You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Undertaker-Simulator/scenes/room.tscn

437 lines
18 KiB

[gd_scene load_steps=38 format=3 uid="uid://157h04x0krfu"]
[ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://iitrxdpdaq0i" path="res://models/ceiling.res" id="1_jn645"]
[ext_resource type="ArrayMesh" uid="uid://17chuhi8kh01" path="res://models/door.res" id="2_qvc4m"]
[ext_resource type="ArrayMesh" uid="uid://duokqbm5xp6mc" path="res://models/duct.res" id="3_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://bjt6sta5lnhjr" path="res://models/floor.res" id="4_ybpoa"]
[ext_resource type="PackedScene" uid="uid://bxuveo0hlwy33" path="res://prefabs/character.tscn" id="5_3j2fx"]
[ext_resource type="ArrayMesh" uid="uid://dj1dpmph88iyx" path="res://models/wall_lower.res" id="5_qtoah"]
[ext_resource type="PackedScene" uid="uid://cv3qpo5lfrchn" path="res://prefabs/lever.tscn" id="6_dynfe"]
[ext_resource type="ArrayMesh" uid="uid://cfwr5bvmj0ocy" path="res://models/wall_upper.res" id="6_eom3m"]
[ext_resource type="ArrayMesh" uid="uid://dooebv7iy46yb" path="res://models/coffin_chute.res" id="8_ybpoa"]
[ext_resource type="ArrayMesh" uid="uid://m1tiq7rwgpnf" path="res://models/table.res" id="9_dynfe"]
[ext_resource type="ArrayMesh" uid="uid://dd0u0u7m1n8hy" path="res://models/rails.res" id="10_jxwrd"]
[ext_resource type="ArrayMesh" uid="uid://doilhy26qpcp1" path="res://models/wall_cabinet.res" id="11_katsu"]
[ext_resource type="ArrayMesh" uid="uid://bt1g7igq1jvfl" path="res://models/cabinet.res" id="12_jxwrd"]
[ext_resource type="ArrayMesh" uid="uid://cn2oc7g2wr35s" path="res://models/cupboard.res" id="13_spkk5"]
[ext_resource type="ArrayMesh" uid="uid://djcvnf2sgohaf" path="res://models/trolly.res" id="14_yggoe"]
[ext_resource type="ArrayMesh" uid="uid://d1echoo5nispa" path="res://models/pipe.res" id="15_2ulci"]
[ext_resource type="PackedScene" uid="uid://bwf1m3q64007x" path="res://prefabs/lamp_ceiling.tscn" id="16_vfrn5"]
[ext_resource type="ArrayMesh" uid="uid://d0uvr0bshllbo" path="res://models/lamp_wall.res" id="17_vfrn5"]
[ext_resource type="ArrayMesh" uid="uid://bww0dtmtdvf4r" path="res://models/liftarms.res" id="19_2ulci"]
[ext_resource type="VoxelGIData" uid="uid://rfxeiyxkedo6" path="res://scenes/room.VoxelGI_data.res" id="19_jxwrd"]
[ext_resource type="ArrayMesh" uid="uid://te2j13rctqpb" path="res://models/coffin_lower.res" id="19_yggoe"]
[ext_resource type="ArrayMesh" uid="uid://uos83uc5mxn7" path="res://models/coffin_upper.res" id="20_2ulci"]
[ext_resource type="Script" uid="uid://8bdjflc6ufvr" path="res://scenes/coffin_openable.gd" id="20_mc3m6"]
[ext_resource type="Script" uid="uid://bwmyjdcv3cvc" path="res://scenes/coffin_slide_out.gd" id="24_a5qmg"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"]
size = Vector3(50, 1, 50)
[sub_resource type="Animation" id="Animation_a5qmg"]
resource_name = "CoffinOpen"
length = 1.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ArmsAnimationPivot:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 0.6, 0.7073554, 0.8, 1.3),
"transitions": PackedFloat32Array(1.9, 0.6155722, 1.7411014, 1, 1.9, 1),
"update": 0,
"values": [Vector3(0, 2, 0), Vector3(0, 0, 0), Vector3(0, 0.2, 0), Vector3(0, 0, 0), Vector3(0, 0, 0), Vector3(0, 2, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("LidAnimationPivit:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.8, 1.3),
"transitions": PackedFloat32Array(1, 1.9, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 0), Vector3(0, 2, 0)]
}
[sub_resource type="Animation" id="Animation_0tws2"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ArmsAnimationPivot:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 2, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("LidAnimationPivit:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_2ftkj"]
resource_name = "CoffinClose"
length = 1.304
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LidAnimationPivit:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.26666668, 0.5, 0.6, 0.7073554, 0.8005095, 0.9, 1.3),
"transitions": PackedFloat32Array(1.5, 1, 0.6155722, 1.7411014, 1, 1.7411014, 1, 1.9),
"update": 0,
"values": [Vector3(0, 2, 0), Vector3(0, 1.147542, 0), Vector3(0, 0, 0), Vector3(0, 0.2, 0), Vector3(0, 0, 0), Vector3(0, 0.1, 0), Vector3(0, 0, 0), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("ArmsAnimationPivot:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.26601925, 0.33333334, 0.5810743, 1.3),
"transitions": PackedFloat32Array(1.5, 1, 0.6155722, 0.6155722, 1),
"update": 0,
"values": [Vector3(0, 2, 0), Vector3(0, 1.147542, 0), Vector3(0, 0.8, 0), Vector3(0, 0.8, 0), Vector3(0, 2, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0tws2"]
_data = {
&"CoffinClose": SubResource("Animation_2ftkj"),
&"CoffinOpen": SubResource("Animation_a5qmg"),
&"RESET": SubResource("Animation_0tws2")
}
[sub_resource type="Animation" id="Animation_kk8bn"]
resource_name = "CoffinSlideOut"
length = 1.341
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.30037925, 0.36666673, 0.6842738, 0.86666673, 1.3333333),
"transitions": PackedFloat32Array(1, 1, 1, 1, 0.75785816, 1),
"update": 0,
"values": [Vector3(0, 1.7166598, 1.2106416), Vector3(0, 0.48455417, 1.2106416), Vector3(0, 0.41474366, 1.1659725), Vector3(0, 0.3235836, 0.691334), Vector3(0, 0.18653977, 0.4367776), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.3, 0.36666673, 0.6842738, 0.86666673, 1.3333333),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1.5157177, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 0, 0), Vector3(-0.22458895, 0, 0), Vector3(-0.22458893, 0, 0), Vector3(-0.43657658, 0, 0), Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_mc3m6"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 1.7166598, 1.2106416)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-0.22458895, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mc3m6"]
_data = {
&"CoffinSlideOut": SubResource("Animation_kk8bn"),
&"RESET": SubResource("Animation_mc3m6")
}
[sub_resource type="Animation" id="Animation_yggoe"]
resource_name = "CoffinSlideFire"
length = 2.0
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimParent:position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(2, 2, 2, 0, 2),
"points": PackedFloat32Array(0, -0.487, 0, 0.20014383, 0, -0.45, -0.2, 0, 0.02, 0, -0.2696182, -0.047737252, -0.099416435, 0.33333337, 0.69419193, 7.4663363, -0.0666666, -4.989369, 0.18296194, 0.016600132, 7.4821897, -0.43333328, 0.017345905, 0, 0),
"times": PackedFloat32Array(0, 0.5, 0.73333335, 1.2666667, 2.0333333)
}
[sub_resource type="Animation" id="Animation_2ulci"]
length = 0.001
[sub_resource type="AnimationLibrary" id="AnimationLibrary_kk8bn"]
_data = {
&"CoffinSlideFire": SubResource("Animation_yggoe"),
&"RESET": SubResource("Animation_2ulci")
}
[sub_resource type="Environment" id="Environment_katsu"]
tonemap_mode = 3
[node name="BlockoutRoom" type="Node3D"]
[node name="UndertakerAssets" parent="." instance=ExtResource("1_7dqbv")]
visible = false
[node name="StaticRoom" type="Node3D" parent="."]
[node name="WallLower" type="MeshInstance3D" parent="StaticRoom"]
mesh = ExtResource("5_qtoah")
[node name="WallUpper" type="MeshInstance3D" parent="StaticRoom"]
mesh = ExtResource("6_eom3m")
[node name="Ceiling" type="MeshInstance3D" parent="StaticRoom"]
transform = Transform3D(1, 0, 7.1054274e-15, 0, 1, 0, -7.1054274e-15, 0, 1, 0, 3, 0)
mesh = ExtResource("1_jn645")
skeleton = NodePath("../..")
[node name="Door" type="MeshInstance3D" parent="StaticRoom"]
transform = Transform3D(1, 0, 7.1054274e-15, 0, 1, 0, -7.1054274e-15, 0, 1, 1.303, 0.331, -3.162)
mesh = ExtResource("2_qvc4m")
[node name="Floor" type="MeshInstance3D" parent="StaticRoom"]
mesh = ExtResource("4_ybpoa")
[node name="Duct" type="MeshInstance3D" parent="StaticRoom"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.2623181, 0.86544347, 2.4103496)
mesh = ExtResource("3_7dqbv")
[node name="CoffinChute" type="MeshInstance3D" parent="StaticRoom"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7959484e-07, 1.0996855, 3.1981943)
mesh = ExtResource("8_ybpoa")
skeleton = NodePath("../..")
[node name="StaticProps" type="Node3D" parent="."]
[node name="Table" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.48)
mesh = ExtResource("9_dynfe")
skeleton = NodePath("")
[node name="Rails" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.7418846, 1.0510474, 3.1985033)
mesh = ExtResource("10_jxwrd")
skeleton = NodePath("")
[node name="Wall_Cabinet_02" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 3, 1.2343458, -2.4211638)
mesh = ExtResource("11_katsu")
skeleton = NodePath("")
[node name="Wall_Cabinet_03" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 3, 1.916855, -2.4211638)
mesh = ExtResource("11_katsu")
skeleton = NodePath("")
[node name="Cabinet_02" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.8999999, 0.0009051192, -1.0386746)
mesh = ExtResource("12_jxwrd")
skeleton = NodePath("")
[node name="Cabinet_03" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 2.8999999, 0.0009051192, 0.3541056)
mesh = ExtResource("12_jxwrd")
skeleton = NodePath("")
[node name="Cupboard" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(-1, 0, -3.2584137e-07, 0, 1, 0, 3.2584137e-07, 0, -1, -0.79999995, 0, -3)
mesh = ExtResource("13_spkk5")
skeleton = NodePath("")
[node name="Trolly_02" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(-0.85850716, 0, -0.5128015, 0, 1, 0, 0.5128015, 0, -0.85850716, -2.3601918, 0, -2.252787)
mesh = ExtResource("14_yggoe")
skeleton = NodePath("")
[node name="Pipe_01" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7166333, 2.5083172, 1)
mesh = ExtResource("15_2ulci")
skeleton = NodePath("")
[node name="Pipe_02" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7166333, 2.5083172, 0.00089609623)
mesh = ExtResource("15_2ulci")
skeleton = NodePath("")
[node name="Pipe_03" type="MeshInstance3D" parent="StaticProps"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7166333, 2.5083172, -1.0024906)
mesh = ExtResource("15_2ulci")
skeleton = NodePath("")
[node name="StaticLights" type="Node3D" parent="."]
[node name="Lamp_Ceiling_03" parent="StaticLights" instance=ExtResource("16_vfrn5")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.020000033, 3.0120342, -2.4300666)
[node name="Lamp_Ceiling_04" parent="StaticLights" instance=ExtResource("16_vfrn5")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.020000033, 3.0120342, 0.8081144)
[node name="Lamp_Ceiling_05" parent="StaticLights" instance=ExtResource("16_vfrn5")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.020000033, 3.0120342, -0.8094332)
[node name="Lamp_Wall" type="MeshInstance3D" parent="StaticLights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5416596, 1.839902, 3.1698236)
mesh = ExtResource("17_vfrn5")
skeleton = NodePath("")
[node name="SpotLight3D" type="SpotLight3D" parent="StaticLights/Lamp_Wall"]
transform = Transform3D(-0.34056017, -0.696838, 0.6312177, -0.0052199676, 0.6727399, 0.7398605, -0.9402082, 0.2486721, -0.23274593, -0.9047221, 0.5877496, -1.1865652)
light_energy = 5.024
shadow_enabled = true
spot_range = 14.624
spot_attenuation = 2.83
spot_angle = 83.22
[node name="Collider" type="Node3D" parent="."]
[node name="StaticBody3D" type="StaticBody3D" parent="Collider"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Collider/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
shape = SubResource("BoxShape3D_vfrn5")
debug_fill = false
[node name="Character" parent="." instance=ExtResource("5_3j2fx")]
transform = Transform3D(-1.0392305, 0, -0.5999999, 0, 1.1999999, 0, 0.5999999, 0, -1.0392305, 0, 0.02320534, 0)
[node name="Lever" parent="." instance=ExtResource("6_dynfe")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.9271023, 1.3349965, 2.5290997)
[node name="CoffinOpenable" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
visible = false
script = ExtResource("20_mc3m6")
[node name="ArmsAnimationPivot" type="Node3D" parent="CoffinOpenable"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="Liftarms" type="MeshInstance3D" parent="CoffinOpenable/ArmsAnimationPivot"]
transform = Transform3D(0, 1, 0, -1, 0, 0, 0, 0, 1, 1.9822427, 0.5227046, 0.550565)
mesh = ExtResource("19_2ulci")
skeleton = NodePath("")
[node name="LidAnimationPivit" type="Node3D" parent="CoffinOpenable"]
[node name="CoffinUpper" type="MeshInstance3D" parent="CoffinOpenable/LidAnimationPivit"]
transform = Transform3D(1, 0, 0, 0, -1, -8.742278e-08, 0, 8.742278e-08, -1, -0.014046758, 0.5784328, 0)
mesh = ExtResource("20_2ulci")
skeleton = NodePath("../../../..")
[node name="CoffinLower" type="MeshInstance3D" parent="CoffinOpenable"]
mesh = ExtResource("19_yggoe")
skeleton = NodePath("../..")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CoffinOpenable"]
libraries = {
&"": SubResource("AnimationLibrary_0tws2")
}
[node name="CoffinSlideOut" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
script = ExtResource("24_a5qmg")
[node name="Liftarms2" type="MeshInstance3D" parent="CoffinSlideOut"]
transform = Transform3D(-4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0, 1, 1.9822427, 2.5227046, 0.550565)
mesh = ExtResource("19_2ulci")
skeleton = NodePath("")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CoffinSlideOut"]
root_node = NodePath("../AnimParent")
libraries = {
&"": SubResource("AnimationLibrary_mc3m6")
}
[node name="AnimParent" type="Node3D" parent="CoffinSlideOut"]
transform = Transform3D(1, 0, 0, 0, 0.97488576, 0.22270565, 0, -0.22270565, 0.97488576, 0, 1.7166598, 1.2106416)
[node name="CoffinLower" type="MeshInstance3D" parent="CoffinSlideOut/AnimParent"]
mesh = ExtResource("19_yggoe")
skeleton = NodePath("../../..")
[node name="CoffinUpper" type="MeshInstance3D" parent="CoffinSlideOut/AnimParent"]
transform = Transform3D(1, 0, 0, 0, -1, -8.742278e-08, 0, 8.742278e-08, -1, -0.014046758, 0.5784328, 0)
mesh = ExtResource("20_2ulci")
skeleton = NodePath("../../..")
[node name="CoffinSlideFire" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
visible = false
[node name="Liftarms2" type="MeshInstance3D" parent="CoffinSlideFire"]
transform = Transform3D(-4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0, 1, 1.9822427, 2.5227046, 0.550565)
mesh = ExtResource("19_2ulci")
skeleton = NodePath("")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CoffinSlideFire"]
libraries = {
&"": SubResource("AnimationLibrary_kk8bn")
}
[node name="AnimParent" type="Node3D" parent="CoffinSlideFire"]
[node name="CoffinLower" type="MeshInstance3D" parent="CoffinSlideFire/AnimParent"]
mesh = ExtResource("19_yggoe")
skeleton = NodePath("../../..")
[node name="CoffinUpper" type="MeshInstance3D" parent="CoffinSlideFire/AnimParent"]
transform = Transform3D(1, 0, 0, 0, -1, -8.742278e-08, 0, 8.742278e-08, -1, -0.014046758, 0.5784328, 0)
mesh = ExtResource("20_2ulci")
skeleton = NodePath("../../..")
[node name="Misc" type="Node" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Misc"]
light_energy = 0.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="Misc"]
environment = SubResource("Environment_katsu")
[node name="VoxelGI" type="VoxelGI" parent="Misc"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4750366, 2.2176208, 0.5115967)
size = Vector3(10.249878, 4.5215454, 7.8151855)
data = ExtResource("19_jxwrd")
[connection signal="changed" from="Lever" to="CoffinOpenable" method="_on_lever_changed"]
[editable path="UndertakerAssets"]