[gd_scene load_steps=2 format=3 uid="uid://bwf1m3q64007x"] [ext_resource type="ArrayMesh" uid="uid://cipetetnu2tij" path="res://models/lamp_ceiling.res" id="1_p34v6"] [node name="Lamp_Ceiling_03" type="MeshInstance3D"] mesh = ExtResource("1_p34v6") skeleton = NodePath("") [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1617794, 0) light_color = Color(0.99193543, 0.8098461, 0.69515806, 1) shadow_enabled = true omni_range = 5.718 omni_attenuation = 2.72 [node name="OmniLight3D2" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.47431016, -0.1617794, 0) light_color = Color(0.99193543, 0.8098461, 0.69515806, 1) shadow_enabled = true omni_range = 5.718 omni_attenuation = 2.72 [node name="OmniLight3D3" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.52568984, -0.1617794, 0) light_color = Color(0.99193543, 0.8098461, 0.69515806, 1) shadow_enabled = true omni_range = 5.718 omni_attenuation = 2.72