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43 lines
754 B
43 lines
754 B
using UnityEngine;
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public class BackgroundManager : MonoBehaviour
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{
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private static AudioSource audioSource;
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public AudioClip BG;
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private void Awake()
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{
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audioSource = GetComponent<AudioSource>();
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}
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void Start()
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{
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if (BG != null)
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{
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PlayBG(false,BG);
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}
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}
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public static void PlayBG(bool resetSong, AudioClip clip = null)
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{
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if (clip != null)
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{
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audioSource.clip = clip;
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}
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if (audioSource.clip != null)
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{
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if (resetSong)
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{
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audioSource.Stop();
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}
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audioSource.Play();
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}
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}
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public static void StopBG()
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{
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audioSource.Pause();
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}
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}
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