@ -101,9 +101,8 @@ curve = SubResource("Curve_gcpng")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gcpng"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gcpng"]
shader = ExtResource("9_k5i88")
shader = ExtResource("9_k5i88")
shader_parameter/target_tex_size = Vector2(427, 240)
shader_parameter/color_steps = 24.0
shader_parameter/color_steps = 24.0
shader_parameter/color_min = 0.0
shader_parameter/color_max = 0.999999977648
shader_parameter/color_curve = SubResource("CurveTexture_5747v")
shader_parameter/color_curve = SubResource("CurveTexture_5747v")
[sub_resource type="ViewportTexture" id="ViewportTexture_dp7jk"]
[sub_resource type="ViewportTexture" id="ViewportTexture_dp7jk"]
@ -189,7 +188,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8011624, 1.3881333, 4.88327
mesh = SubResource("BoxMesh_oslft")
mesh = SubResource("BoxMesh_oslft")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="SubViewportContainer/SubViewport/Cieling"]
[node name="MeshInstance3D2" type="MeshInstance3D" parent="SubViewportContainer/SubViewport/Cieling"]
transform = Transform3D(-4.371138e-08, -1, -8.742278e-08, 1, -4.371139e-08, 8.742278e-08, -8.742278e-08, -8.742278e-08, 1, -1.085567, 0.17431808, 3.1567752 )
transform = Transform3D(-4.371138e-08, -1, -8.742278e-08, 1, -4.371139e-08, 8.742278e-08, -8.742278e-08, -8.742278e-08, 1, -1.085567, 0.19348681, 3.156775 )
mesh = SubResource("BoxMesh_gcpng")
mesh = SubResource("BoxMesh_gcpng")
[node name="back wall" type="Node3D" parent="SubViewportContainer/SubViewport"]
[node name="back wall" type="Node3D" parent="SubViewportContainer/SubViewport"]
@ -218,12 +217,12 @@ skeleton = NodePath("../../Fake lights")
[node name="Fake lights" type="Node3D" parent="SubViewportContainer/SubViewport"]
[node name="Fake lights" type="Node3D" parent="SubViewportContainer/SubViewport"]
[node name="OmniLight3D3" type="OmniLight3D" parent="SubViewportContainer/SubViewport"]
[node name="OmniLight3D3" type="OmniLight3D" parent="SubViewportContainer/SubViewport"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.4813757, 1.2506423, 4.327849 )
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.8505666, 1.2506423, 4.1084437 )
light_color = Color(1, 0.6068378, 0.4258487, 1)
light_color = Color(1, 0.6068378, 0.4258487, 1)
light_indirect_energy = 0.0
light_indirect_energy = 0.0
shadow_enabled = true
shadow_enabled = true
omni_range = 11.183
omni_range = 2.081
omni_attenuation = 1.5 38
omni_attenuation = 3.06 8
[node name="AnimationPlayer" type="AnimationPlayer" parent="SubViewportContainer/SubViewport/OmniLight3D3"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="SubViewportContainer/SubViewport/OmniLight3D3"]
libraries = {
libraries = {
@ -286,6 +285,10 @@ material = SubResource("FogMaterial_dp7jk")
[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
environment = SubResource("Environment_dp7jk")
environment = SubResource("Environment_dp7jk")
[node name="tmp phone light" type="OmniLight3D" parent="SubViewportContainer/SubViewport"]
transform = Transform3D(0.5765749, 0.8170443, 0, -0.8170443, 0.5765749, 0, 0, 0, 1, -2.4286354, 2.0967534, -0.82138157)
light_energy = 0.05
[node name="TextureRect" type="TextureRect" parent="."]
[node name="TextureRect" type="TextureRect" parent="."]
material = SubResource("ShaderMaterial_gcpng")
material = SubResource("ShaderMaterial_gcpng")
anchors_preset = 15
anchors_preset = 15