Added tween

rose_physics
jonathan 3 months ago
parent e8559b7993
commit f61c2346f6

@ -6,9 +6,17 @@ extends Node3D
@onready var visual_lever: Node3D = $Visuals/VisualLever @onready var visual_lever: Node3D = $Visuals/VisualLever
var lever_tween: Tween = null
signal changed(isUp: bool) signal changed(isUp: bool)
func _on_interactable_on_hit() -> void: func _on_interactable_on_hit() -> void:
isUp = !isUp isUp = !isUp
changed.emit(isUp) changed.emit(isUp)
visual_lever.rotation_degrees.x = upPosition if isUp else downPosition
if lever_tween != null:
lever_tween.kill()
lever_tween = get_tree().create_tween()
lever_tween.tween_property(visual_lever, "rotation_degrees:x", upPosition if isUp else downPosition, 0.5).set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_CUBIC)

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