cleaned Inventory ui

remotes/checkIfPRContentChanged-1749884192368007736/inventory
cblech 8 months ago
parent 1b7c35879c
commit 2ab1c38de9

3
.gitignore vendored

@ -7,3 +7,6 @@
**/*.tmp **/*.tmp
**/*.translation **/*.translation
**/*~lock~ **/*~lock~
# override config can be used by developers to override the settings without pushing changes to the repository
override.cfg

@ -5,7 +5,10 @@
[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="4_5fdxq"] [ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="4_5fdxq"]
[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"] [ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://art/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
[node name="Inventory" type="Control"] [node name="CanvasLayer" type="CanvasLayer"]
layer = 90
[node name="Inventory" type="Control" parent="."]
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@ -13,8 +16,9 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = ExtResource("1_6wusm") script = ExtResource("1_6wusm")
_inventoryOpenedOffset = -300.0
[node name="SlotsContainer" type="Control" parent="."] [node name="SlotsContainer" type="Control" parent="Inventory"]
custom_minimum_size = Vector2(500, 0) custom_minimum_size = Vector2(500, 0)
layout_mode = 1 layout_mode = 1
anchors_preset = 13 anchors_preset = 13
@ -24,22 +28,7 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="Slots" type="GridContainer" parent="SlotsContainer"] [node name="SlotSelectContainer" type="Control" parent="Inventory/SlotsContainer"]
custom_minimum_size = Vector2(1000, 200)
layout_mode = 1
anchors_preset = -1
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_bottom = 200.0
grow_horizontal = 2
grow_vertical = 0
theme_override_constants/h_separation = 0
theme_override_constants/v_separation = 0
columns = 10
[node name="SlotSelectContainer" type="Control" parent="SlotsContainer"]
custom_minimum_size = Vector2(1000, 100) custom_minimum_size = Vector2(1000, 100)
layout_mode = 1 layout_mode = 1
anchors_preset = 7 anchors_preset = 7
@ -50,7 +39,7 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 0 grow_vertical = 0
[node name="Selector" type="TextureRect" parent="SlotsContainer/SlotSelectContainer"] [node name="Selector" type="TextureRect" parent="Inventory/SlotsContainer/SlotSelectContainer"]
custom_minimum_size = Vector2(100, 100) custom_minimum_size = Vector2(100, 100)
layout_mode = 0 layout_mode = 0
offset_left = 1.0 offset_left = 1.0
@ -59,10 +48,32 @@ offset_bottom = 100.0
texture = ExtResource("4_tiss4") texture = ExtResource("4_tiss4")
expand_mode = 1 expand_mode = 1
[node name="InventoryTester" type="Node" parent="."] [node name="SlotsMover" type="Control" parent="Inventory/SlotsContainer"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Slots" type="GridContainer" parent="Inventory/SlotsContainer/SlotsMover"]
custom_minimum_size = Vector2(1000, 300)
layout_mode = 1
anchors_preset = -1
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -500.0
offset_top = -100.0
offset_right = 500.0
offset_bottom = 200.0
grow_horizontal = 2
grow_vertical = 0
theme_override_constants/h_separation = 0
theme_override_constants/v_separation = 0
columns = 10
[node name="InventoryTester" type="Node" parent="Inventory"]
script = ExtResource("3_exrk4") script = ExtResource("3_exrk4")
_testItemToCreate = ExtResource("4_5fdxq") _testItemToCreate = ExtResource("4_5fdxq")
[node name="BabushkaUiTmpInventorySelect" type="Sprite2D" parent="."]
position = Vector2(-648, 1020)
texture = ExtResource("4_tiss4")

@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Babushka" config/name="Babushka"
run/main_scene="uid://gigb28qk8t12" run/main_scene="uid://dee2hgv85mdak"
config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"

@ -6,4 +6,5 @@
script = ExtResource("1_07aya") script = ExtResource("1_07aya")
name = "Pick Axe" name = "Pick Axe"
color = Color(0.589014, 0.823353, 0.998475, 1) color = Color(0.589014, 0.823353, 0.998475, 1)
maxStack = 1
metadata/_custom_type_script = "uid://cbskymrxs6ksu" metadata/_custom_type_script = "uid://cbskymrxs6ksu"

@ -1,4 +1,4 @@
[gd_scene load_steps=51 format=3 uid="uid://gigb28qk8t12"] [gd_scene load_steps=52 format=3 uid="uid://gigb28qk8t12"]
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"] [ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/Player2D.tscn" id="1_7wfwe"]
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"] [ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
@ -26,9 +26,10 @@
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="21_ualyd"] [ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="21_ualyd"]
[ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="25_0qu0h"] [ext_resource type="Script" uid="uid://dhxtdhfqx3bte" path="res://scripts/CSharp/Common/Farming/FieldService2D.cs" id="25_0qu0h"]
[ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field_2d.tscn" id="26_vbdb2"] [ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field_2d.tscn" id="26_vbdb2"]
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="27_klb81"] [ext_resource type="PackedScene" uid="uid://bo6pgwyep3glx" path="res://prefabs/interaction_area_2d.tscn" id="27_klb81"]
[ext_resource type="PackedScene" uid="uid://ce0mc0ddijmyi" path="res://prefabs/interactions/sprite_switcher_2d.tscn" id="28_p6n74"] [ext_resource type="PackedScene" path="res://prefabs/interactions/sprite_switcher_2d.tscn" id="28_p6n74"]
[ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="29_p6n74"] [ext_resource type="Texture2D" uid="uid://x8hr8287ff2n" path="res://art/farm/farming/farmobjekte/tools atlas.png" id="29_p6n74"]
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="30_kxdmn"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xy0kg"]
shader = ExtResource("13_7p0hq") shader = ExtResource("13_7p0hq")
@ -779,6 +780,8 @@ region_rect = Rect2(-2, 1135, 421, 292)
texture = ExtResource("29_p6n74") texture = ExtResource("29_p6n74")
region_rect = Rect2(1, 1138, 418, 288) region_rect = Rect2(1, 1138, 418, 288)
[node name="Inventory" parent="." instance=ExtResource("30_kxdmn")]
[connection signal="mouse_entered" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseEnteredAllowedArea"] [connection signal="mouse_entered" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseEnteredAllowedArea"]
[connection signal="mouse_exited" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseExitedAllowedArea"] [connection signal="mouse_exited" from="Farm visuals/FieldParent/Area2D" to="Farm visuals/FieldParent" method="MouseExitedAllowedArea"]
[connection signal="PickedUpTool" from="YSorted/Player2d" to="Hoe Pickup" method="SetSpriteActiveState"] [connection signal="PickedUpTool" from="YSorted/Player2d" to="Hoe Pickup" method="SetSpriteActiveState"]

@ -6,6 +6,7 @@ namespace Babushka.scripts.CSharp.Common.Inventory;
public partial class InventoryUi : Control public partial class InventoryUi : Control
{ {
private GridContainer _slots; private GridContainer _slots;
private Control _slotsMover;
private InventoryInstance _playerInventory; private InventoryInstance _playerInventory;
private Control _slotSelect; private Control _slotSelect;
@ -16,10 +17,17 @@ public partial class InventoryUi : Control
private bool _inventoryExtended = false; private bool _inventoryExtended = false;
private Tween? _inventoryExtensionTween; private Tween? _inventoryExtensionTween;
[Export]
private float _inventoryClosedOffset = 0f;
[Export]
private float _inventoryOpenedOffset = 200f;
public override void _Ready() public override void _Ready()
{ {
GD.Print("Ready inventory ui"); GD.Print("Ready inventory ui");
_slots = GetNode<GridContainer>("SlotsContainer/Slots"); _slots = GetNode<GridContainer>("SlotsContainer/SlotsMover/Slots");
_slotsMover = GetNode<Control>("SlotsContainer/SlotsMover");
_playerInventory = InventoryManager.Instance.playerInventory; _playerInventory = InventoryManager.Instance.playerInventory;
_slotSelect = GetNode<Control>("SlotsContainer/SlotSelectContainer/Selector"); _slotSelect = GetNode<Control>("SlotsContainer/SlotSelectContainer/Selector");
PopulateSlots(); PopulateSlots();
@ -134,7 +142,7 @@ public partial class InventoryUi : Control
_inventoryExtensionTween = GetTree().CreateTween(); _inventoryExtensionTween = GetTree().CreateTween();
_slotSelect.Hide(); _slotSelect.Hide();
_inventoryExtensionTween _inventoryExtensionTween
.TweenProperty(_slots, "offset_bottom", -100, 0.4) .TweenProperty(_slotsMover, "offset_bottom", _inventoryOpenedOffset, 0.4)
.SetTrans(Tween.TransitionType.Quad) .SetTrans(Tween.TransitionType.Quad)
.SetEase(Tween.EaseType.Out); .SetEase(Tween.EaseType.Out);
} }
@ -144,7 +152,7 @@ public partial class InventoryUi : Control
_inventoryExtensionTween = GetTree().CreateTween(); _inventoryExtensionTween = GetTree().CreateTween();
_slotSelect.Show(); _slotSelect.Show();
_inventoryExtensionTween _inventoryExtensionTween
.TweenProperty(_slots, "offset_bottom", 200, 0.4) .TweenProperty(_slotsMover, "offset_bottom", _inventoryClosedOffset, 0.4)
.SetTrans(Tween.TransitionType.Quad) .SetTrans(Tween.TransitionType.Quad)
.SetEase(Tween.EaseType.Out); .SetEase(Tween.EaseType.Out);

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