[gd_scene load_steps=7 format=3 uid="uid://j70vfwwtwr3j"] [ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_55ev5"] [ext_resource type="PackedScene" uid="uid://blb0x8p581lc" path="res://prefabs/character_medium.tscn" id="2_pbmth"] [sub_resource type="BoxMesh" id="BoxMesh_tsdft"] size = Vector3(4, 0.2, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_55ev5"] size = Vector3(4, 0.2, 4) [sub_resource type="BoxMesh" id="BoxMesh_pbmth"] size = Vector3(0.2, 2, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_wh4xk"] size = Vector3(0.2, 2, 4) [node name="TrailerRoom" type="Node3D"] [node name="StaticEnvironment" type="Node3D" parent="."] [node name="Floor" type="Node3D" parent="StaticEnvironment"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, -2) [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Floor"] mesh = SubResource("BoxMesh_tsdft") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Floor"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Floor/StaticBody3D"] shape = SubResource("BoxShape3D_55ev5") [node name="Ceiling" type="Node3D" parent="StaticEnvironment"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 2, -2) visible = false [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Ceiling"] mesh = SubResource("BoxMesh_tsdft") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Ceiling"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Ceiling/StaticBody3D"] shape = SubResource("BoxShape3D_55ev5") [node name="Walls" type="Node3D" parent="StaticEnvironment"] [node name="Wall1" type="Node3D" parent="StaticEnvironment/Walls"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -2) [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Walls/Wall1"] mesh = SubResource("BoxMesh_pbmth") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Walls/Wall1"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Walls/Wall1/StaticBody3D"] shape = SubResource("BoxShape3D_wh4xk") [node name="Wall2" type="Node3D" parent="StaticEnvironment/Walls"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 1, -2) [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Walls/Wall2"] mesh = SubResource("BoxMesh_pbmth") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Walls/Wall2"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Walls/Wall2/StaticBody3D"] shape = SubResource("BoxShape3D_wh4xk") [node name="Wall3" type="Node3D" parent="StaticEnvironment/Walls"] transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 2, 1, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Walls/Wall3"] mesh = SubResource("BoxMesh_pbmth") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Walls/Wall3"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Walls/Wall3/StaticBody3D"] shape = SubResource("BoxShape3D_wh4xk") [node name="Wall4" type="Node3D" parent="StaticEnvironment/Walls"] transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.9999999, 1, -4) [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticEnvironment/Walls/Wall4"] mesh = SubResource("BoxMesh_pbmth") [node name="StaticBody3D" type="StaticBody3D" parent="StaticEnvironment/Walls/Wall4"] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticEnvironment/Walls/Wall4/StaticBody3D"] shape = SubResource("BoxShape3D_wh4xk") [node name="Lights" type="Node3D" parent="StaticEnvironment"] [node name="OmniLight3D" type="OmniLight3D" parent="StaticEnvironment/Lights"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.4511514, 1.5345788, -0.4514885) [node name="OmniLight3D2" type="OmniLight3D" parent="StaticEnvironment/Lights"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69289184, 1.5345788, -0.4514885) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="StaticEnvironment/Lights"] light_color = Color(0, 0, 0, 1) [node name="Character" parent="." instance=ExtResource("1_55ev5")] transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 1.9994662, 0.12873119, -1.2302146) base_speed = 2.0 acceleration = 5.0 [node name="Workbench" type="Node3D" parent="."] [node name="Tmp" type="Node3D" parent="Workbench"] [node name="main body" type="CSGBox3D" parent="Workbench/Tmp"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.6918037, 0.35986328, -3.459205) use_collision = true size = Vector3(3.2322998, 0.71972656, 0.78881836) [node name="divit" type="CSGBox3D" parent="Workbench/Tmp/main body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.33254075, 0.46496677, 0.005650997) operation = 2 size = Vector3(2.5113525, 0.2989502, 0.69677734) [node name="Skeleton3D" type="Skeleton3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.711, 0.1, -2.5461493) [node name="characterMedium" parent="." instance=ExtResource("2_pbmth")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5592787, 0.10695326, -2.7484813)