[gd_scene load_steps=8 format=3 uid="uid://dwd7bdnc82anm"] [ext_resource type="Texture2D" uid="uid://cqgmd4n3v8vpo" path="res://models/T_Fire.png" id="1_qjpos"] [ext_resource type="Shader" uid="uid://bw1w2dsdolhw" path="res://prefabs/firesprite.gdshader" id="1_xelca"] [ext_resource type="Script" uid="uid://btmcmchyhipdy" path="res://prefabs/firesprite.gd" id="2_ftlo4"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_5fcrl"] render_priority = 0 shader = ExtResource("1_xelca") shader_parameter/tex = ExtResource("1_qjpos") shader_parameter/intensity = 1.98 [sub_resource type="Animation" id="Animation_xelca"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_ftlo4"] resource_name = "fire" length = 0.4015 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.20165114, 0.29820445), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5fcrl"] _data = { &"RESET": SubResource("Animation_xelca"), &"fire": SubResource("Animation_ftlo4") } [node name="Firesprite" type="Sprite3D"] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) material_override = SubResource("ShaderMaterial_5fcrl") cast_shadow = 0 texture_filter = 0 texture = ExtResource("1_qjpos") hframes = 4 region_enabled = true region_rect = Rect2(0, 0, 128, 20.214777) script = ExtResource("2_ftlo4") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_5fcrl") } autoplay = "fire"