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@ -186,6 +186,73 @@ SphereCollider:
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serializedVersion: 3
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serializedVersion: 3
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m_Radius: 2
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m_Radius: 2
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m_Center: {x: 0, y: 0, z: 0}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!1 &131622071
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 131622072}
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- component: {fileID: 131622074}
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- component: {fileID: 131622073}
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m_Layer: 0
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m_Name: StandUpCollider
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_IsActive: 1
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--- !u!4 &131622072
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 131622071}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2029238169}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &131622073
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 131622071}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 19aae932aa4446c4788d84deb1116128, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::StandUpCollider
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ispushing: 0
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--- !u!135 &131622074
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SphereCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 131622071}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_IsTrigger: 1
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Radius: 2
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!1 &209519236
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--- !u!1 &209519236
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -867,7 +934,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: ee4d96d7f508e9444af762136e9c6e5c, type: 2}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -1111,6 +1178,8 @@ MonoBehaviour:
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maxspeed: 15
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maxspeed: 15
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slide: 0.2
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slide: 0.2
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standUp: {fileID: 0}
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standUp: {fileID: 0}
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inputNameHorizontal: Horizontal 1
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inputNameVertical: Vertical 1
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--- !u!114 &955231361
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--- !u!114 &955231361
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1158,6 +1227,63 @@ Transform:
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- {fileID: 1940342123}
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- {fileID: 1940342123}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &1356768689
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_Modifications:
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propertyPath: m_LocalPosition.x
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value: 9.144585
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propertyPath: m_LocalPosition.y
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value: 0.5150444
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalRotation.w
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalRotation.y
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propertyPath: m_LocalRotation.z
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 32969bda2a2b4fc4aaf0976c60efc61d, type: 3}
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propertyPath: m_Name
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value: penguin1texture
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 32969bda2a2b4fc4aaf0976c60efc61d, type: 3}
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--- !u!1 &1604116870
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--- !u!1 &1604116870
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1305,7 +1431,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: ee4d96d7f508e9444af762136e9c6e5c, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -1337,6 +1463,197 @@ MeshFilter:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1940342122}
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m_GameObject: {fileID: 1940342122}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1 &2029238162
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GameObject:
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2029238169}
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m_Layer: 0
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m_Name: Penguin (1)
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--- !u!114 &2029238163
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MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::PositionReset
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StartPos: {x: -15.5, y: 1.23, z: 8.07}
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--- !u!54 &2029238165
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--- !u!1 &2123298904
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--- !u!1 &2123298904
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