parent
e3397e9e28
commit
6090e7b17b
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bviyapfbqgaac"
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path="res://.godot/imported/Variant1.wav-6babee6f26e614a29393563e4bcb04a7.sample"
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[deps]
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source_file="res://audio/sfx/test/Variant1.wav"
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dest_files=["res://.godot/imported/Variant1.wav-6babee6f26e614a29393563e4bcb04a7.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b5w7d4a1jj2e1"
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path="res://.godot/imported/Variant2.wav-d4d89da7b3ecee57588d1af5c660aac7.sample"
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[deps]
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source_file="res://audio/sfx/test/Variant2.wav"
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dest_files=["res://.godot/imported/Variant2.wav-d4d89da7b3ecee57588d1af5c660aac7.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://cujq3507gplyq"
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path="res://.godot/imported/Variant3.wav-bb3256040db60a75b3a1095aa0d746a9.sample"
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[deps]
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source_file="res://audio/sfx/test/Variant3.wav"
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dest_files=["res://.godot/imported/Variant3.wav-bb3256040db60a75b3a1095aa0d746a9.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://c3ui5n1nd67r5"
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path="res://.godot/imported/Variant4.wav-714adf4b560a6040fb401c3229face72.sample"
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[deps]
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source_file="res://audio/sfx/test/Variant4.wav"
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dest_files=["res://.godot/imported/Variant4.wav-714adf4b560a6040fb401c3229face72.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://blqybxbdbamao"
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path="res://.godot/imported/Variant5.wav-3596c2f121f8c0159a5f8878dac66b0f.sample"
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[deps]
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source_file="res://audio/sfx/test/Variant5.wav"
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dest_files=["res://.godot/imported/Variant5.wav-3596c2f121f8c0159a5f8878dac66b0f.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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[gd_scene load_steps=7 format=3 uid="uid://dwuwgb8cv7hcr"]
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[ext_resource type="AudioStream" uid="uid://bviyapfbqgaac" path="res://audio/sfx/test/Variant1.wav" id="1_lrjii"]
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[ext_resource type="AudioStream" uid="uid://blqybxbdbamao" path="res://audio/sfx/test/Variant5.wav" id="1_otqyj"]
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[ext_resource type="AudioStream" uid="uid://b5w7d4a1jj2e1" path="res://audio/sfx/test/Variant2.wav" id="2_nhc1o"]
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[ext_resource type="AudioStream" uid="uid://cujq3507gplyq" path="res://audio/sfx/test/Variant3.wav" id="3_sqonn"]
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[ext_resource type="AudioStream" uid="uid://c3ui5n1nd67r5" path="res://audio/sfx/test/Variant4.wav" id="4_a3hjs"]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_nwh3n"]
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random_pitch = 1.15
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streams_count = 5
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stream_0/stream = ExtResource("1_lrjii")
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stream_1/stream = ExtResource("2_nhc1o")
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stream_2/stream = ExtResource("3_sqonn")
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stream_3/stream = ExtResource("4_a3hjs")
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stream_4/stream = ExtResource("1_otqyj")
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[node name="Node2D" type="Node2D"]
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[node name="MultiRandom" type="Button" parent="."]
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offset_left = 695.0
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offset_top = 216.0
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offset_right = 992.0
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offset_bottom = 383.0
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text = "Press to make random Sound"
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[node name="MultiRandomPlayer" type="AudioStreamPlayer" parent="MultiRandom"]
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stream = SubResource("AudioStreamRandomizer_nwh3n")
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[node name="Single" type="Button" parent="."]
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offset_left = 117.0
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offset_top = 202.0
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offset_right = 414.0
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offset_bottom = 369.0
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text = "Press to make single Sound"
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[node name="SinglePlayer" type="AudioStreamPlayer" parent="Single"]
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stream = ExtResource("1_otqyj")
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[connection signal="pressed" from="MultiRandom" to="MultiRandom/MultiRandomPlayer" method="play"]
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[connection signal="pressed" from="Single" to="Single/SinglePlayer" method="play"]
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Loading…
Reference in new issue