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Babushka/scripts/CSharp/Common/Farming/FarmingControls.cs

17 lines
327 B

using Godot;
namespace Babushka.scripts.CSharp.Common.Farming;
public partial class FarmingControls : Node3D
{
[Export] private Sprite3D _hoeSprite;
private bool _hoeInHand = false;
public void ActivateHoe(bool activate)
{
_hoeSprite.Visible = !activate;
_hoeInHand = !activate;
}
}