You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Babushka/scenes/Babushka_scene_fight_world_...

2156 lines
77 KiB

[gd_scene load_steps=52 format=3 uid="uid://cacnapfv7w567"]
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="1_pi6ua"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_hqa4k"]
[ext_resource type="Texture2D" uid="uid://be1nofeo7an0" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud2.png" id="3_ir2xa"]
[ext_resource type="Texture2D" uid="uid://o6vnf7n7qp8o" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud6.png" id="4_3y3c4"]
[ext_resource type="Texture2D" uid="uid://cc0o84q5u437k" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud7.png" id="5_elhbh"]
[ext_resource type="Texture2D" uid="uid://cqdb0iqhlk5st" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud8.png" id="6_cvg1r"]
[ext_resource type="Texture2D" uid="uid://cydc6feouwxys" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills1.png" id="7_x3yi1"]
[ext_resource type="Texture2D" uid="uid://vt1gtr2trvwt" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/hills2.png" id="8_kcbkm"]
[ext_resource type="Texture2D" uid="uid://b6k4vrgj745k" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree03.png" id="9_m1imc"]
[ext_resource type="Texture2D" uid="uid://dchn4jd4d7q3w" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree01.png" id="10_svwgx"]
[ext_resource type="Texture2D" uid="uid://8ai3me0j0wi" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree04.png" id="11_blrv5"]
[ext_resource type="Texture2D" uid="uid://g83vpep7rwwd" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree12.png" id="12_fx2ph"]
[ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="13_lbo36"]
[ext_resource type="Texture2D" uid="uid://dxrc50i65wuc4" path="res://art/mockups/Jelena 2d/jelena_mockup_bg01.png" id="14_6f1e2"]
[ext_resource type="Texture2D" uid="uid://dv2jepy2el544" path="res://art/mockups/Kenney_Backgrounds/PNG/Flat/tree11.png" id="15_2x6x8"]
[ext_resource type="Shader" uid="uid://do5og8uubh2m5" path="res://shader/HSV.gdshader" id="16_0fard"]
[ext_resource type="Texture2D" uid="uid://d0e8a7qsfkhy3" path="res://art/mockups/Jelena 2d/jelena_mockup_bg_02.png" id="17_40bfw"]
[ext_resource type="Texture2D" uid="uid://bqoyk3fsrmu1x" path="res://art/nature/baum märz 2025/back back trees.png" id="18_uik6u"]
[ext_resource type="Texture2D" uid="uid://451bkvxcxab7" path="res://art/nature/baum märz 2025/gräser und büsche.png" id="19_edja8"]
[ext_resource type="Texture2D" uid="uid://dldk8n51ag8fh" path="res://art/nature/baum märz 2025/backtreebois team brandon.png" id="20_pxlql"]
[ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="21_mlqvj"]
[ext_resource type="Texture2D" uid="uid://bcw6oeovkmiup" path="res://art/nature/baum märz 2025/sonnenblumeseamless.png" id="22_22c4u"]
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="23_2ouqg"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="24_ffcio"]
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="25_3h260"]
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="26_1bhpp"]
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="27_txtka"]
[ext_resource type="Texture2D" uid="uid://dgavbfci8x178" path="res://art/nature/grass/grass-1.png" id="28_ejigw"]
[ext_resource type="Texture2D" uid="uid://h2b5aufaaw7w" path="res://art/nature/grass/grass-2.png" id="29_pjemw"]
[ext_resource type="Texture2D" uid="uid://b644ofy7fml5w" path="res://art/nature/grass/grass-5.png" id="30_cmmg6"]
[ext_resource type="Texture2D" uid="uid://badnnid7dgnpk" path="res://art/nature/grass/grass-4.png" id="31_spe7q"]
[ext_resource type="Texture2D" uid="uid://ct7ea8ikor5rf" path="res://art/nature/grass/grass-3.png" id="32_inmkn"]
[ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="33_xtiat"]
[ext_resource type="Texture2D" uid="uid://dyueumlr5ltvr" path="res://art/nature/baum märz 2025/megaeichel megaast.png" id="34_nykjo"]
[ext_resource type="Texture2D" uid="uid://cuqkp4qvcg8jc" path="res://art/nature/baum märz 2025/trauerweiden.png" id="35_g3bna"]
[ext_resource type="Texture2D" uid="uid://bely5cfbf2x52" path="res://art/nature/baum märz 2025/umgeknackst.png" id="36_vwtyh"]
[ext_resource type="Script" uid="uid://bryibv73x5iwr" path="res://scripts/CSharp/Common/Fight/NextRoomTrigger.cs" id="37_3y3c4"]
[ext_resource type="Script" uid="uid://dpkx2gbg7b5xh" path="res://scripts/CSharp/Common/Fight/PathSetup.cs" id="37_elhbh"]
[ext_resource type="Script" path="res://scripts/CSharp/Common/Fight/FightSceneSetup.cs" id="37_hqa4k"]
[ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="40_elhbh"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ruj2u"]
shader = ExtResource("16_0fard")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 0.603
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q1iw4"]
shader = ExtResource("16_0fard")
shader_parameter/hue_shift = -0.076
shader_parameter/saturation_mult = 0.939
shader_parameter/value_mult = 0.401
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.0
[sub_resource type="Gradient" id="Gradient_663j1"]
colors = PackedColorArray(0.348791, 0.400092, 0.435264, 1, 0.219333, 0.251087, 0.329259, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_d5x6a"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_d53cn"]
seamless = true
color_ramp = SubResource("Gradient_663j1")
noise = SubResource("FastNoiseLite_d5x6a")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_k0jkw"]
shader = ExtResource("23_2ouqg")
shader_parameter/tiling_scale = Vector2(7.79, 5.2)
shader_parameter/noise = SubResource("NoiseTexture2D_d53cn")
[sub_resource type="Gradient" id="Gradient_eryax"]
offsets = PackedFloat32Array(0, 0.743902, 1)
colors = PackedColorArray(0.22, 0.1078, 0.16764, 1, 0.443137, 0.4, 0.360784, 1, 0.6, 0.4853, 0.414, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"]
frequency = 0.0296
fractal_octaves = 7
fractal_gain = 0.795
domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_pjpt5"]
seamless = true
color_ramp = SubResource("Gradient_eryax")
noise = SubResource("FastNoiseLite_wgikv")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yvxfs"]
shader = ExtResource("27_txtka")
shader_parameter/speed = 0.4
shader_parameter/minStrength = 0.101
shader_parameter/maxStrength = 0.392
shader_parameter/strengthScale = 270.22
shader_parameter/interval = 36.75
shader_parameter/detail = 3.68
shader_parameter/distortion = 1.0
shader_parameter/heightOffset = 0.49
shader_parameter/offset = 0.2
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ir2xa"]
size = Vector2(608, 1256)
[node name="BabushkaSceneFightWorldRoom" type="Node2D"]
[node name="Camera2D" type="Camera2D" parent="." node_paths=PackedStringArray("_followNode")]
position = Vector2(3180, 1961)
scale = Vector2(1, 0.993819)
zoom = Vector2(0.25, 0.25)
limit_left = 6525
limit_top = -395
limit_right = 15490
limit_bottom = 4090
editor_draw_limits = true
script = ExtResource("1_pi6ua")
_followNode = NodePath("../YSorted/Vesna/CharacterBody2D")
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="background color layer" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(0, -552)
motion_scale = Vector2(0.1, 0.1)
motion_mirroring = Vector2(2048, 0)
[node name="Sprite2D2" type="Sprite2D" parent="ParallaxBackground/background color layer"]
modulate = Color(0.5607, 0.89, 0.675955, 1)
z_index = -500
position = Vector2(4096, 0)
scale = Vector2(2, 2)
texture = ExtResource("2_hqa4k")
centered = false
offset = Vector2(0, -100)
[node name="Sprite2D3" type="Sprite2D" parent="ParallaxBackground/background color layer"]
modulate = Color(0.5607, 0.89, 0.675955, 1)
z_index = -500
scale = Vector2(2, 2)
texture = ExtResource("2_hqa4k")
centered = false
offset = Vector2(0, -100)
[node name="Sprite2D4" type="Sprite2D" parent="ParallaxBackground/background color layer"]
modulate = Color(0.5607, 0.89, 0.675955, 1)
z_index = -500
position = Vector2(8192, 0)
scale = Vector2(2, 2)
texture = ExtResource("2_hqa4k")
centered = false
offset = Vector2(0, -100)
[node name="clouds layer" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(-7, -138)
motion_scale = Vector2(0.2, 0.2)
motion_mirroring = Vector2(7000, 0)
[node name="cloud" type="Sprite2D" parent="ParallaxBackground/clouds layer"]
z_index = -400
position = Vector2(792, 400)
scale = Vector2(2, 2)
texture = ExtResource("3_ir2xa")
centered = false
offset = Vector2(0, -100)
[node name="cloud2" type="Sprite2D" parent="ParallaxBackground/clouds layer"]
z_index = -400
position = Vector2(2656, 272)
scale = Vector2(2, 2)
texture = ExtResource("4_3y3c4")
centered = false
offset = Vector2(0, -100)
[node name="cloud3" type="Sprite2D" parent="ParallaxBackground/clouds layer"]
z_index = -400
position = Vector2(3240, 488)
scale = Vector2(2, 2)
texture = ExtResource("5_elhbh")
centered = false
offset = Vector2(0, -100)
[node name="cloud4" type="Sprite2D" parent="ParallaxBackground/clouds layer"]
z_index = -400
position = Vector2(5461, 185)
scale = Vector2(2, 2)
texture = ExtResource("6_cvg1r")
centered = false
offset = Vector2(0, -100)
[node name="background layer 3" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(18, -713)
motion_scale = Vector2(0.25, 0.25)
motion_mirroring = Vector2(5424, 0)
[node name="Kenney assets" type="Node2D" parent="ParallaxBackground/background layer 3"]
position = Vector2(0, -39)
scale = Vector2(1.2, 1.2)
[node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.709819, 0.713726, 0.717632, 1)
z_index = -300
position = Vector2(0, 1420)
scale = Vector2(3, 3)
texture = ExtResource("7_x3yi1")
centered = false
offset = Vector2(0, -100)
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.709819, 0.713726, 0.717632, 1)
z_index = -300
position = Vector2(2999, 1420)
scale = Vector2(3, 3)
texture = ExtResource("8_kcbkm")
centered = false
offset = Vector2(0, -100)
[node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(376, 1136)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(312, 1160)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(216, 1072)
scale = Vector2(1.46078, 0.957947)
texture = ExtResource("10_svwgx")
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(104, 1128)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(1640, 1088)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(2456, 1256)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(2392, 1288)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(2568, 1200)
scale = Vector2(1.33805, 0.991627)
texture = ExtResource("11_blrv5")
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(3376, 1224)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(3488, 1248)
scale = Vector2(0.939717, 0.72619)
texture = ExtResource("12_fx2ph")
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.651194, 0.592081, 0.635554, 1)
z_index = -300
position = Vector2(4912, 1078.25)
scale = Vector2(2.33333, 1.64286)
texture = ExtResource("9_m1imc")
[node name="Sprite2D" type="Sprite2D" parent="ParallaxBackground/background layer 3/Kenney assets"]
modulate = Color(0.584268, 0.659007, 0.690272, 1)
z_index = -300
position = Vector2(3069.17, 2218.33)
scale = Vector2(12, 3)
texture = ExtResource("13_lbo36")
[node name="JelenaMockupBg01" type="Sprite2D" parent="ParallaxBackground/background layer 3"]
visible = false
position = Vector2(3552, 1296)
scale = Vector2(3, 3.062)
texture = ExtResource("14_6f1e2")
[node name="background layer 4" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(0, -82)
motion_scale = Vector2(0.5, 0.5)
motion_mirroring = Vector2(10480, 0)
[node name="Kenney Assets" type="Node2D" parent="ParallaxBackground/background layer 4"]
visible = false
[node name="hills" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.525643, 0.556909, 0.560815, 1)
position = Vector2(0, 1420)
scale = Vector2(4, 4)
texture = ExtResource("7_x3yi1")
centered = false
offset = Vector2(-200, -80)
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.525643, 0.556909, 0.560815, 1)
position = Vector2(3999, 1420)
scale = Vector2(4, 4)
texture = ExtResource("8_kcbkm")
centered = false
offset = Vector2(-200, -80)
[node name="tree" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(128, 784)
scale = Vector2(5.11066, 3.99823)
texture = ExtResource("15_2x6x8")
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(976, 952)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(1160, 976)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
flip_h = true
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(1368, 800)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(2328, 880)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(3112, 944)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(4248, 960)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(5376, 848)
scale = Vector2(3.7465, 2.76803)
texture = ExtResource("15_2x6x8")
flip_h = true
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(5624, 976)
scale = Vector2(2.93619, 1.96107)
texture = ExtResource("15_2x6x8")
[node name="tree12" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(5856.97, 753.531)
scale = Vector2(3.3702, 3.05266)
texture = ExtResource("15_2x6x8")
[node name="tree13" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(6888, 912)
scale = Vector2(3.3702, 3.05266)
texture = ExtResource("15_2x6x8")
flip_h = true
[node name="tree14" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(7088.48, 752.766)
scale = Vector2(3.69909, 3.46732)
texture = ExtResource("15_2x6x8")
[node name="tree15" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(7224, 888)
scale = Vector2(3.1922, 3.25497)
texture = ExtResource("15_2x6x8")
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(4392, 1152)
scale = Vector2(2.55123, 1.88928)
texture = ExtResource("15_2x6x8")
flip_h = true
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/background layer 4/Kenney Assets"]
modulate = Color(0.431357, 0.282353, 0.415717, 1)
position = Vector2(2944, 992)
scale = Vector2(3.008, 2.76803)
texture = ExtResource("15_2x6x8")
[node name="JelenaMockupBg02" type="Sprite2D" parent="ParallaxBackground/background layer 4"]
z_index = -200
material = SubResource("ShaderMaterial_ruj2u")
position = Vector2(2668, 726)
scale = Vector2(2.75, 2.75)
texture = ExtResource("17_40bfw")
[node name="JelenaMockupBg03" type="Sprite2D" parent="ParallaxBackground/background layer 4"]
z_index = -200
material = SubResource("ShaderMaterial_ruj2u")
position = Vector2(7923, 727)
scale = Vector2(2.75, 2.75)
texture = ExtResource("17_40bfw")
[node name="back back trees layer" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(0, -256)
motion_scale = Vector2(0.7, 0.7)
motion_mirroring = Vector2(9965, 0)
[node name="hills" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.345703, 0.360648, 0.242876, 1)
position = Vector2(993, 1576)
scale = Vector2(5, 5)
texture = ExtResource("7_x3yi1")
centered = false
offset = Vector2(-200, -80)
[node name="hills 1" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
modulate = Color(0.345703, 0.360648, 0.242876, 1)
position = Vector2(5961, 1582)
scale = Vector2(5, 5)
texture = ExtResource("8_kcbkm")
centered = false
offset = Vector2(-200, -80)
[node name="tree" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(3017.3, 536.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(770, 3, 304, 979)
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(1807.5, 1408)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(399, 420, 228, 493)
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(3321.3, 600.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(460, 622)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(5081.3, 696.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(8470, 694)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(6596.8, 1566.35)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(399, 420, 228, 493)
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(8110.6, 758.5)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(1770, -4, 289, 930)
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(10240, 850)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(2283, 2, 186, 840)
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(5641.3, 1168.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(2609, 434, 304, 467)
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(5161.3, 608.15)
scale = Vector2(1.7, 1.7)
texture = ExtResource("18_uik6u")
region_enabled = true
region_rect = Rect2(3111, -4, 167, 949)
[node name="bush" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(3239.5, 1288)
texture = ExtResource("19_edja8")
region_enabled = true
region_rect = Rect2(149, 15, 464, 478)
[node name="bush2" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(1791.5, 1448)
texture = ExtResource("19_edja8")
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush3" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(1255.5, 1392)
texture = ExtResource("19_edja8")
flip_h = true
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush4" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(5471.5, 1432)
texture = ExtResource("19_edja8")
flip_h = true
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush5" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(5007.5, 1312)
texture = ExtResource("19_edja8")
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush6" type="Sprite2D" parent="ParallaxBackground/back back trees layer"]
material = SubResource("ShaderMaterial_q1iw4")
position = Vector2(3583.5, 1248)
scale = Vector2(0.575, 0.575)
texture = ExtResource("19_edja8")
flip_h = true
region_enabled = true
region_rect = Rect2(358, 523, 345, 289)
[node name="back tree bois layer 5" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(28, -28)
motion_mirroring = Vector2(10000, 0)
[node name="tree" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(1483.7, 800)
scale = Vector2(1.6, 1.6)
texture = ExtResource("20_pxlql")
region_enabled = true
region_rect = Rect2(-2, -5, 911, 1386)
[node name="tree2" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(771.7, 664)
scale = Vector2(1.6, 1.6)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(0, 4, 604, 1363)
[node name="tree3" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(1763.7, 728)
scale = Vector2(1.6, 1.6)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(626, -4, 711, 1519)
[node name="tree12" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(9464, 731)
scale = Vector2(1.6, 1.6)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(626, -4, 711, 1519)
[node name="tree4" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(2939.7, 752)
scale = Vector2(1.8, 1.8)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(1504, -2, 402, 1124)
[node name="tree5" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(3683.7, 800)
scale = Vector2(1.8, 1.8)
texture = ExtResource("20_pxlql")
region_enabled = true
region_rect = Rect2(927, -1, 736, 1294)
[node name="tree6" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(115.7, 608)
scale = Vector2(1.8, 1.8)
texture = ExtResource("20_pxlql")
region_enabled = true
region_rect = Rect2(1834, -5, 733, 1360)
[node name="tree7" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(6259.7, 728)
scale = Vector2(1.6, 1.6)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(626, -4, 711, 1519)
[node name="tree8" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(7435.7, 752)
scale = Vector2(1.8, 1.8)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(1504, -2, 402, 1124)
[node name="tree11" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(9092, 636)
scale = Vector2(1.8, 1.8)
texture = ExtResource("21_mlqvj")
region_enabled = true
region_rect = Rect2(1504, -2, 402, 1124)
[node name="tree9" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(8179.7, 800)
scale = Vector2(1.8, 1.8)
texture = ExtResource("20_pxlql")
region_enabled = true
region_rect = Rect2(927, -1, 736, 1294)
[node name="tree10" type="Sprite2D" parent="ParallaxBackground/back tree bois layer 5"]
modulate = Color(0.674561, 0.721424, 0.744786, 1)
z_index = 1
position = Vector2(4611.7, 608)
scale = Vector2(1.8, 1.8)
texture = ExtResource("20_pxlql")
region_enabled = true
region_rect = Rect2(1834, -5, 733, 1360)
[node name="sunflower field" type="ParallaxLayer" parent="ParallaxBackground"]
visible = false
motion_mirroring = Vector2(3779, 0)
[node name="Sonnenblumeseamless" type="Sprite2D" parent="ParallaxBackground/sunflower field"]
z_index = -50
position = Vector2(1892, 1863)
texture = ExtResource("22_22c4u")
[node name="Sonnenblumeseamless2" type="Sprite2D" parent="ParallaxBackground/sunflower field"]
z_index = -50
position = Vector2(9411, 1863)
texture = ExtResource("22_22c4u")
[node name="ground layer" type="ParallaxLayer" parent="ParallaxBackground"]
position = Vector2(80, 208)
motion_mirroring = Vector2(8192, 0)
[node name="floortile00" type="Sprite2D" parent="ParallaxBackground/ground layer"]
z_index = -10
texture_repeat = 2
material = SubResource("ShaderMaterial_k0jkw")
position = Vector2(3888, 2688)
scale = Vector2(16, 5.48)
texture = SubResource("NoiseTexture2D_pjpt5")
[node name="ParalaxForeground" type="ParallaxBackground" parent="."]
layer = 1
[node name="fg1" type="ParallaxLayer" parent="ParalaxForeground"]
position = Vector2(-897, -245)
motion_scale = Vector2(1.2, 1.2)
motion_mirroring = Vector2(8192, 0)
[node name="TreeA4" type="Sprite2D" parent="ParalaxForeground/fg1"]
z_index = 120
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9188, 5991)
scale = Vector2(3.26718, 4.50965)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(0, 0, 1405.76, 1244)
[node name="TreeA5" type="Sprite2D" parent="ParalaxForeground/fg1"]
modulate = Color(0.865081, 0.854544, 0.930309, 1)
z_index = 120
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(14366, 5831)
scale = Vector2(3.26718, 4.50965)
texture = ExtResource("35_g3bna")
flip_h = true
region_enabled = true
region_rect = Rect2(0, 0, 1405.76, 1244)
[node name="YSorted" type="Node2D" parent="."]
z_index = 1
y_sort_enabled = true
[node name="Vesna" parent="YSorted" instance=ExtResource("24_ffcio")]
position = Vector2(8202, 1950)
_hoe = ExtResource("25_3h260")
_wateringCan = ExtResource("26_1bhpp")
[node name="CharacterBody2D" parent="YSorted/Vesna" index="0"]
y_sort_enabled = true
[node name="visuals" parent="YSorted/Vesna/CharacterBody2D" index="1"]
y_sort_enabled = true
[node name="Animated Sprites" parent="YSorted/Vesna/CharacterBody2D/visuals" index="0"]
y_sort_enabled = true
animation = &"diagonal item"
frame_progress = 0.0
[node name="WateringCanUI" parent="YSorted/Vesna/CharacterBody2D" index="2" node_paths=PackedStringArray("_stages")]
_stages = [null, null, null, null, null, null]
[node name="ForestVisuals" type="Node2D" parent="YSorted"]
y_sort_enabled = true
position = Vector2(-60, -250)
[node name="Static" type="Node2D" parent="YSorted/ForestVisuals"]
y_sort_enabled = true
position = Vector2(-8213, 84)
[node name="greenery" type="Node2D" parent="YSorted/ForestVisuals/Static"]
y_sort_enabled = true
[node name="left side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"]
[node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(12572, 2621.14)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(12569, 3624.14)
scale = Vector2(-2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(12361, 3147)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(11020, 2268.14)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(11265, 2268.14)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(11376, 2268.14)
scale = Vector2(-1.86739, 2.34145)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(13069, 2044)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -196)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(16878, 2099)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(7757, 2032)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(8891, 2100)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9170, 2052)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(12972, 2953)
scale = Vector2(-2.82886, 2.51195)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(14232, 2419)
scale = Vector2(-5.54387, 3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(13382, 2574)
scale = Vector2(3.21806, 3.18583)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(14148, 1749)
scale = Vector2(-2.40318, 3.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9556, 2071)
scale = Vector2(-2.40318, 3.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9887, 2216)
scale = Vector2(-1.87764, 2.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10074, 2216)
scale = Vector2(1.53273, 1.82378)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10217, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10721, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(13292, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(12369, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(13458, 2026)
scale = Vector2(1.41694, 1.75208)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(13687, 1938)
scale = Vector2(1.40272, 1.38546)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(15022, 3301)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
z_index = 2
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(15973, 3380)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/left side"]
modulate = Color(1, 0.86, 0.86, 1)
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(14558, 2508)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -50)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="right side" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"]
y_sort_enabled = true
position = Vector2(13188, 30)
[node name="bush" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(4360, 2049)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(3138, 3318)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(1.596, -114.034)
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(5757, 4296)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(5051, 2217)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(4008, 2250)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(5325, 2263)
scale = Vector2(-1.86739, 2.34145)
texture = ExtResource("19_edja8")
offset = Vector2(0, -237)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.886275, 0.945098, 0.945098, 1)
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(2792, 2938)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(-14, -100.5)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(7361, 2026)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(7757, 2032)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush28" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(6412, 4038)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush29" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(7690, 4131)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(8981, 2112)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="bush12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9208, 2026)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(8235, 4262)
scale = Vector2(-2.82886, 2.51195)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1699, 76, 280, 230)
[node name="bush14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(8827, 4460)
scale = Vector2(-5.54387, 3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(0, -151.895)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9713, 4457)
scale = Vector2(3.21806, 3.18583)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(3348, 2074)
scale = Vector2(-2.40318, 3.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9556, 2071)
scale = Vector2(-2.40318, 3.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(9887, 2216)
scale = Vector2(-1.87764, 2.59175)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10074, 2216)
scale = Vector2(1.53273, 1.82378)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10217, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10721, 2026)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10802, 2596)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10802, 2779)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10963, 3651)
scale = Vector2(1.41694, 1.75208)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1368, 673, 186, 136)
[node name="bush27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
modulate = Color(0.8428, 0.8771, 0.98, 1)
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10831, 3016)
scale = Vector2(1.40272, 1.38546)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(0, 604, 248, 228)
[node name="bush23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10963, 3820)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1837, 651, 139, 180)
[node name="bush24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
z_index = 2
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10831, 2250)
scale = Vector2(-1.93815, 1.5875)
texture = ExtResource("19_edja8")
offset = Vector2(0, -172)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="bush3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/right side"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(6758, 1838)
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(0, -50)
region_enabled = true
region_rect = Rect2(1464, 419, 144, 115)
[node name="grass" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"]
[node name="grass" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(16914, 3590)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass44" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(20689, 3151)
scale = Vector2(12.2062, 8.82233)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass57" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(21102, 2021)
scale = Vector2(8.42127, 4.11668)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass55" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(18349, 2842)
scale = Vector2(12.2062, 8.82233)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass45" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(22621, 2402)
scale = Vector2(9.80195, 6.42344)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass46" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(22198, 3694)
scale = Vector2(12.2062, 8.82233)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(42, 16, 176, 163)
[node name="grass13" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(11998, 2044.14)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(332, 194, 179, 154)
[node name="grass14" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(11275, 2550.14)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(22, 226, 197, 145)
[node name="grass15" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(13031, 3052)
scale = Vector2(9.0736, 7.40714)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(22, 226, 197, 145)
[node name="grass16" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(11206, 2950)
scale = Vector2(5.58376, 4.48372)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(305, 25, 186, 153)
[node name="grass18" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.78, 0.78, 0.78, 1)
z_index = -5
position = Vector2(13063, 3166.14)
scale = Vector2(5.58376, 2.56212)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(305, 25, 186, 153)
[node name="grass19" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(12569, 3487.14)
scale = Vector2(5.58376, 4.48372)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="grass20" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(10544, 3050)
scale = Vector2(7.28513, 4.2484)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="grass21" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(12718, 3664)
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="grass43" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(15328, 1933)
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="grass22" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.78, 0.78, 0.78, 1)
z_index = -5
position = Vector2(10844, 2200)
scale = Vector2(7.28513, 4.43792)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="grass23" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(10406, 2465)
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass24" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(11575, 2049)
scale = Vector2(7.28513, 4.46234)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass25" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(7473, 3724)
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass26" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(7662, 2562)
rotation = 1.57079
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass27" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(8802, 3147)
rotation = 1.57079
scale = Vector2(10.3031, 14.9604)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass17" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(9872, 3341)
rotation = 2.09439
scale = Vector2(5.58376, 4.48372)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(305, 25, 186, 153)
[node name="grass2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.78, 0.78, 0.78, 1)
z_index = -5
position = Vector2(8846.24, 1965)
scale = Vector2(8.56132, 4.49734)
texture = ExtResource("28_ejigw")
region_enabled = true
region_rect = Rect2(332, 194, 179, 154)
[node name="grass3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(18189, 1960)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(7, 4, 256, 220)
[node name="grass53" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(19296, 2343)
scale = Vector2(4.5677, 5.4298)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(7, 4, 256, 220)
[node name="grass54" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(19369, 3302)
scale = Vector2(4.5677, 5.4298)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(7, 4, 256, 220)
[node name="grass38" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(19442, 1960)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(7, 59, 257, 157)
[node name="grass32" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(16284, 1836)
scale = Vector2(9.30275, 4.60296)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(147, 255, 218, 128)
[node name="grass33" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(14152, 2798)
scale = Vector2(6.8578, 6.10617)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(147, 255, 218, 128)
[node name="grass41" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(15980, 2942)
scale = Vector2(6.8578, 6.10617)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(307, 48, 183, 193)
[node name="grass34" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(13337, 1931)
scale = Vector2(5.22018, 6.29687)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(147, 255, 218, 128)
[node name="grass35" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.78, 0.78, 0.78, 1)
z_index = -5
position = Vector2(14537, 3031)
scale = Vector2(5.22018, 6.29687)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(147, 255, 218, 128)
[node name="grass36" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(14537, 3570)
scale = Vector2(5.1948, 5.15362)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(307, 48, 183, 193)
[node name="grass37" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(15217, 3630)
scale = Vector2(5.1948, 5.15362)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(7, 4, 267, 239)
[node name="grass4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(23612, 2281)
rotation = 1.57079
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(7, 4, 267, 239)
[node name="grass40" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(23915, 3644)
rotation = 3.40339
scale = Vector2(5.52625, 5.81879)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(317, 219, 185, 159)
[node name="grass11" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(20024, 2147)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("31_spe7q")
region_enabled = true
region_rect = Rect2(147, 255, 218, 128)
[node name="grass39" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(21726, 1867)
scale = Vector2(5.77602, 6.94382)
texture = ExtResource("32_inmkn")
region_enabled = true
region_rect = Rect2(21, 222, 491, 89)
[node name="grass12" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(23041, 2105)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass47" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(17785, 3733)
scale = Vector2(2.28071, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass48" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(20007, 3082)
scale = Vector2(2.28071, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass49" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(17500, 2268)
scale = Vector2(2.28071, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass50" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(16938, 2944)
scale = Vector2(2.28071, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass51" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(21787, 2266)
scale = Vector2(2.28071, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass52" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(23634, 2698)
scale = Vector2(5.35495, 4.49236)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass5" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(15375, 3149)
scale = Vector2(5.77602, 3.87779)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(16, 17, 290, 183)
[node name="grass6" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.78, 0.78, 0.78, 1)
z_index = -5
position = Vector2(13784.1, 1946)
scale = Vector2(7.39612, 3.87779)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(317, 219, 185, 159)
[node name="grass30" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(14034, 2216)
scale = Vector2(5.5153, 6.5842)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(16, 17, 290, 183)
[node name="grass56" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = 99
position = Vector2(12630, 3276)
scale = Vector2(3.32661, 2.09538)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(16, 17, 290, 183)
[node name="grass31" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(15774, 3374)
scale = Vector2(4.53474, 4.07413)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(22, 72, 489, 274)
[node name="grass29" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(12637, 1962)
scale = Vector2(5.91724, 3.87779)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(29, 204, 219, 159)
[node name="grass7" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(10546.9, 2035.5)
scale = Vector2(5.38464, 7.05479)
texture = ExtResource("32_inmkn")
region_enabled = true
region_rect = Rect2(32, 32, 445, 73)
[node name="grass28" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(10321, 1770)
scale = Vector2(5.38464, 7.05479)
texture = ExtResource("32_inmkn")
region_enabled = true
region_rect = Rect2(21, 222, 491, 89)
[node name="grass8" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.954868, 0.882599, 0.798501, 1)
z_index = -5
position = Vector2(7291, 2809)
scale = Vector2(3, 3)
texture = ExtResource("33_xtiat")
region_enabled = true
region_rect = Rect2(14, 38, 295, 165)
[node name="grass9" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
modulate = Color(0.856076, 0.855033, 0.937369, 1)
z_index = -5
position = Vector2(7798.25, 1896.75)
scale = Vector2(3.76102, 3.55455)
texture = ExtResource("30_cmmg6")
region_enabled = true
region_rect = Rect2(14, 38, 295, 165)
[node name="grass10" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/grass"]
z_index = -5
position = Vector2(12419, 3510)
rotation = -1.57079
scale = Vector2(3, 11.6269)
texture = ExtResource("32_inmkn")
region_enabled = true
region_rect = Rect2(21, 222, 491, 89)
[node name="trees" type="Node2D" parent="YSorted/ForestVisuals/Static/greenery"]
[node name="FallenTree2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 100
position = Vector2(17948, 4306)
rotation = -0.535782
scale = Vector2(1.18331, 1.10418)
texture = ExtResource("34_nykjo")
[node name="TreeA" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(10549, -11)
scale = Vector2(2.34789, 3.23312)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(0, 0, 1405.76, 1244)
[node name="TreeA3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(15814, -1224)
scale = Vector2(3.26718, 4.50965)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(0, 0, 1405.76, 1244)
[node name="TreeA2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = -1
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(17459, 1356)
scale = Vector2(2.06913, 2.06913)
texture = ExtResource("35_g3bna")
offset = Vector2(-36.7295, -309.308)
region_enabled = true
region_rect = Rect2(0, 0, 1405.76, 1244)
[node name="TreeB" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(8927, 914)
scale = Vector2(2.7776, 2.91263)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26)
[node name="TreeB4" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 100
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(24547, 1408)
scale = Vector2(2.7776, 2.91263)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26)
[node name="TreeB2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = -10
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(15223, 1477)
scale = Vector2(2.06913, 2.06913)
texture = ExtResource("35_g3bna")
offset = Vector2(2.4165, -444.148)
region_enabled = true
region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26)
[node name="TreeB3" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = -2
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(22079, 629)
scale = Vector2(2.06913, 2.06913)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(1419.55, -0.619019, 1148.74, 1222.26)
[node name="TreeC" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 105
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(15156, 3649)
scale = Vector2(2.06913, 2.06913)
texture = ExtResource("35_g3bna")
region_enabled = true
region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38)
[node name="TreeC2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(19571, -107)
scale = Vector2(3.02154, 3.02987)
texture = ExtResource("35_g3bna")
flip_h = true
region_enabled = true
region_rect = Rect2(2563.7, 8.26111, 1089.01, 1213.38)
[node name="StompA" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = -10
position = Vector2(13658, 1226)
texture = ExtResource("36_vwtyh")
region_enabled = true
region_rect = Rect2(0, 0, 754.687, 937.323)
[node name="StompA2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 100
position = Vector2(12793, 3481)
scale = Vector2(1.39257, 1.26841)
texture = ExtResource("36_vwtyh")
region_enabled = true
region_rect = Rect2(0, 0, 754.687, 937.323)
[node name="StompB" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 50
position = Vector2(13946, 3121)
texture = ExtResource("36_vwtyh")
region_enabled = true
region_rect = Rect2(730.084, 122.266, 1980.43, 840.88)
[node name="StompB2" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 100
position = Vector2(20561, 4147)
texture = ExtResource("36_vwtyh")
region_enabled = true
region_rect = Rect2(730.084, 122.266, 1980.43, 840.88)
[node name="StompC" type="Sprite2D" parent="YSorted/ForestVisuals/Static/greenery/trees"]
z_index = 50
position = Vector2(12726, 3078)
texture = ExtResource("36_vwtyh")
region_enabled = true
region_rect = Rect2(1483.92, 1280.2, 1139.55, 367.598)
[node name="BorderCollisionBody" type="StaticBody2D" parent="YSorted/ForestVisuals"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/ForestVisuals/BorderCollisionBody"]
polygon = PackedVector2Array(6564, 1921, 8663, 1938, 15008, 1914, 15121, 2882, 15601, 3074, 15636, 3574, 14122, 3569, 12930, 3737, 11502, 3599, 9887, 3658, 7936, 3924, 7712, 2967, 6529, 2914, 4412, 2953, 3919, 4843, 7970, 4459, 16532, 4289, 16365, 821, 4540, 1141, 4392, 2845, 6329, 2832)
[node name="Paths" type="Node2D" parent="YSorted"]
y_sort_enabled = true
[node name="Path0" type="Node2D" parent="YSorted/Paths" node_paths=PackedStringArray("closedVariant", "nextRoomVariant")]
y_sort_enabled = true
position = Vector2(15336, 3044)
script = ExtResource("37_elhbh")
closedVariant = NodePath("PathVariants/Closed")
nextRoomVariant = NodePath("PathVariants/OpenToFightRoom")
[node name="PathVariants" type="Node2D" parent="YSorted/Paths/Path0"]
y_sort_enabled = true
[node name="Closed" type="Node2D" parent="YSorted/Paths/Path0/PathVariants"]
visible = false
y_sort_enabled = true
[node name="Visuals" type="Node2D" parent="YSorted/Paths/Path0/PathVariants/Closed"]
y_sort_enabled = true
scale = Vector2(1, 1)
[node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/Closed/Visuals"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(-90.0731, 283.561)
rotation = 3.14159
scale = Vector2(5.54387, -3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(1.06909, -110.777)
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="Collider" type="StaticBody2D" parent="YSorted/Paths/Path0/PathVariants/Closed"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Paths/Path0/PathVariants/Closed/Collider"]
polygon = PackedVector2Array(487, -453, -215, -738, -671, 348, 491, 489)
[node name="OpenToFightRoom" type="Node2D" parent="YSorted/Paths/Path0/PathVariants"]
y_sort_enabled = true
[node name="Visuals" type="Node2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom"]
y_sort_enabled = true
scale = Vector2(1, 1)
[node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/Visuals"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(304, 1029)
rotation = 3.14159
scale = Vector2(5.54387, -3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(1.06909, -110.777)
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="bush15" type="Sprite2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/Visuals"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(134, -210)
rotation = 3.14159
scale = Vector2(2, 2)
texture = ExtResource("19_edja8")
offset = Vector2(-6.4563, 109.743)
flip_v = true
region_enabled = true
region_rect = Rect2(841.143, 539.388, 222.154, 270.872)
[node name="NextRoomTrigger" type="Area2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom"]
collision_mask = 4
script = ExtResource("37_3y3c4")
[node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Paths/Path0/PathVariants/OpenToFightRoom/NextRoomTrigger"]
position = Vector2(215, -33)
shape = SubResource("RectangleShape2D_ir2xa")
[node name="Path1" type="Node2D" parent="YSorted/Paths" node_paths=PackedStringArray("closedVariant", "nextRoomVariant")]
y_sort_enabled = true
position = Vector2(6688, 2187)
script = ExtResource("37_elhbh")
pathId = 1
closedVariant = NodePath("PathVariants/Closed")
nextRoomVariant = NodePath("PathVariants/OpenToFightRoom")
[node name="PathVariants" type="Node2D" parent="YSorted/Paths/Path1"]
y_sort_enabled = true
[node name="Closed" type="Node2D" parent="YSorted/Paths/Path1/PathVariants"]
visible = false
y_sort_enabled = true
[node name="Visuals" type="Node2D" parent="YSorted/Paths/Path1/PathVariants/Closed"]
y_sort_enabled = true
scale = Vector2(1, 1)
[node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"]
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(642, -31)
rotation = 3.14159
scale = Vector2(5.54387, -3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(1.06909, -110.777)
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="FallenTree" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"]
z_index = 50
position = Vector2(-120, 671)
texture = ExtResource("34_nykjo")
[node name="grass42" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Visuals"]
z_index = -5
position = Vector2(1264, -69.0005)
scale = Vector2(7.28513, 6.16997)
texture = ExtResource("29_pjemw")
region_enabled = true
region_rect = Rect2(364, 32, 148, 153)
[node name="Collider" type="StaticBody2D" parent="YSorted/Paths/Path1/PathVariants/Closed"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Paths/Path1/PathVariants/Closed/Collider"]
position = Vector2(487, 62)
polygon = PackedVector2Array(664, -692, -812, -717, -1033, 505, 380, 465)
[node name="OpenToFightRoom" type="Node2D" parent="YSorted/Paths/Path1/PathVariants"]
y_sort_enabled = true
[node name="Visuals" type="Node2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom"]
y_sort_enabled = true
scale = Vector2(1, 1)
[node name="bush14" type="Sprite2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom/Visuals"]
z_index = 100
y_sort_enabled = true
material = SubResource("ShaderMaterial_yvxfs")
position = Vector2(559, -459)
rotation = 3.14159
scale = Vector2(5.54387, -3.80466)
texture = ExtResource("19_edja8")
offset = Vector2(1.06909, -110.777)
flip_h = true
region_enabled = true
region_rect = Rect2(130, 0, 201, 278)
[node name="NextRoomTrigger" type="Area2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom"]
collision_mask = 4
script = ExtResource("37_3y3c4")
pathIndex = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Paths/Path1/PathVariants/OpenToFightRoom/NextRoomTrigger"]
position = Vector2(-335, 18)
shape = SubResource("RectangleShape2D_ir2xa")
[node name="FightSceneSetup" type="Node" parent="." node_paths=PackedStringArray("debugLabel")]
unique_name_in_owner = true
script = ExtResource("37_hqa4k")
debugLabel = NodePath("../Debug Label")
[node name="FightSceneSwitcher" parent="." instance=ExtResource("40_elhbh")]
unique_name_in_owner = true
[node name="Debug Label" type="Label" parent="."]
offset_left = 10485.0
offset_top = 1606.0
offset_right = 12476.0
offset_bottom = 3583.0
theme_override_font_sizes/font_size = 80
text = "hello world"
[editable path="YSorted/Vesna"]