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31 lines
579 B
31 lines
579 B
using System;
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using UnityEngine;
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public class Pit : MonoBehaviour
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{
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public PlayerMove player;
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public IceBlockPush ice;
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//
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// // Update is called once per frame
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// void Update()
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// {
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// if (Input.GetKeyDown(KeyCode.Space))
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// {
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// player.Reset();
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// ice.Reset();
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// }
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// }
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private void OnTriggerEnter(Collider other)
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{
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if (other.GetComponent<PlayerMove>())
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{
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player.Reset();
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}
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else if(other.GetComponent<IceBlockPush>())
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{
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ice.Reset();
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}
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}
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}
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