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25 lines
484 B
25 lines
484 B
using System;
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using UnityEngine;
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using UnityEngine.UI;
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public class Goal : MonoBehaviour
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{
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public GameObject WinUI;
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public AudioClip Win;
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private void OnTriggerEnter(Collider other)
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{
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if (other.tag == "IceBlock")
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{
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Debug.Log("Win");
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WinUI.SetActive(true);
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}
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if (WinUI.activeSelf)
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{
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BackgroundManager.StopBG();
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BackgroundManager.PlayBG(false,Win);
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}
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}
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}
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