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Babushka/scripts/CSharp/Common/Quest/QuestDescriptionUi.cs

12 lines
252 B

using Godot;
using System;
using Babushka.scripts.CSharp.Common.Util;
public partial class QuestDescriptionUi : RichTextLabel
{
public void UpdateText(QuestLog questLog)
{
Text = questLog.currentDetailQuest?.description ?? "";
}
}