changed visibility order for plants

remotes/checkIfPRContentChanged-1749884192368007736/inventory
kziolkowski 8 months ago
parent fa7cc66748
commit 23ef4e9a63

@ -3507,7 +3507,7 @@ position = Vector2(0, 374)
collision_layer = 4
collision_mask = 3
script = ExtResource("1_ssqtd")
_speed = 1500.0
_speed = 500.0
_sprite = NodePath("visuals/Animated Sprites")
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
@ -3557,18 +3557,18 @@ region_rect = Rect2(-1, 1128, 417, 299)
position = Vector2(26, -469)
zoom = Vector2(0.3, 0.3)
[node name="Inventory" parent="CharacterBody2D" instance=ExtResource("539_aew1f")]
visible = false
z_index = 100
offset_top = 226.0
offset_bottom = 226.0
scale = Vector2(3, 3)
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer", "_camera")]
script = ExtResource("291_31q85")
_fieldPrefab = ExtResource("294_28qer")
_movingPlayer = NodePath("../CharacterBody2D")
_camera = NodePath("../CharacterBody2D/Camera2D")
[node name="Inventory" parent="." instance=ExtResource("539_aew1f")]
visible = false
z_index = 100
offset_top = 600.0
offset_bottom = 600.0
scale = Vector2(3, 3)
[connection signal="PickedUpTool" from="." to="CharacterBody2D" method="ActivateTool"]
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D" method="PlayWateringAnimation"]

@ -14,6 +14,7 @@ z_index = 1
scale = Vector2(2.225, 2.225)
[node name="FieldBehaviour" type="Sprite2D" parent="."]
z_index = -1
texture = ExtResource("3_lsfck")
script = ExtResource("2_femni")
Tilled = ExtResource("3_lsfck")

@ -1,11 +1,24 @@
[gd_scene load_steps=6 format=3 uid="uid://c3hwbwo423nbm"]
[gd_scene load_steps=8 format=3 uid="uid://c3hwbwo423nbm"]
[ext_resource type="Script" uid="uid://cms357f23fmfy" path="res://scripts/CSharp/Common/Farming/PlantBehaviour2D.cs" id="1_tikj4"]
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://prefabs/farm/swaying_plant.gdshader" id="2_goh03"]
[ext_resource type="Texture2D" uid="uid://dtr4uga5uspg" path="res://art/farm/farming/farmobjekte/tomaten/tomaten baby.png" id="2_rmjrk"]
[ext_resource type="Texture2D" uid="uid://b2gu6ur2xc7s4" path="res://art/farm/farming/farmobjekte/tomaten/tomaten blume.png" id="3_goh03"]
[ext_resource type="Texture2D" uid="uid://cnwd3mb3jnuxm" path="res://art/farm/farming/farmobjekte/tomaten/teen adulte tomaten.png" id="4_u4cty"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="5_tikj4"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_u4cty"]
shader = ExtResource("2_goh03")
shader_parameter/speed = 3.0
shader_parameter/minStrength = 0.05
shader_parameter/maxStrength = 0.36
shader_parameter/strengthScale = 100.0
shader_parameter/interval = 3.5
shader_parameter/detail = 1.0
shader_parameter/distortion = 0.0
shader_parameter/heightOffset = 0.635
shader_parameter/offset = 0.0
[node name="BasePlant" type="Node2D" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants")]
script = ExtResource("1_tikj4")
_seeds = [NodePath("Seeds/TomatoSeed"), NodePath("Seeds/TomatoSeed2"), NodePath("Seeds/TomatoSeed3")]
@ -18,6 +31,8 @@ position = Vector2(0, 0.5)
[node name="TomatoSeed" type="Sprite2D" parent="Seeds"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
flip_v = true
region_enabled = true
@ -25,6 +40,8 @@ region_rect = Rect2(-2, 15, 85, 81)
[node name="TomatoSeed2" type="Sprite2D" parent="Seeds"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
flip_v = true
region_enabled = true
@ -32,6 +49,8 @@ region_rect = Rect2(15, 177, 84, 108)
[node name="TomatoSeed3" type="Sprite2D" parent="Seeds"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
flip_v = true
region_enabled = true
@ -42,24 +61,32 @@ position = Vector2(0, 0.5)
[node name="01" type="Sprite2D" parent="SmallPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
region_enabled = true
region_rect = Rect2(203, 1, 128, 164)
[node name="02" type="Sprite2D" parent="SmallPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
region_enabled = true
region_rect = Rect2(218, 204, 112, 130)
[node name="03" type="Sprite2D" parent="SmallPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
region_enabled = true
region_rect = Rect2(224, 399, 105, 105)
[node name="04" type="Sprite2D" parent="SmallPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("2_rmjrk")
region_enabled = true
region_rect = Rect2(228, 600, 85, 92)
@ -69,24 +96,32 @@ position = Vector2(0, 2)
[node name="01" type="Sprite2D" parent="BigPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("3_goh03")
region_enabled = true
region_rect = Rect2(-8, 1, 498, 682)
[node name="02" type="Sprite2D" parent="BigPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("3_goh03")
region_enabled = true
region_rect = Rect2(575, 82, 516, 591)
[node name="03" type="Sprite2D" parent="BigPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("3_goh03")
region_enabled = true
region_rect = Rect2(-25, 694, 521, 687)
[node name="04" type="Sprite2D" parent="BigPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("3_goh03")
region_enabled = true
region_rect = Rect2(546, 697, 535, 687)
@ -96,24 +131,32 @@ position = Vector2(0, 2.3)
[node name="01" type="Sprite2D" parent="ReadyPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("4_u4cty")
region_enabled = true
region_rect = Rect2(399, 3, 679, 808)
[node name="02" type="Sprite2D" parent="ReadyPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("4_u4cty")
region_enabled = true
region_rect = Rect2(1077, 109, 633, 695)
[node name="03" type="Sprite2D" parent="ReadyPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("4_u4cty")
region_enabled = true
region_rect = Rect2(415, 838, 639, 817)
[node name="04" type="Sprite2D" parent="ReadyPlant"]
visible = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_u4cty")
texture = ExtResource("4_u4cty")
region_enabled = true
region_rect = Rect2(1167, 863, 528, 785)

@ -87,35 +87,35 @@ size = Vector2(374, 295.995)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_klb81"]
size = Vector2(353, 296)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 1.0
shader_parameter/value_mult = 1.068
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 0.913
shader_parameter/contrast_mult = 1.398
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2nee2"]
size = Vector2(14208, 1176)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0sfl7"]
size = Vector2(728, 368)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_p6n74"]
[sub_resource type="CircleShape2D" id="CircleShape2D_p6n74"]
resource_local_to_scene = true
size = Vector2(7048, 1192)
radius = 600.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 1.0
shader_parameter/value_mult = 1.0
shader_parameter/value_mult = 1.068
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.398
shader_parameter/contrast_mult = 0.913
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0sfl7"]
size = Vector2(728, 368)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2nee2"]
size = Vector2(14208, 1176)
[sub_resource type="CircleShape2D" id="CircleShape2D_p6n74"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_p6n74"]
resource_local_to_scene = true
radius = 600.0
size = Vector2(7048, 1192)
[sub_resource type="CircleShape2D" id="CircleShape2D_kxdmn"]
resource_local_to_scene = true
@ -664,45 +664,6 @@ collision_mask = 2
position = Vector2(-206.5, 12.001)
shape = SubResource("RectangleShape2D_klb81")
[node name="Farm visuals" type="Node2D" parent="."]
[node name="Static" type="Node2D" parent="Farm visuals"]
[node name="House Mockup" type="Sprite2D" parent="Farm visuals/Static"]
visible = false
material = SubResource("ShaderMaterial_lhtpe")
position = Vector2(5280, 1600)
scale = Vector2(5, 5)
texture = ExtResource("2_lhtpe")
[node name="StaticBody2D" type="StaticBody2D" parent="Farm visuals/Static/House Mockup"]
visible = false
collision_layer = 2
collision_mask = 6
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Farm visuals/Static/House Mockup/StaticBody2D"]
visible = false
position = Vector2(-257.6, 236.8)
polygon = PackedVector2Array(232, -4.80005, 0, 0, 0, -96, -262.4, -97.6, -265.6, -260.8, -310.4, -260.8, -235.2, -321.6, -124.8, -323.2, -57.6, -424, 84.8, -436.8, 118.4, -452.8, 136, -436.8, 726.4, -452.8, 817.6, -299.2, 785.6, -291.2, 785.6, -108.8, 241.6, -94.4)
disabled = true
[node name="FieldParent" type="Node2D" parent="Farm visuals"]
position = Vector2(48, 0)
script = ExtResource("25_0qu0h")
metadata/_custom_type_script = "uid://dhxtdhfqx3bte"
[node name="Area2D" type="Area2D" parent="Farm visuals/FieldParent"]
position = Vector2(-48, -16)
collision_mask = 5
[node name="CollisionShape2D" type="CollisionShape2D" parent="Farm visuals/FieldParent/Area2D"]
position = Vector2(1536, 2964)
shape = SubResource("RectangleShape2D_2nee2")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Farm visuals/FieldParent/Area2D"]
position = Vector2(13772, 2960)
shape = SubResource("RectangleShape2D_p6n74")
[node name="YSorted" type="Node2D" parent="."]
z_index = 1
y_sort_enabled = true
@ -710,7 +671,7 @@ y_sort_enabled = true
[node name="Player2d" parent="YSorted" node_paths=PackedStringArray("_fieldParent") instance=ExtResource("1_7wfwe")]
z_index = 1
position = Vector2(1064, 2128)
_fieldParent = NodePath("../../Farm visuals/FieldParent")
_fieldParent = NodePath("../Farm visuals/FieldParent")
[node name="Brünnen" type="Sprite2D" parent="YSorted"]
z_index = 1
@ -734,6 +695,45 @@ _id = 1
position = Vector2(80, -368)
shape = SubResource("CircleShape2D_p6n74")
[node name="Farm visuals" type="Node2D" parent="YSorted"]
[node name="Static" type="Node2D" parent="YSorted/Farm visuals"]
[node name="House Mockup" type="Sprite2D" parent="YSorted/Farm visuals/Static"]
visible = false
material = SubResource("ShaderMaterial_lhtpe")
position = Vector2(5280, 1600)
scale = Vector2(5, 5)
texture = ExtResource("2_lhtpe")
[node name="StaticBody2D" type="StaticBody2D" parent="YSorted/Farm visuals/Static/House Mockup"]
visible = false
collision_layer = 2
collision_mask = 6
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="YSorted/Farm visuals/Static/House Mockup/StaticBody2D"]
visible = false
position = Vector2(-257.6, 236.8)
polygon = PackedVector2Array(232, -4.80005, 0, 0, 0, -96, -262.4, -97.6, -265.6, -260.8, -310.4, -260.8, -235.2, -321.6, -124.8, -323.2, -57.6, -424, 84.8, -436.8, 118.4, -452.8, 136, -436.8, 726.4, -452.8, 817.6, -299.2, 785.6, -291.2, 785.6, -108.8, 241.6, -94.4)
disabled = true
[node name="FieldParent" type="Node2D" parent="YSorted/Farm visuals"]
position = Vector2(48, 0)
script = ExtResource("25_0qu0h")
metadata/_custom_type_script = "uid://dhxtdhfqx3bte"
[node name="Area2D" type="Area2D" parent="YSorted/Farm visuals/FieldParent"]
position = Vector2(-48, -16)
collision_mask = 5
[node name="CollisionShape2D" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"]
position = Vector2(1536, 2964)
shape = SubResource("RectangleShape2D_2nee2")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="YSorted/Farm visuals/FieldParent/Area2D"]
position = Vector2(13772, 2960)
shape = SubResource("RectangleShape2D_p6n74")
[node name="Hoe Pickup" parent="." node_paths=PackedStringArray("_sprites") instance=ExtResource("27_klb81")]
position = Vector2(7728, 2000)
rotation = 3.3074
@ -779,11 +779,11 @@ region_rect = Rect2(-2, 1135, 421, 292)
texture = ExtResource("29_p6n74")
region_rect = Rect2(1, 1138, 418, 288)
[connection signal="mouse_entered" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseEnteredAllowedArea"]
[connection signal="mouse_exited" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseExitedAllowedArea"]
[connection signal="PickedUpTool" from="YSorted/Player2d" to="Hoe Pickup" method="SetSpriteActiveState"]
[connection signal="PickedUpTool" from="YSorted/Player2d" to="Watercan Pickup" method="SetSpriteActiveState"]
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Player2d" method="TryFillWateringCan"]
[connection signal="mouse_entered" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseEnteredAllowedArea"]
[connection signal="mouse_exited" from="YSorted/Farm visuals/FieldParent/Area2D" to="YSorted/Farm visuals/FieldParent" method="MouseExitedAllowedArea"]
[connection signal="Interacted" from="Hoe Pickup" to="Hoe Pickup/ItemOnGround" method="TryPickUp"]
[connection signal="InteractedTool" from="Hoe Pickup" to="YSorted/Player2d" method="ActivateTool"]
[connection signal="InteractedTool" from="Watercan Pickup" to="YSorted/Player2d" method="ActivateTool"]

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