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Jeremy/Assets/Scripts/TrackStuff/MyButtonTrackClip.cs

12 lines
297 B

using UnityEngine;
using UnityEngine.Playables;
public class MyButtonTrackClip : PlayableAsset
{
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
{
var playable = ScriptPlayable<MyButtonTrackBehaviour>.Create(graph);
return playable;
}
}