diff --git a/models/UndertakerBlockout.fbx b/models/UndertakerBlockout.fbx new file mode 100644 index 0000000..23ba0ae Binary files /dev/null and b/models/UndertakerBlockout.fbx differ diff --git a/models/UndertakerBlockout.fbx.import b/models/UndertakerBlockout.fbx.import new file mode 100644 index 0000000..68ad7ff --- /dev/null +++ b/models/UndertakerBlockout.fbx.import @@ -0,0 +1,44 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://c70o7nk6wxcmx" +path="res://.godot/imported/UndertakerBlockout.fbx-ba2cd83ed8ebec3011c8567481907397.scn" + +[deps] + +source_file="res://models/UndertakerBlockout.fbx" +dest_files=["res://.godot/imported/UndertakerBlockout.fbx-ba2cd83ed8ebec3011c8567481907397.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/root_script=null +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_name_suffixes=true +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=true +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +materials/extract=0 +materials/extract_format=0 +materials/extract_path="" +_subresources={} +fbx/importer=0 +fbx/allow_geometry_helper_nodes=false +fbx/embedded_image_handling=1 +fbx/naming_version=2 diff --git a/project.godot b/project.godot index f42c0a1..ab39881 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="Undertaker Simulator" -run/main_scene="uid://j70vfwwtwr3j" +run/main_scene="uid://gq33ysuit61b" config/features=PackedStringArray("4.5", "Forward Plus") [dotnet] diff --git a/scenes/blockout_room.tscn b/scenes/blockout_room.tscn new file mode 100644 index 0000000..46cc920 --- /dev/null +++ b/scenes/blockout_room.tscn @@ -0,0 +1,28 @@ +[gd_scene load_steps=4 format=3 uid="uid://gq33ysuit61b"] + +[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_grf6e"] +[ext_resource type="PackedScene" uid="uid://c70o7nk6wxcmx" path="res://models/UndertakerBlockout.fbx" id="2_gfayn"] + +[sub_resource type="BoxShape3D" id="BoxShape3D_gfayn"] +size = Vector3(12.2438965, 0.48779297, 13.901489) + +[node name="BlockoutRoom" type="Node3D"] + +[node name="Character" parent="." instance=ExtResource("1_grf6e")] +transform = Transform3D(1.2, 0, 0, 0, 1.2, 0, 0, 0, 1.2, 1.96156, 0.12873119, -1.2073363) +base_speed = 2.0 +acceleration = 5.0 + +[node name="UndertakerBlockout" parent="." instance=ExtResource("2_gfayn")] + +[node name="OmniLight3D" type="OmniLight3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6547463, 0) + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(0.7260458, 0.59701693, -0.34121642, 0.64276195, -0.41287616, 0.6452829, 0.24436492, -0.6878258, -0.6835067, 6.874206, 4.957541, 1.7799606) + +[node name="StaticBody3D" type="StaticBody3D" parent="."] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1646729, -0.25610352, 1.5601196) +shape = SubResource("BoxShape3D_gfayn")