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@ -0,0 +1,13 @@
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|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
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||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[TrackBindingType(typeof(MyButton))]
|
||||||
|
[TrackClipType(typeof(MyButtonTrackClip))]
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||||||
|
public class MyButtonTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<MyButtonTrackMixer>.Create(graph, inputCount);
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}
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||||||
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}
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guid: 49ae3e466a6f42f46ad7b91a4848b95f
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|||||||
|
using UnityEngine;
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||||||
|
using UnityEngine.Playables;
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||||||
|
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||||||
|
public class MyButtonTrackBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
}
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||||||
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guid: 99322867652286d46b57271f5374d6fc
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|||||||
|
using UnityEngine;
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||||||
|
using UnityEngine.Playables;
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||||||
|
|
||||||
|
public class MyButtonTrackClip : PlayableAsset
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||||||
|
{
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||||||
|
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
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||||||
|
{
|
||||||
|
var playable = ScriptPlayable<MyButtonTrackBehaviour>.Create(graph);
|
||||||
|
return playable;
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|
}
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||||||
|
}
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fileFormatVersion: 2
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guid: 9f56a4c3fb40a3447ad70f8c9eaa3730
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||||||
@ -0,0 +1,22 @@
|
|||||||
|
using UnityEngine;
|
||||||
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using UnityEngine.Playables;
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||||||
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||||||
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public class MyButtonTrackMixer : PlayableBehaviour
|
||||||
|
{
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||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
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||||||
|
{
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||||||
|
var myButton = playerData as MyButton;
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||||||
|
|
||||||
|
myButton!.isActive = false;
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||||||
|
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||||||
|
for (var i = 0; i < playable.GetInputCount(); i++)
|
||||||
|
{
|
||||||
|
var inputWeight = playable.GetInputWeight(i);
|
||||||
|
|
||||||
|
if (inputWeight > 0)
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||||||
|
{
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||||||
|
myButton.isActive = true;
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||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
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||||||
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|
fileFormatVersion: 2
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|
guid: 24cbbbadd683a464a958616d2eb17eb5
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||||||
@ -0,0 +1,73 @@
|
|||||||
|
using System;
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||||||
|
using System.Collections;
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||||||
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using System.Collections.Generic;
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||||||
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using TMPro;
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||||||
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using UnityEngine;
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||||||
|
|
||||||
|
[RequireComponent(typeof(TextMeshProUGUI))]
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class VoiceLinePlayer : MonoBehaviour
|
||||||
|
{
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||||||
|
[Serializable]
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||||||
|
public class CloseCaption
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||||||
|
{
|
||||||
|
public string text;
|
||||||
|
public float timing;
|
||||||
|
}
|
||||||
|
|
||||||
|
// singleton
|
||||||
|
public static VoiceLinePlayer Instance { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
|
// references
|
||||||
|
private TextMeshProUGUI _subtitleText;
|
||||||
|
private AudioSource _audioSource;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
SetInstance();
|
||||||
|
_subtitleText = GetComponent<TextMeshProUGUI>();
|
||||||
|
_audioSource = GetComponent<AudioSource>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnValidate()
|
||||||
|
{
|
||||||
|
SetInstance();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetInstance()
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("VoiceLinePlayer Instance already exists.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!_audioSource.isPlaying)
|
||||||
|
{
|
||||||
|
_subtitleText.text = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayLine(AudioClip clip, List<CloseCaption> cc)
|
||||||
|
{
|
||||||
|
_audioSource.clip = clip;
|
||||||
|
_audioSource.Play();
|
||||||
|
foreach (var caption in cc)
|
||||||
|
{
|
||||||
|
StartCoroutine(ShowCaption(caption.text, caption.timing));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator ShowCaption(string text, float timing)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(timing);
|
||||||
|
_subtitleText.text = text;
|
||||||
|
}
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||||||
|
}
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fileFormatVersion: 2
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guid: a6498748b618b6c4388f8e28a6b66e28
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@ -0,0 +1,17 @@
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|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class VoiceLineTrigger : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private AudioClip _clip;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private List<VoiceLinePlayer.CloseCaption> _cc;
|
||||||
|
|
||||||
|
[ContextMenu("Trigger")]
|
||||||
|
public void Trigger()
|
||||||
|
{
|
||||||
|
VoiceLinePlayer.Instance.PlayLine(_clip, _cc);
|
||||||
|
}
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||||||
|
}
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%YAML 1.1
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Loading…
Reference in new issue