Added fields

remotes/checkIfPRContentChanged-1749880758504311652/farming_mechanic
kziolkowski 8 months ago
parent 1af04631c5
commit 296fed6e08

@ -1,4 +1,4 @@
[gd_scene load_steps=35 format=3 uid="uid://gigb28qk8t12"]
[gd_scene load_steps=37 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@ -22,22 +22,8 @@
[ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="20_if5vh"]
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="21_if5vh"]
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="21_ualyd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 1.0
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.398
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 0.83
shader_parameter/value_mult = 1.068
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 0.738
[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="23_0sfl7"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="24_2vojv"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"]
shader = ExtResource("13_7p0hq")
@ -82,6 +68,22 @@ shader_parameter/tiling_scale = Vector2(25, 1)
shader = ExtResource("13_kt1wx")
shader_parameter/tiling_scale = Vector2(10, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhtpe"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 0.83
shader_parameter/value_mult = 1.068
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 0.738
[sub_resource type="ShaderMaterial" id="ShaderMaterial_2vojv"]
shader = ExtResource("13_7p0hq")
shader_parameter/hue_shift = 0.0
shader_parameter/saturation_mult = 1.0
shader_parameter/value_mult = 1.0
shader_parameter/brightness_add = 0.0
shader_parameter/contrast_mult = 1.398
[node name="BabushkaSceneFarmOutside2d" type="Node2D"]
y_sort_enabled = true
@ -90,22 +92,6 @@ z_index = 1
y_sort_enabled = true
position = Vector2(1064, 2128)
[node name="Brünnen" type="Sprite2D" parent="."]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_2vojv")
position = Vector2(9376, 3296)
texture = ExtResource("21_ualyd")
offset = Vector2(0, -800)
[node name="House Mockup" type="Sprite2D" parent="."]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_lhtpe")
position = Vector2(5280, 1600)
scale = Vector2(5, 5)
texture = ExtResource("2_lhtpe")
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="background layer 0" type="ParallaxLayer" parent="ParallaxBackground"]
@ -579,3 +565,53 @@ scale = Vector2(8, 1)
skew = -1.0472
texture = ExtResource("21_if5vh")
flip_h = true
[node name="Farm visuals" type="Node2D" parent="."]
[node name="House Mockup" type="Sprite2D" parent="Farm visuals"]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_lhtpe")
position = Vector2(5280, 1600)
scale = Vector2(5, 5)
texture = ExtResource("2_lhtpe")
[node name="Brünnen" type="Sprite2D" parent="Farm visuals"]
z_index = 1
y_sort_enabled = true
material = SubResource("ShaderMaterial_2vojv")
position = Vector2(9376, 3296)
texture = ExtResource("21_ualyd")
offset = Vector2(0, -800)
[node name="feld" type="Sprite2D" parent="Farm visuals"]
position = Vector2(11136, 2592)
texture = ExtResource("23_0sfl7")
[node name="feld2" type="Sprite2D" parent="Farm visuals"]
position = Vector2(11136, 3240)
texture = ExtResource("23_0sfl7")
[node name="feld3" type="Sprite2D" parent="Farm visuals"]
position = Vector2(11872, 2592)
texture = ExtResource("23_0sfl7")
[node name="feld4" type="Sprite2D" parent="Farm visuals"]
position = Vector2(11872, 3240)
texture = ExtResource("23_0sfl7")
[node name="TrockeneFarmingErde" type="Sprite2D" parent="Farm visuals"]
position = Vector2(13568, 2576)
texture = ExtResource("24_2vojv")
[node name="TrockeneFarmingErde2" type="Sprite2D" parent="Farm visuals"]
position = Vector2(13568, 3312)
texture = ExtResource("24_2vojv")
[node name="TrockeneFarmingErde3" type="Sprite2D" parent="Farm visuals"]
position = Vector2(14392, 3304)
texture = ExtResource("24_2vojv")
[node name="TrockeneFarmingErde4" type="Sprite2D" parent="Farm visuals"]
position = Vector2(14384, 2568)
texture = ExtResource("24_2vojv")

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