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Undertaker-Simulator/scenes/blockout_room.tscn

29 lines
1.3 KiB

[gd_scene load_steps=4 format=3 uid="uid://gq33ysuit61b"]
[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_grf6e"]
[ext_resource type="PackedScene" uid="uid://c70o7nk6wxcmx" path="res://models/UndertakerBlockout.fbx" id="2_gfayn"]
[sub_resource type="BoxShape3D" id="BoxShape3D_gfayn"]
size = Vector3(12.2438965, 0.48779297, 13.901489)
[node name="BlockoutRoom" type="Node3D"]
[node name="Character" parent="." instance=ExtResource("1_grf6e")]
transform = Transform3D(1.2, 0, 0, 0, 1.2, 0, 0, 0, 1.2, 1.96156, 0.12873119, -1.2073363)
base_speed = 2.0
acceleration = 5.0
[node name="UndertakerBlockout" parent="." instance=ExtResource("2_gfayn")]
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.6547463, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.7260458, 0.59701693, -0.34121642, 0.64276195, -0.41287616, 0.6452829, 0.24436492, -0.6878258, -0.6835067, 6.874206, 4.957541, 1.7799606)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1646729, -0.25610352, 1.5601196)
shape = SubResource("BoxShape3D_gfayn")