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Author SHA1 Message Date
jonathan 71bcaccdcf Added kenney char and tried out the rig
3 months ago

@ -1,7 +0,0 @@
extends Node
class_name Interactable
signal on_hit
func hit()->void:
on_hit.emit()

@ -1,6 +0,0 @@
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[ext_resource type="Script" uid="uid://d1pa8ssvmxbn" path="res://addons/interaction/interactable.gd" id="1_8h68r"]
[node name="Interactable" type="Area3D"]
script = ExtResource("1_8h68r")

@ -1,17 +0,0 @@
extends Node3D
@onready var ray_cast: RayCast3D = $RayCast3D
const Interactable = preload("uid://d1pa8ssvmxbn")
@export var max_distance: float = 100
func _ready() -> void:
ray_cast.target_position = Vector3(0,0,-max_distance)
func _input(event: InputEvent) -> void:
if event.is_action_pressed("interact"):
if ray_cast.is_colliding():
var collider = ray_cast.get_collider()
if collider.get_script() == Interactable:
var interactable: Interactable = collider
interactable.hit()

@ -1,10 +0,0 @@
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[node name="InteractionRay" type="Node3D"]
script = ExtResource("1_jlrgf")
[node name="RayCast3D" type="RayCast3D" parent="."]
target_position = Vector3(0, 0, -1)
collide_with_areas = true

@ -3,13 +3,13 @@
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import_script/path="" import_script/path=""
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materials/extract_path="" materials/extract_path=""
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@ -0,0 +1,27 @@
Animated Characters 3 (1.1)
Created/distributed by Kenney (www.kenney.nl)
------------------------------
License: (Creative Commons Zero, CC0)
http://creativecommons.org/publicdomain/zero/1.0/
You can use this content for personal, educational, and commercial purposes.
Support by crediting 'Kenney' or 'www.kenney.nl' (this is not a requirement)
------------------------------
• Website : www.kenney.nl
• Donate : www.kenney.nl/donate
• Patreon : patreon.com/kenney
Follow on social media for updates:
• Twitter: twitter.com/KenneyNL
• Instagram: instagram.com/kenney_nl
• Mastodon: mastodon.gamedev.place/@kenney

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[InternetShortcut]
URL=http://www.kenney.nl/

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