343-CD85-AB9E-58D8-B63D74A50185}">
<ShortName>Init</ShortName>
<Path>Init.bnk</Path>
<Plugins>
<AudioDevices>
<Plugin Id="2317455096" Name="No_Output" LibName="No Output" LibId="11862023"/>
<Plugin Id="3859886410" Name="System" LibName="System" LibId="11403271"/>
</AudioDevices>
</Plugins>
<Busses>
<Bus Id="3803692087" Name="Master Audio Bus"/>
</Busses>
<GameParameters>
<GameParameter Id="822163944" Name="SS_Air_RPM"/>
<GameParameter Id="1029930033" Name="SS_Air_Fury"/>
<GameParameter Id="1351367891" Name="SS_Air_Fear"/>
<GameParameter Id="2648548617" Name="SS_Air_Month"/>
<GameParameter Id="3002758120" Name="SS_Air_Freefall"/>
<GameParameter Id="3074696722" Name="SS_Air_Size"/>
<GameParameter Id="3203397129" Name="SS_Air_TimeOfDay"/>
<GameParameter Id="3715662592" Name="SS_Air_Storm"/>
<GameParameter Id="3847924954" Name="SS_Air_Presence"/>
<GameParameter Id="4160247818" Name="SS_Air_Turbulence"/>
</GameParameters>
<AcousticTextures>
<AcousticTexture Id="504532776" Name="Brick">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="12"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="18"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="23"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="513139656" Name="Mountain">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="0"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="0"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="841620460" Name="Concrete">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="6"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="6"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="6"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="14"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1755085759" Name="Wood_Deep">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="1"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="8"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1873957695" Name="Anechoic">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="1970351858" Name="Fabric">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="3"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="13"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="48"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="72"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2058049674" Name="Wood">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="20"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="35"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2412606308" Name="Carpet">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="46"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="45"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="76"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2637588553" Name="Tile">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="67"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="41"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="12"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="0"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="2928161104" Name="Curtains">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="7"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="60"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="0"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="84"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="3195498748" Name="Cork_Tiles">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="14"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="30"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="73"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="3670307564" Name="Drywall">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="2"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="2"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="2"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="2"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="4168643977" Name="Acoustic_Banner">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="37"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="100"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="100"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="100"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
<AcousticTexture Id="4262522749" Name="Wood_Bright">
<Properties>
<Property Name="AbsorptionLow" Type="Real32" Value="32"/>
<Property Name="AbsorptionMidLow" Type="Real32" Value="25"/>
<Property Name="AbsorptionMidHigh" Type="Real32" Value="10"/>
<Property Name="AbsorptionHigh" Type="Real32" Value="9"/>
<Property Name="Scattering" Type="Real32" Value="0"/>
</Properties>
</AcousticTexture>
</AcousticTextures>
</SoundBank>
<SoundBank Id="3161908922" Type="User" Language="SFX" Hash="{5EBC706F-5CFE-63AF-3FA5-70AEE26C892A}">
<ShortName>Main</ShortName>
<Path>Main.bnk</Path>
<Media>
<File Id="13093780" Language="SFX" Streaming="false" Location="Memory">
<ShortName>Death.wav</ShortName>
<CachePath>SFX/Death_818F3B66.wem</CachePath>
</File>
</Media>
<Events>
<Event Id="1097980931" Name="TestEvent">
<MediaRefs>
<MediaRef Id="13093780"/>
</MediaRefs>
</Event>
</Events>
</SoundBank>
</SoundBanks>
<FileHash>{7AA794C5-618B-D321-89F7-0143A74AF33C}</FileHash>
</SoundBanksInfo>