Fixed lamp and button

rose_physics
jonathan 2 months ago
parent 6c3235bcff
commit 6af2938769

@ -1,4 +1,4 @@
[gd_scene load_steps=58 format=4 uid="uid://157h04x0krfu"] [gd_scene load_steps=60 format=4 uid="uid://157h04x0krfu"]
[ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"] [ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://iitrxdpdaq0i" path="res://models/ceiling.res" id="1_jn645"] [ext_resource type="ArrayMesh" uid="uid://iitrxdpdaq0i" path="res://models/ceiling.res" id="1_jn645"]
@ -40,6 +40,17 @@
[ext_resource type="Texture2D" uid="uid://cin2sxy6ypjji" path="res://screens/NO-contract.png" id="35_wkj6l"] [ext_resource type="Texture2D" uid="uid://cin2sxy6ypjji" path="res://screens/NO-contract.png" id="35_wkj6l"]
[ext_resource type="Texture2D" uid="uid://cn7yi35kntfwt" path="res://screens/LAST-contract.png" id="36_ns543"] [ext_resource type="Texture2D" uid="uid://cn7yi35kntfwt" path="res://screens/LAST-contract.png" id="36_ns543"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_frp7b"]
albedo_color = Color(0, 0, 0, 1)
emission_enabled = true
emission = Color(1, 1, 1, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_yo4w0"]
material = SubResource("StandardMaterial3D_frp7b")
top_radius = 0.3
bottom_radius = 0.3
height = 0.01
[sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"] [sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"]
size = Vector3(50, 1, 50) size = Vector3(50, 1, 50)
@ -435,13 +446,17 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5416596, 1.839902, 3.169823
mesh = ExtResource("17_vfrn5") mesh = ExtResource("17_vfrn5")
skeleton = NodePath("") skeleton = NodePath("")
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticLights/Lamp_Wall"]
transform = Transform3D(-0.3496993, 0.6291916, 0.69413865, -0.0051635574, 0.73961306, -0.6730125, -0.93684775, -0.2389362, -0.2553933, -0.896682, 0.60800326, -1.1865652)
mesh = SubResource("CylinderMesh_yo4w0")
[node name="SpotLight3D" type="SpotLight3D" parent="StaticLights/Lamp_Wall"] [node name="SpotLight3D" type="SpotLight3D" parent="StaticLights/Lamp_Wall"]
transform = Transform3D(-0.34056017, -0.696838, 0.6312177, -0.0052199676, 0.6727399, 0.7398605, -0.9402082, 0.2486721, -0.23274593, -0.9047221, 0.5877496, -1.1865652) transform = Transform3D(-0.34056017, -0.696838, 0.6312177, -0.0052199676, 0.6727399, 0.7398605, -0.9402082, 0.2486721, -0.23274593, -0.9047221, 0.5877496, -1.1865652)
light_energy = 5.024 light_energy = 3.101
shadow_enabled = true shadow_enabled = true
spot_range = 14.624 spot_range = 14.624
spot_attenuation = 2.83 spot_attenuation = 0.1
spot_angle = 83.22 spot_angle = 71.56
[node name="Collider" type="Node3D" parent="."] [node name="Collider" type="Node3D" parent="."]
@ -553,6 +568,16 @@ skeleton = NodePath("")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Button/Interactable"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Button/Interactable"]
shape = SubResource("SphereShape3D_ny2il") shape = SubResource("SphereShape3D_ny2il")
[node name="Button2" type="MeshInstance3D" parent="."]
transform = Transform3D(1.0000001, 0, 0, 0, 0, -1, 0, 1.0000001, 0, 2.0780592, 1.1191651, 3.0866683)
mesh = ExtResource("25_2ftkj")
skeleton = NodePath("")
[node name="Interactable" parent="Button2" instance=ExtResource("3_w68ji")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Button2/Interactable"]
shape = SubResource("SphereShape3D_ny2il")
[node name="Main_Screen" type="MeshInstance3D" parent="."] [node name="Main_Screen" type="MeshInstance3D" parent="."]
transform = Transform3D(1.292, 0, 0, 0, 1.292, 0, 0, 0, 0.809, 0, 2.5756757, 3.1311016) transform = Transform3D(1.292, 0, 0, 0, 1.292, 0, 0, 0, 0.809, 0, 2.5756757, 3.1311016)
mesh = ExtResource("28_gjarb") mesh = ExtResource("28_gjarb")
@ -719,6 +744,7 @@ skin = SubResource("Skin_cbukb")
[connection signal="changed" from="Lever" to="CoffinOpenable" method="_on_lever_changed"] [connection signal="changed" from="Lever" to="CoffinOpenable" method="_on_lever_changed"]
[connection signal="on_hit" from="Button/Interactable" to="CoffinSlideFire" method="_on_interactable_on_hit"] [connection signal="on_hit" from="Button/Interactable" to="CoffinSlideFire" method="_on_interactable_on_hit"]
[connection signal="on_hit" from="Button2/Interactable" to="CoffinSlideFire" method="_on_interactable_on_hit"]
[editable path="UndertakerAssets"] [editable path="UndertakerAssets"]
[editable path="Character"] [editable path="Character"]

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